Conan the Victorious
We next hear of Conan after he took service under Amalric of Nemedia, the general of Queen-Regent Yasmela of the little border kingdom of Khoraja. While Yasmela’s brother, King Khossus, was a prisoner in Ophir, Yasmela’s borders were assailed by the forces of the veiled sorcerer Natohk—actually the 3,000-years-dead Thugra Khotan of the ruined city of Kuthchemes.
Obeying an oracle of Mitra, the supreme Hyborian god, Yasmela made Conan captain-general of Khoraja’s army. In this rôle he gave battle to Natohk’s hosts and rescued the Queen-Regent from the malignant magic of the undead warlock. Conan won the day—and the Queen (“Black Colossus”).
Conan, now in his late twenties, settled down as Khorajan commander-in-chief. But the queen, whose lover he had expected to be, was too preoccupied with affairs of state to have time for frolics. He even proposed marriage, but she explained that such a union would not be sanctioned by Khorajan law and custom. Yet, if Conan could somehow rescue her brother from imprisonment, she might persuade Khossus to change the law.
Conan set forth with Rhazes, an astrologer, and Fronto, a thief who knew a secret passage into the dungeon where Khossus languished. They rescued the king but found themselves trapped by Kothian troops, since Strabonus of Koth had his own reasons for wanting Khossus.
Having surmounted these perils, Conan found that Khossus, a pompous young ass, would not hear of a foreign barbarian’s marrying his sister. Instead, he would marry Yasmela off to a nobleman and find a middle-class bride for Conan. Conan said nothing; but in Argos, as their ship cast off, Conan sprang ashore with most of the gold that Khossus had raised and waved the king an ironic farewell (“Shadows in the Dark”).
Now nearly thirty, Conan slipped away to revisit his Cimmerian homeland and avenge himself on the Hyperboreans. His blood brothers among the Cimmerians and the Æsir had won wives and sired sons, some as old and almost as big as Conan had been at the sack of Venarium. But his years of blood and battle had stirred his predatory spirit too strongly for him to follow their example. When traders brought word of new wars, Conan galloped off to the Hyborian lands.
A rebel prince of Koth was fighting to overthrow Strabonus, the penurious ruler of that far-stretched nation; and Conan found himself among old companions in the princeling’s array, until the rebel made peace with his king. Unemployed again, Conan formed an outlaw band, the Free Companions. This troop gravitated to the steppes west of the Sea of Vilayet, where they joined the ruffianly horde known as the kozaki.
Conan soon became the leader of this lawless crew and ravaged the western borders of the Turanian Empire until his old employer, King Yildiz, sent a force under Shah Amurath, who lured the kozaki deep into Turan and cut them down.
Slaying Amurath and acquiring the Turanian’s captive, Princess Olivia of Ophir, Conan rowed out into the Vilayet Sea in a small boat. He and Olivia took refuge on an island, where they found a ruined greenstone city, in which stood strange iron statues. The shadows cast by the moonlight proved as dangerous as the giant carnivorous ape that ranged the isle, or the pirate crew that landed for rest and recreation (“Shadows in the Moonlight”).
Conan seized command of the pirates that ravaged the Sea of Vilayet. As chieftain of this mongrel Red Brotherhood, Conan was more than ever a thorn in King Yildiz’s flesh. That mild monarch, instead of strangling his brother Teyaspa in the normal Turanian manner, had cooped him up in a castle in the Colchian Mountains. Yildiz now sent his General Artaban to destroy the pirate stronghold at the mouth of the Zaporoska River; but the general became the harried instead of the harrier. Retreating inland, Artaban stumbled upon Teyaspa’s whereabouts; and the final conflict involved Conan’s outlaws, Artaban’s Turanians, and a brood of vampires (“The Road of the Eagles”).
Deserted by his sea rovers, Conan appropriated a stallion and headed back to the steppes. Yezdigerd, now on the throne of Turan, proved a far more astute and energetic ruler than his sire. He embarked on a program of imperial conquest.
Conan went to the small border kingdom of Khauran, where he won command of the royal guard of Queen Taramis. This queen had a twin sister, Salome, born a witch and reared by the yellow sorcerers of Khitai. She allied herself with the adventurer Constantius of Koth and planned by imprisoning the Queen to rule in her stead. Conan, who perceived the deception, was trapped and crucified. Cut down by the chieftain Olgerd Vladislav, the Cimmerian was carried off to a Zuagir camp in the desert. Conan waited for his wounds to heal, then applied his daring and ruthlessness to win his place as Olgerd’s lieutenant.
