The Voyage of the Jerle Shannara Trilogy
No working diapson crystal in the fore port parse tube, so to balance the loss of power from the left he was forced to shut down its opposite number. It would cut their power by a third, but the Jerle Shannara was swift enough even at that.
Spanner Frew was beside him, lumbering toward the mainmast and the weapons rack. “Who are they?”
“I don’t know, Black Beard, but I don’t think they are friends.”
He opened the four available parse tubes and drew down power to the crystals from the draws. The Jerle Shannara lurched sharply and began to rise as ambient light converted to energy. But too slow, the Rover Captain saw, to make a clean escape. The invading ships were nearly on top of them, an odd assortment, all sizes and shapes, none of them recognizable save for their general design. A mix, he saw, mostly Rover built, a few Elven. Where had they come from? He could see their crews moving about the ships’ decking, slow and unhurried, showing none of the excitement and fever he was familiar with. Calm in the face of battle.
Po Kelles, aboard Niciannon, flew past the pilot box off the starboard side. The big Roc banked so close to Redden Alt Mer that he could see the bluish sheen of the bird’s feathers.
“Captain!” the Wing Rider yelled, pointing.
He was not pointing at the ships, but at a flurry of dots that had appeared suddenly in their midst, small and more mobile. War Shrikes, acting in concert with the enemy ships, warding their flanks and leading their advance. Already they were ahead of the ships and coming fast at the Jerle Shannara.
“Fly out of here!” Big Red yelled back at Po Kelles. “Fly inland and find Little Red! Warn her what’s happening!”
The Wing Rider and his Roc swung away, lifting swiftly into the misty sky. A Roc’s best chance against Shrikes was to gain height and distance. In a short race, the Shrikes had the advantage. Here, they were still too far away. Already, Niciannon was opening the gap between them. With the navigational directions Po Kelles had been given already, he would have no trouble reaching Hunter Predd and Rue Meridian. The danger now was to the Jerle Shannara. A Shrike’s talons could rip a sail to shreds. The birds would soon attempt just that.
Alt Mer’s hands flew to the controls. Shrikes in league with enemy warships. How could that be? Who controlled the birds? But he knew the answer as soon as he asked himself the question. It would take magic to bring War Shrikes into line like this. Someone, or something, aboard those ships possessed such magic.
The Ilse Witch? he wondered. Come out from inland, where she had gone to find the others?
There was no time to ponder it.
“Black Beard!” he yelled down to Spanner Frew. “Place the men on both sides, down in the fighting pits. Use bows and arrows and keep those Shrikes at bay!”
His hands steady on the controls, he watched the warships and birds loom up in front of him, too close to avoid. He couldn’t get above them or swing around fast enough to put sufficient distance between them. He had no choice. On his first pass, he would have to go right through them.
“Hold fast!” he yelled to Spanner Frew.
Then the closest of the warships were on top of them, moving swiftly out of the haze, all bulk and darkness in the early morning gloom. Redden Alt Mer had been here before, and he knew what to do. He didn’t try to avoid a collision. Instead, he initiated one, turning the Jerle Shannara toward the smallest ship in the line. The radian draws hummed as they funneled the ambient light into the parse tubes and the diapson crystals turned it to energy, a peculiar, tinny sound. The ship responded with a surge as he levered forward on the controls, tilted the hull slightly to port, and sliced through the enemy ship’s foremast and sails, taking them down in a single sweep that left the vessel foundering.
Shrikes wheeled about them, but in close quarters they could not come in more than two at a time, and the bowmen fired arrows at them with deadly accuracy, causing injuries and screams of rage.
“Helm port!” Big Red shouted in warning as a second vessel tried to close from the left.
As the crew braced, he swung the wheel all the way about, bringing the rams to bear on this new threat. The Jerle Shannara shuddered and lurched as the parse tubes emitted fresh discharges of converted light, then shot forward across the enemy’s stern, raking her decking and snapping off pieces of railing like deadwood. Redden Alt Mer had only a few moments to glance over at the enemy crew. A Mwellret clutched the helm, crouched down in the pilot box to weather the impact of the collision. He gestured and yelled toward his men, but their response was oddly slow and mechanical, as if they were just coming out of a deep sleep, as if further information was needed before action could be taken. Redden Alt Mer watched their faces turn toward him, blank and empty, devoid of emotion or recognition. Eyes stared up at him, as hard and milky white as sea stones.
