From the Land of Fear
Find a place for him in society?
Doing what?
Sims raged in his mind, mulled it over and tried every angle. It was an insoluble problem. A simple dogface, with no other life than that of a professional soldier, what good was he?
All Qarlo knew was war.
The question abruptly answered itself: If he knows no other life than that of a soldier…why, make him a soldier. (But…who was to say that with his knowledge of futuristic tactics and weapons, he might not turn into another Hitler, or Genghis Khan?) No, making him a soldier would only heighten the problem. There could be no piece of mind were he in a position where he might organize.
As a tactician then?
It might work at that.
Sims slumped behind his desk, pressed down the key of his intercom, spoke to the secretary, “Get me General Mainwaring, General Polk and the Secretary of Defense.”
He clicked the key back. It just might work at that. If Qarlo could be persuaded to detail fighting plans, now that he realized where he was, and that the men who held him were not his enemies, and allies of Ruskie-Chink (and what a field of speculation that pair of words opened!).
It just might work…
…but Sims doubted it.
Mainwaring stayed on to report when Polk and the Secretary of Defense went back to their regular duties. He was a big man, with softness written across his face and body, and a pompous white moustache. He shook his head sadly, as though the Rosetta Stone had been stolen from him just before an all-important experiment.
“Sorry, Sims, but the man is useless to us. Brilliant grasp of military tactics, so long as it involves what he calls ‘eighty thread beams’ and telepathic contacts.
“Do you know those wars up there are fought as much mentally as they are physically? Never heard of a tank or a mortar, but the stories he tells of brain-burning and spore-death would make you sick. It isn’t pretty the way they fight.
“I thank God I’m not going to be around to see it; I thought our wars were filthy and unpleasant. They’ve got us licked all down the line for brutality and mass death. And the strange thing is, this Qarlo fellow despises it! For a while there—felt foolish as hell—but for a while there, when he was explaining it, I almost wanted to chuck my career, go out and start beating the drum for disarmament.”
The General summed up, and it was apparent Qarlo was useless as a tactician. He had been brought up with one way of waging war, and it would take a lifetime for him to adjust enough to be of any tactical use.
But it didn’t really matter, for Sims was certain the general had given him the answer to the problem, inadvertently.
He would have to clear it with Security, and the President, of course. And it would take a great deal of publicity to make the people realize this man actually was the real thing, an inhabitant of the future. But if it worked out, Qarlo Clobregnny, the soldier and nothing but the soldier, could be the most valuable man Time had ever spawned.
He set to work on it, wondering foolishly if he wasn’t too much the idealist.
Ten soldiers crouched in the frozen mud. Their firmers had been jammed, had turned the sand and dirt of their holes only to icelike conditions. The cold was seeping up through their suits, and the jammed firmers were emitting hard radiation. One of the men screamed as the radiation took hold in his gut, and he felt the organs watering away. He leaped up, vomiting blood and phlegm—and was caught across the face by a robot-tracked triple beam. The front of his face disappeared, and the nearly decapitated corpse flopped back into the firmhole, atop a comrade.
That soldier shoved the body aside carelessly, thinking of his four children, lost to him forever in a Ruskie-Chink raid on Garmatopolis, sent to the bogs to work. His mind conjured up the sight of the three girls and the little boy with such long, long eyelashes—each dragging through the stinking bog, a mineral bag tied to their neck, collecting fuel rocks for the enemy. He began to cry softly. The sound and mental image of crying was picked up by a Ruskie-Chink telepath somewhere across the lines, and even before the man could catch himself, blank his mind, the telepath was on him.
The soldier raised up from the firmhole bottom, clutching with crooked hands at his head. He began to tear at his features wildly, screaming high and piercing, as the enemy telepath burned away his brain. In a moment his eyes were empty, staring shells, and the man flopped down beside his comrade, who had begun to deteriorate.