When Salome and Constantius began a reign of terror in Khauran, Conan led his Zuagirs against the Khauranian capital. Soon Constantius hung from the cross to which he had nailed Conan, and Conan rode off smiling, to lead his Zuagirs on raids against the Turanians (“A Witch Shall Be Born”).
Conan, about thirty and at the height of his physical powers, spent nearly two years with the desert Shemites, first as Olgerd’s lieutenant and then, having ousted Olgerd, as sole chief. The circumstances of his leaving the Zuagirs were recently disclosed by a silken scroll in Old Tibetan, spirited out of Tibet by a refugee. This document is now with the Oriental Institute in Chicago.
The energetic King Yezdigerd sent soldiers to trap Conan and his troop. Because of a Zamorian traitor in Conan’s ranks, the ambush nearly succeeded. To avenge the betrayal, Conan led his band in pursuit of the Zamorian. When his men deserted, Conan pressed on alone until, near death, he was rescued by Enosh, a chieftain of the isolated desert town of Akhlat.
Akhlat suffered under the rule of a demon in the form of a woman, who fed on the life force of living things. Conan, Enosh informed him, was their prophesied liberator. After it was over, Conan was invited to settle in Akhlat; but, knowing himself ill-suited to a life of humdrum respectability, he instead headed southwest to Zamboula with the horse and money of Vardanes the Zamorian (“Black Tears”).
In one colossal debauch, Conan dissipated the fortune he had brought to Zamboula, a Turanian outpost. There lurked the sinister priest of Hanuman, Totrasmek, who sought a famous jewel, the Star of Khorala, for which the Queen of Ophir was said to have offered a roomful of gold. In the ensuing imbroglio, Conan acquired the Star of Khorala and rode westward (“Shadows of Zamboula”).
The medieval monkish manuscript De sidere choralae, rescued from the bombed ruins of Monte Cassino, continues the tale. Conan reached the capital of Ophir to find that the effeminate Moranthes II, himself under the thumb of the sinister Count Rigello, kept his queen, Marala, under lock and key. Conan scaled the wall of Moranthes’s castle and fetched Marala out. Rigello pursued the fugitives nearly to the Aquilonian border, where the Star of Khorala showed its power in an unexpected way (“The Star of Khorala”).
Hearing that the kozaki had regained their vigor, Conan returned with horse and sword to the harrying of Turan. Although the now-famous northlander arrived all but empty-handed, contingents of the kozaki and the Vilayet pirates soon began operating under his command.
Yezdigerd sent Jehungir Agha to entrap the barbarian on the island of Xapur. Coming early to the ambush, Conan found the island’s ancient fortress-palace of Dagon restored by magic, and in it the city’s malevolent god, in the form of a giant of living iron (“The Devil in Iron”).
After escaping from Xapur, Conan built his kozaki and pirate raiders into such a formidable threat that King Yezdigerd devoted all his forces to their destruction. After a devastating defeat, the kozaki scattered, and Conan retreated southward to take service in the light cavalry of Kobad Shah, King of Iranistan.
Conan got himself into Kobad Shah’s bad graces and had to ride for the hills. He found a conspiracy brewing in Yanaidar, the fortress-city of the Hidden Ones. The Sons of Yezm were trying to revive an ancient cult and unite the surviving devotees of the old gods in order to rule the world. The adventure ended with the rout of the contending forces by the gray ghouls of Yanaidar, and Conan rode eastward (“The Flame Knife”).
Conan reappeared i
n the Himelian Mountains, on the northwest frontier of Vendhya, as a war chief of the savage Afghuli tribesmen. Now in his early thirties, the warlike barbarian was known and feared throughout the world of the Hyborian Age.
No man to be bothered with niceties, Yezdigerd employed the magic of the wizard Khemsa, an adept of the dreaded Black Circle, to remove the Vendhyan king from his path. The dead king’s sister, the Devi Yasmina, set out to avenge him but was captured by Conan. Conan and his captive pursued the sorcerous Khemsa, only to see him slain by the magic of the Seers of Yimsha, who also abducted Yasmina (“The People of the Black Circle”).
When Conan’s plans for welding the hill tribes into a single power failed, Conan, hearing of wars in the West, rode thither. Almuric, a prince of Koth, had rebelled against the hated Strabonus. While Conan joined Almuric’s bristling host, Strabonus’s fellow kings came to that monarch’s aid. Almuric’s motley horde was driven south, to be annihilated at last by combined Stygian and Kushite forces.