“Shades!” the Rover Captain whispered.
They were the eyes of the dead, yet the men themselves were still moving around. For a moment, he was so stunned that he lost his concentration completely. Though he had seen other strange things, he had never seen dead men walk. He had not believed he ever would. Yet he was seeing them now.
“Spanner!” he shouted down at the shipwright.
Spanner Frew had seen them, as well. He looked at Redden Alt Mer and shook his wooly black head like an angry bear.
Then the Jerle Shannara was past the second ship and lifting above the others, and Alt Mer brought her all the way around and headed her inland, out of the fray. The enemy ships gave chase at once, coming at her from all directions, but they were strung out along the coastline and too far away to close effectively. How had they found her in the first place? he wondered. For a second, he considered the possibility of betrayal by one of his men, but quickly dismissed the idea. Magic, possibly. If whoever commanded this fleet could enslave Shrikes and make the dead come alive, he could find a band of Rovers easily enough. It was more than likely that he had used the Shrikes to track them.
Or she had, if it was the Ilse Witch returned.
He cursed his ignorance, the witch, and a dozen other imponderables as he flew the airship inland toward the mountains. He would have to turn south soon to stay within his bearings. He could not trust to the shorter overland route. Too much danger of losing the way and missing Little Red and the others. He could not afford to do that, to leave them abandoned to these things that gave pursuit.
A sharp whang! cut through the rush of wind as the amidships radian draw off the port railing broke loose and began to whip about the decking like a striking snake. The Rovers, still crouched in their fighting pits, flattened themselves protectively. Spanner Frew leapt behind the mainmast, taking cover as the loose draw snapped past, then wrapped itself around the aft port line and jerked it free.
At once the airship began to lose power and balance, both already diminished by the loss of the forward draws, now thrown off altogether by the breaking away of the entire port bank. If the lines were not retethered at once, the ship would circle right back into the enemy ships, and they would all be in the hands of the walking dead.
Redden Alt Mer saw those eyes again, milky and vacant, devoid of humanity, bereft of any sense of the world about them.
Without stopping to consider, he cut power to the amidships starboard tube and thrust the port lever all the way forward. Either the Jerle Shannara would hold together long enough for him to give them a fighting chance to escape or it would fall out of the sky.
“Black Beard!” he yelled down to Spanner Frew. “Take the helm!”
The shipwright lumbered up the steps and into the pilot box, gnarled hands reaching for the controls. Redden Alt Mer took no time to explain, but simply bolted past him down the steps to the decking and forward to the mainmast. He felt exhilarated and edgy, as if nothing he might do was too wild to consider. Not altogether a bad assessment, he decided. Wind, wild and shrieking in his ears, whipped at his long red hair and brilliant scarves. He could feel the airship rocking under him, fighting to maintain t
rim, to keep from diving. He was impressed. Three draws lost; she should already be going down. Another ship wouldn’t have lasted this long.
To his left, the entangled draws snapped and wrenched at each other, threatening to tear loose at any moment. He risked a quick glance over his shoulder. Their pursuers had drawn closer, taking advantage of their troubles. The Shrikes were almost on them.
“Keep them at bay!” he shouted down to the Rovers crouched in the fighting pits, but his words were lost in the wind.
He went up the foremast using the iron climbing pins hammered into the wood, pressing himself against the thick timber to keep from being torn loose and thrown out into the void. His flying leathers helped to protect him, but even so, the wind was ferocious, blowing out of the mountains and toward the coast in a cold, hard rush. He did not look behind him or over at the draws. The dangers were obvious and he could do nothing about them. If the draws worked loose before he got to them, they could easily whip about and cut him in half. If the Shrikes got close enough, they could rip him off his perch and carry him away. Neither prospect was worth considering.