A thirty-eight thread whined its beam overhead, and the eight remaining men saw a munitions wheel go up with a deafening roar. Hot shrapnel zoomed across the field, and a thin, brittle, knife-edged bit of plasteel arced over the edge of the firmhole, and buried itself in one soldier’s head. The piece went in crookedly, through his left earlobe, and came out skewering his tongue, half-extended from his open mouth. From the side it looked as though he were wearing some sort of earring. He died in spasms, and it took an awfully long while. Finally, the twitching and gulping got so bad, one of his comrades used the butt of a Brandelmeier across the dying man’s nose. It splintered the nose, sent bone chips into the brain, killing the man instantly.
Then the attack call came!
In each of their heads, the telepathic cry came to advance, and they were up out of the firmhole, all seven of them, reciting their daily prayer, and knowing it would do no good. They advanced across the slushy ground, and overhead they could hear the buzz of leech bombs, coming down on the enemy’s thread emplacements.
All around them in the deep-set night the varicolored explosions popped and sugged, expanding in all directions like fireworks, then dimming the scene again the blackness.
One of the soldiers caught a beam across the belly, and he was thrown sidewise for ten feet, to land in a soggy heap, his stomach split open, the organs glowing and pulsing wetly from the charge of the threader. A head popped out of a firmhole before them, and three of the remaining six fired simultaneously. The enemy was a booby—rigged to backtrack their kill urge, rigged to a telepathic hookup—and even as the body exploded under their combined firepower, each of the men caught fire. Flames leaped from their mouths, from their pores, from the instantly charred spaces where their eyes had been. A pyrotic-telepath had been at work.
The remaining three split and cut away, realizing they might be thinking, might be giving themselves away. That was the horror of being just a dogface, not a special telepath behind the lines. Out here there was nothing but death.
A doggie-mine slithered across the ground, entwined itself in the legs of one soldier, and blew the legs out from under him. He lay there clutching the shredded stumps, feeling the blood soaking into the mud, and then unconsciousness seeped into his brain. He died shortly thereafter.
Of the two left, one leaped a barbwall, and blasted out a thirty-eight thread emplacement of twelve men, at the cost of the top of his head. He was left alive, and curiously, as though the war had stopped, he felt the top of himself, and his fingers pressed lightly against convoluted, slick matter for a second before he dropped to the ground.
His braincase was open, glowed strangely in the night, but no one saw it.
The last soldier dove under a beam that zzzzzzzed through the night, and landed on his elbows. He rolled with the tumble, felt the edge of a leech-bomb crater, and dove in head-first. The beam split up his passage, and he escaped charring by an inch. He lay in the hole, feeling the cold of the battlefield seeping around him, and drew his cloak closer.
The soldier was Qarlo…
He finished talking, and sat down on the platform…
The audience was silent…
Sims shrugged into his coat, fished around in the pocket for the cold pipe. The dottle had fallen out of the bowl, and he felt the dark grains at the bottom of the pocket. The audience was filing out slowly, hardly anyone speaking, but each staring at others around him. As though they were suddenly realizing what had happened to them, as though they were looking for a solution.
Sims passed such a solution. T
he petitions were there, tacked up alongside the big sign—duplicate of the ones up all over the city. He caught the heavy black type on them as he passed through the auditorium’s vestibule:
SIGN THIS PETITION! PREVENT WHAT YOU HAVE HEARD TONIGHT!
People were flocking around the petitions, but Sims knew it was only a token gesture at this point: the legislature had gone through that morning. No more war…under any conditions. And intelligence reported the long playing records, the piped broadcasts, the p.a. trucks, had all done their jobs. Similar legislation was going through all over the world.
It looked as though Qarlo had done it, single-handed.
Sims stopped to refill his pipe, and stared up at the big black-lined poster near the door.
HEAR QARLO, THE SOLDIER FROM THE FUTURE! SEE THE MAN FROM TOMORROW, AND HEAR HIS STORIES OF THE WONDERFUL WORLD OF THE FUTURE! FREE! NO OBLIGATIONS! HURRY!
The advertising had been effective, and it was a fine campaign.
Qarlo had been more valuable just telling about his Wars, about how men died in that day in the future, than he could ever have been as a strategist.
It took a real soldier, who hated war, to talk of it, to show people that it was ugly, and unglamorous. And there was a certain sense of foul defeat, of hopelessness, in knowing the future was the way Qarlo described it. It made you want to stop the flow of Time, say, “No. The future will not be like this! We will abolish war!”