Escaping into the desert, Conan and the camp follower Natala came to age-old Xuthal, a phantom city of living dead men and their creeping shadow-god, Thog. The Stygian woman Thalis, the effective ruler of Xuthal, double-crossed Conan once too often (“The Slithering Shadow”).
Conan beat his way back to the Hyborian lands. Seeking further employment, he joined the mercenary army that a Zingaran, Prince Zapayo da Kova, was raising for Argos. It was planned that Koth should invade Stygia from the north, while the Argosseans approached the realm from the south by sea. Koth, however, made a separate peace with Stygia, leaving Conan’s army of mercenaries trapped in the Stygian deserts.
Conan fled with Amalric, a young Aquilonian soldier. Soon Conan was captured by nomads, while Amalric escaped. When Amalric caught up again with Conan, Amalric had with him the girl Lissa, whom he had saved from the cannibal god of her native city. Conan had meanwhile become commander of the cavalry of the city of Tombalku. Two kings ruled Tombalku: the Negro Sakumbe and the mixed-blood Zehbeh. When Zehbeh and his faction were driven out, Sakumbe made Conan his co-king. But then the wizard Askia slew Sakumbe by magic. Conan, having avenged his black friend, escaped with Amalric and Lissa (“Drums of Tombalku”).
Conan beat his way to the coast, where he joined the Barachan pirates. He was now about thirty-five. As second mate of the Hawk, he landed on the island of the Stygian sorcerer Siptah, said to have a magical jewel of fabulous properties.
Siptah dwelt in a cylindrical tower without doors or windows, attended by a winged demon. Conan smoked the unearthly being out but was carried off in its talons to the top of the tower. Inside the tower Conan found the wizard long dead; but the magical gem proved of unexpected help in coping with the demon (“The Gem in the Tower”).
Conan remained about two years with the Barachans, according to a set of clay tablets in pre-Sumerian cuneiform. Used to the tightly organized armies of the Hyborian kingdoms, Conan found the organization of the Barachan bands too loose and anarchic to afford an opportunity to rise to leadership. Slipping out of a tight spot at the pirate rendezvous at Tortage, he found that the only alternative to a cut throat was braving the Western Ocean in a leaky skiff. When the Wastrel, the ship of the buccaneer Zaporavo, came in sight, Conan climbed aboard.
The Cimmerian soon won the respect of the crew and the enmity of its captain, whose Kordavan mistress, the sleek Sancha, cast too friendly an eye on the black-maned giant. Zaporavo drove his ship westward to an uncharted island, where Conan forced a duel on the captain and killed him, while Sancha was carried off by strange black beings to a living pool worshiped by these entities (“The Pool of the Black Ones”).
Conan persuaded the officials at Kordava to transfer Zaporavo’s privateering license to him, whereupon he spent about two years in this authorized piracy. As usual, plots were brewing against the Zingaran monarchy. King Ferdrugo was old and apparently failing, with no successor but his nubile daughter Chabela. Duke Villagro enlisted the Stygian super-sorcerer Thoth-Amon, the High Priest of Set, in a plot to obtain Chabela as his bride. Suspicious, the princess took the royal yacht down the coast to consult her uncle. A privateer in league with Villagro captured the yacht and abducted the girl. Chabela escaped and met Conan, who obtained the magical Cobra Crown, also sought by Thoth-Amon.
A storm drove Conan’s ship to the coast of Kush, where Conan was confronted by black warriors headed by his old comrade-in-arms, Juma. While the chief welcomed the privateers, a tribesman stole the Cobra Crown. Conan set off in pursuit, with Princess Chabela following him. Both were captured by slavers and sold to the black Queen of the Amazons. The queen made Chabela her slave and Conan her fancy man. Then, jealous of Chabela, she flogged the girl, imprisoned Conan, and condemned both to be devoured by a man-eating tree (Conan the Buccaneer).
Having rescued the Zingaran princess, Conan shrugged off hints of marriage and returned to privateering. But other Zingarans, jealous, brought him down off the coast of Shem. Escaping inland, Conan joined the Free Companions, a mercenary company. Instead of rich plunder, however, he found himself in dull guard duty on the black frontier of Stygia, where the wine was sour and the pickings poor.