Something flashed darkly at the corner of his vision. He caught just a glimpse as it whizzed past. Another whipped by. Arrows. The enemy vessels were close enough that longbows could be brought into play. Perhaps the Mwellrets and walking dead were not proficient with weapons. Perhaps some small part of the luck that had saved him so many times before would save him now.
Perhaps was all he had.
Then he was atop the mast and working his way out along the yardarm to where the renegade draw was fastened topside. He clung to the yardarm with numb, bruised fingers, his strength seeping away in the frigid wind. Below, upturned faces shifted back and forth as men fired arrows at the approaching Shrikes then glanced up at him to check his progress. He saw the worry in those hard faces. Good, he thought. He would hate not to be missed.
A Shrike swept past him from above, screaming. Its talons snatched at his back, and the flying leathers jerked and tore. A wash of pain rushed through him as the bird’s claws ripped into his skin. He wrenched himself sideways and nearly fell, his legs losing their grip so that he was hanging from the yardarm by his fingers. The sail billowed into him like a balloon, and he lay across it, gathering his strength. While he was buried in the sail, another Shrike swept past but couldn’t get close enough. It banked away in frustration.
Don’t stop, he told himself through a haze of weariness and pain. Don’t quit!
He crawled back up on the yardarm, then dragged himself to its end, swung out from the spar, and slid down the length of the midships draw to where it had tangled in the aft, his boots clearing the lines as he descended. Battered and worn, but still clinging desperately to both stays, he hollered out to his crew for help. Two of them leapt from the port fighting pits and were beside him in moments, taking hold of the draws and hauling them back toward the parse tubes from which they had broken loose, ignoring the diving Shrikes and the hail of arrows from the pursuing ships.
Redden Alt Mer collapsed on the deck, his back burning with pain and wet with blood.
“That’s more than enough heroics from you, Captain,” Britt Rill growled, appearing out of nowhere to take hold of one arm and haul him to his feet. “Down below for you.”
Alt Mer started to object, but his throat was so dry he couldn’t get the words out. Worse, his strength had failed him completely. It was all he could do to stand with Rill’s help. He glanced at the other and nodded. He had done what he could. The rest was up to the ship, and he would bet on her in any race.
Belowdecks, Britt Rill helped him off with his flying leathers and began to wash and clean his wounds. “How bad is it?” Redden Alt Mer asked, head bent forward, arms resting on his knees, hands clasped, and the whole of him knotted with pain. “Did it sever the muscles?”
“Nothing so bad, Captain,” the other answered quietly. “Just a few deep cuts that will give you stories to tell your grandchildren, should you ever have any.”
“Not likely.”
“Be a blessing for the world, I expect.”
Rill applied salve to the wounds, bound him up with strips of cloth, gave him a long pull from the aleskin strapped to his waist, and left him to decide for himself what he would do next. “The others will be needing me,” Rill called back as he went out the cabin door.
And me, Alt Mer thought. But he didn’t move right away. Instead, he sat there on his bed for several minutes more, listening to the sound of the wind outside the shuttered windows, feeling the movement of the ship beneath him. He could tell from its sway and glide that it was doing what it should, that power was back in sufficient amounts to keep it aloft and moving. But the battle wasn’t over yet. Pursuers with magic enough to summon Shrikes and command the walking dead would not give up easily.
He went topside moments later, his shredded flying leathers pulled back in place. Stepping out into the wind, he cast about momentarily to gauge their position, then moved over to the pilot box to stand next to Spanner Frew. Content to let the shipwright guide them, he didn’t ask for the helm. Instead, he spent a few long moments looking back at the clutch of dark shapes that were still in pursuit but beginning to fade into the haze. Even the Shrikes seemed to have given up the chase.
Spanner Frew glanced over at him, took note of his condition, and said nothing. The Rover Captain’s look did not encourage conversation.
Alt Mer glanced at the surrounding sky. It was all grayness and mist, with a darker wash north that meant rain approached. Mountains loomed ahead and on both sides as they advanced inland toward the ice fields they must traverse in order to reach Rue and the others.