Certainly enough steps in the right direction had been taken. The legislature was there, and those who had held back, who had tried to keep animosity alive, were being disposed of every day.
Qarlo had done his work well.
There was just one thing bothering special advisor Lyle Sims. The soldier had come back in time, so he was here. That much they knew for certain.
But a nagging worry ate at Sims’s mind, made him say prayers he had thought himself incapable of inventing. Made him fight to get Qarlo heard by everyone…
Could the future be changed?
Or was it inevitable?
Would the world Qarlo left inevitably appear?
Would all their work be for nothing?
It couldn’t be! It dare not be!
He walked back inside, got in line to sign the petitions again, though it was his fiftieth time.
SOLDIER
FADE IN: (TEASER)
1 THE WORLD (STOCK)
2 STYLIZED BATTLEFIELD—ESTABLISHING—LONG HIGH SHOT—NIGHT
A nightmare landscape seen in chioroscuro—shadows and light. Illuminated from moment to moment by a spiderwork tracery of light beams across the black sky. Nothing moves on this battlefield, though the sounds of warfare—the sizzling of the beams, the distant crackle of explosions—comes through dimly. Camera comes down toward a dark figure hunched over in a shallow foxhole as:
NARRATOR (V.O.): Night comes too soon on the battlefield. For some men it comes permanently, their eyes never open to the light of day. But for this man, fighting this war, there is never total darkness; and the spidery beams of light in the sky are the descendants of the modern laser beam. Heat rays that sear through tungsten-steel and flesh as though they were cheesecloth.
CAMERA STOPS ON CLOSEUP of the soldier. He wears an odd helmet equipped with antenna and night-vision glasses and padded earpieces that deaden sound. We see his heavy cape that he has pulled around himself as protection against the cold. The metal harness over his chest from which hangs a wicked-looking, strangely-constructed rifle. He pulls a cigarette from a metal tin and, holding it like a kitchen match, he scratches the end of the cigarette on the side of the pack. It ignites as camera moves into extreme closeup and we see his face clearly, the pattern of radiation burns that mars one side of his handsomely brutal face. He smokes, waiting, as: NARRATOR (V.O.) (continuing): And this soldier must go against those weapons. His name is Qarlo, (pronounced) Kwahr-lo) and he is a foot-soldier, the ultimate infantryman. Trained from birth by the state. He has never known love, or closeness, or warmth…he is geared for only one purpose: to kill The Enemy.
During narration camera moves around Qarlo, showing us his almost bovine calm, as he waits. Abruptly, there is the sound of a tinny voice on filter and an electrical buzzing, both in his helmet. Qarlo’s free hand presses to the ear piece as the voice repeats in his ear.
HELMET VOICE (FILTER) (urgent): Attack! Kill!! Attack! Kill! Attack! Kill…
The cigarette drops from Qarlo’s mouth, unnoticed, as his eyes seem to re-focus.
NARRATOR (V.O.):…and the Enemy waits for him.
3 CLOSE SHOT—THE ENEMY IN IDENTICAL FOXHOLE
4 CLOSE SHOT—QARLO
He leaps out of the foxhole, rifle at the ready, and sprints forward, charging into the dark.
5 THE BATTLEFIELD
Empty save for Qarlo running full-out from the right-hand side of the frame toward center of the frame; suddenly, the enemy running at top speed from the left-hand side of the frame toward center. Two broken-field attackers charging dead-on for each other, destined to meet at some central point in the middle of the frame, illuminated by the heat rays that now seem to have increased in number.
6 MED. LONG SHOT—QARLO AND ENEMY AGAINST BLACK PROFILE
As they near each other, still separated by empty space, each man lifts his rifle to fire. As we angle on the men, two thick laser beams spear down directly out of the sky, one from either side, and zero down, directly on Qarlo and his enemy. They are instantly bathed in a coruscating aurora of flickering light that sizzles and pops. There is an insane electrical, like a thousand arc lights burning out all at once.