Conan’s boredom ended with the appearance of the pirette, Valeria of the Red Brotherhood. When she left the camp, he followed her south. The pair took refuge in a city occupied by the feuding clans of Xotalanc and Tecuhltli. Siding with the latter, the two northerners soon found themselves in trouble with that clan’s leader, the ageless witch Tascela (“Red Nails”).
Conan’s amour with Valeria, however hot at the start, did not last long. Valeria returned to the sea; Conan tried his luck once more in the black kingdoms. Hearing of the “Teeth of Gwahlur,” a cache of priceless jewels hidden in Keshan, he sold his services to its irascible king to train the Keshani army.
Thutmekri, the Stygian emissary of the twin kings of Zembabwei, also had designs on the jewels. The Cimmerian, outmatched in intrigue, made tracks for the valley where the ruins of Alkmeenon and its treasure lay hidden. In a wild adventure with the undead goddess Yelaya, the Corinthian girl Muriela, the black priests headed by Gorulga, and the grim gray servants of the long-dead Bît-Yakin, Conan kept his head but lost his loot (“Jewels of Gwahlur”).
Heading for Punt with Muriela, Conan embarked on a scheme to relieve the worshipers of an ivory goddess of their abundant gold. Learning that Thutmekri had preceded him and had already poisoned King Lalibeha’s mind against him, Conan and his companion took refuge in the temple of the goddess Nebethet.
When the king, Thutmekri, and High Priest Zaramba arrived at the temple, Conan staged a charade wherein Muriela spoke with the voice of the goddess. The results surprised all, including Conan (“The Ivory Goddess”).
In Zembabwei, the city of the twin kings, Conan joined a trading caravan which he squired northward along the desert borders, bringing it safely into Shem. Now in his late thirties, the restless adventurer heard that the Aquilonians were spreading westward into the Pictish wilderness. So thither, seeking work for his sword, went Conan. He enrolled as a scout at Fort Tuscelan, where a fierce war raged with the Picts.
In the forests across the river, the wizard Zogar Sag was gathering his swamp demons to aid the Picts. While Conan failed to prevent the destruction of Fort Tuscelan, he managed to warn settlers around Velitrium and to cause the death of Zogar Sag (“Beyond the Black River”).
Conan rose rapidly in the Aquilonian service. As captain, his company was once defeated by the machinations of a traitorous superior. Learning that this officer, Viscount Lucian, was about to betray the province to the Picts, Conan exposed the traitor and routed the Picts (“Moon of Blood”).
Promoted to general, Conan defeated the Picts in a great battle at Velitrium and was called back to the capital, Tarantia, to receive the nation’s accolades. Then, having roused the suspicions of the depraved and foolish King Numedides, he was drugged and chained in the Iron Tower under sentence of death.
The barbarian, howe
ver, had friends as well as foes. Soon he was spirited out of prison and turned loose with horse and sword. He struck out across the dank forests of Pictland toward the distant sea. In the forest, the Cimmerian came upon a cavern in which lay the corpse and the demon-guarded treasure of the pirate Tranicos. From the west, others—a Zingaran count and two bands of pirates—were hunting the same fortune, while the Stygian sorcerer Thoth-Amon took a hand in the game (“The Treasure of Tranicos”).
Rescued by an Aquilonian galley, Conan was chosen to lead a revolt against Numedides. While the revolution stormed along, civil war raged on the Pictish frontier. Lord Valerian, a partisan of Numedides, schemed to bring the Picts down on the town of Schohira. A scout, Gault Hagar’s son, undertook to upset this scheme by killing the Pictish wizard (“Wolves Beyond the Border”).
Storming the capital city and slaying Numedides on the steps of his throne—which he promptly took for his own—Conan, now in his early forties, found himself ruler of the greatest Hyborian nation (Conan the Liberator).
A king’s life, however, proved no bed of houris. Within a year, an exiled count had gathered a group of plotters to oust the barbarian from the throne. Conan might have lost crown and head but for the timely intervention of the long-dead sage Epimitreus (“The Phoenix of the Sword”).
No sooner had the mutterings of revolt died down than Conan was treacherously captured by the kings of Ophir and Koth. He was imprisoned in the tower of the wizard Tsotha-lanti in the Kothian capital. Conan escaped with the help of a fellow prisoner, who was Tsotha-lanti’s wizardly rival Pelias. By Pelias’s magic, Conan was whisked to Tarantia in time to slay a pretender and to lead an army against his treacherous fellow kings (“The Scarlet Citadel”).