Then he saw the scattering of dots ahead and off to the starboard where the coastline bent inward in a series of deep coves.
“Black Beard!” he said in the other’s ear, pulling on his shoulder and pointing.
Spanner Frew looked. Ahead, the dots began to take shape, to grow wings and sails. “More of them!” the big man growled, a hint of disbelief in his rough voice. “Shrikes, as well, if I’m seeing right. How did they get ahead of us?”
“The Shrikes know the coastline and cliffs better than we do!” Alt Mer had to fight to be heard above the wind. “They’ve found a way to cut us off. If we stick to our flight line, they’ll have us. We have to get further inland, and we have to get there quickly.”
His companion glanced around at the mist-shrouded mountains. “If we fly into these in this mist, we’ll end up in splinters.”
Alt Mer caught his eye and held it. “We don’t have any choice. Give me the wheel. Go forward and signal back whenever you think I need it. Hand signals only. Voices might give us away. Do your best to keep us off the rocks.”
Having repaired the broken draws and swept aside the bits of wreckage, the crew was standing by on the lines. Spanner Frew called out to them as he passed, sending them to their stations, warning of what was happening. No one replied. They were schooled in the Rover tradition of keeping faith in those who had the luck. No one had more of it than Redden Alt Mer. They would ride a burning ship into a firestorm if he told them to do so.
He took a deep breath, glanced once more at the shapes ahead and behind. Too many to evade or to fight. He swung the wheel hard to port toward the bank of mist. He let the airship maintain speed until they were into the soup, then cut back to dead slow, watching the vapor gather and fade, wispy sheets of white wrapping the darker edges of the mountains. If they struck a peak at this height, in this haze, with a third of their power already gone, they were finished.
But the Shrikes couldn’t track them, and their pursuers were faced with the same problem they were.
It was oddly silent in the mist, in the cradle of the peaks, empty of all sound as the Jerle Shannara glided like a bird. All about them the mountains seemed afloat, dark masses appearing and fading like mirages. Alt Mer read the compass, then put it away. He would have to navigate by dead reckoning and gut instinc
t, then hope he could get back on course when the mist cleared. If it cleared. It might stay like this even further inland, beyond the mountain peaks. If it did, they were as lost as if they had never had a course to begin with.
He could just make out Spanner Frew standing at the bow. The big Rover was hunched forward, his concentration riveted on the shifting layers of white. Now and then he would signal by hand—go left, go right, go slow—and Redden Alt Mer would work the controls accordingly. The wind whistled past in sudden gusts, then died, baffled by a cliff face or air current. Mist swirled through the peaks, empty and aimless. Only the Jerle Shannara disturbed its ethereal fabric.
The rain returned, a gathering of dark clouds that turned quickly into a torrent. It engulfed the airship and its crew, soaking them through, shrouding them in dampness and gloom, claiming them as the sea might a sinking ship. Alt Mer, who had weathered worse, tried not to think of the way in which rain distorted shapes and spaces, creating the appearance of obstacles where there were none, giving hints of passage where walls of rock stood waiting. He relied on his instincts rather than his senses. He had been a sailor all his life; he knew something of the tricks that wind and water could play.
Behind him, the mist and darkness closed about. There was no sign of their pursuers—no sign of anything but the sky and the mountains and the shifting rain and mist between.
Spanner Frew came back to stand with him in the pilot box. There was no reason to remain in the bow. The world about them had disappeared into space.
The shipwright glanced over and gave Redden Alt Mer a fierce smile. The Rover Captain smiled back. There was nothing for either to say.
The Jerle Shannara sailed on into the gloom.
Heat and light gave way to cool darkness, the odd tingling sensation to numbness, and the present to the past as the Ilse Witch was swept away by the power of the Sword of Shannara. One moment, she was deep underground in the catacombs of Castledown, alone with her enemy, with the Druid Walker, surrounded by the wreckage of another age. In the next, she was gone so far inside herself that she had no sense of where she was. In the blink of an eye, she was transformed from a creature of flesh and blood to nothing more substantial than the thoughts that bore her away.