7 CLOSEUP—QARLO
Arms flung up as though being crucified, still gripping the strange rifle in one hand, he screams soundlessly, writhing, twisting, tormented, in the flickering eerie light-bath.
8 CLOSEUP—THE ENEMY
As the same happens to him, he contorts, huddles, tries to wring himself free from the insane forces that grip him.
9 TWO SHOT—QARLO AND THE ENEMY
The two men twisting, they suddenly vanish! They snap out of existence like two balloons popping. They are gone. The battlefield is empty and dark once more, and we abruptly
SHARP CUT THRU
10 SPECIAL PROCESS SHOTS
of reversed images against a grey background, flickering indistinct, warped, indicating dimensions and times being traversed, strange polarities and effects spinning eternity for us, a weird melange of special effects with no pattern.
DISSOLVE:
NOTES FOR REFERENCE TO THE PRECEDING ACTION
1 THE WORLD. (STOCK)
2 STYLIZED BATTLEFIELD. (A weird silhouette) To be used for long shots and closeups.
2 (ALTERNATE) LONG SHOT BATTLEFIELD (STOCK) (If this is found, we may only build what is necessary for close action.)
3 A. FOXHOLE #1—QARLO
B. FOXHOLE #2—THE ENEMY (Use same foxhole for both men. Shoot #1 right to left. Shoot #2 left to right.)
C. Section to cover enough of stylized battlefield for running shot of Qarlo and the Enemy in and out of light and shadow. (Use for both men: #1 right to left, #2 left to right.)
D. Center section of battlefield where men come together. Laser beam hits them, they freeze. They vanish.
4 CLOSE SHOTS of both men against black velvet for space and time falling.
11 EXT. BUSINESS INTERSECTION OF CITY STREET—DAY
CAMERA ANGLE establishes one of the corners. On the sidewalk near the curb an old man is selling newspapers. O.s., we hear the sporadic blasts of a pneumatic drill in the street. Around the corner, a short distance from the newspaper man (but not in view of him), a police car is parked at the curb. One policeman is using a police call box in the street; the other policeman is seated in the car. There are several passers-by.
12 MED. SHOT—NEWSSTAND AND OLD MAN
Just as the newspaper man is using his knife to cut open a bundle of papers, Qarlo suddenly winks into existence at a point in front of the building about five
feet behind the old man. He is, at this point, unseen by either the newspaper man or any of the pedestrians.
13 CLOSE SHOT—QARLO
looks about him, strangely disoriented, and wild-eyed at the sudden change of scene. We hold on this unusual setting for a moment and then
FADE OUT.
ACT ONE
14 EXT. THE STREET CORNER—LONG SHOT
We open the scene, as we closed it in the Teaser.
15 CLOSE SHOT—QARLO
seemingly abused by the strange noises, presses both hands to the ears of his helmet. During this close shot, as well as through all others on Qarlo, all the sounds we hear are muffled and subdued.
16 TWO SHOT—QARLO AND THE NEWS MAN
Now the sounds are normal again as the old news man slowly turns to face Qarlo, knife in hand. Qarlo quickly raises his rifle at him. Now the old man, who has turned around unwittingly, widens is eyes in surprise and terror as he clutches his heart. His face twists and he falls unconscious at Qarlo’s feet.
17 FULLER SHOT
A WOMAN who has seen the incident screams. The startled passers-by turn quickly to see the weird soldier, and the unconscious man at his feet.
WOMAN (hysterically): He killed him! He killed him!
There is screaming and confusion and Qarlo menaces the group with his rifle. They scurry for cover, and he backs up toward the corner. Attracted by the screams and the commotion around the corner, the policeman in the car joins the other cop and they quickly advance on Qarlo who is backing toward them.
As they jump Qarlo, he turns quickly in a smooth, cat-like movement, and smashes the first one across the jaw with the butt of his rifle. The cop is thrown backward across the sidewalk in a disjointed heap. Qarlo disposes of the other cop in similar fashion. The screams of the crowd mount. Panic! Qarlo raises his rifle at the second cop, who, lying prone near his police car, has drawn his revolver, but now quickly takes cover as the soldier fires the beam in the direction of the police car.