Witch Week
Once they are aware of their nine lives, it’s up to them to make sure they take care of the ones they have left — especially the last one. The best way to do this is to detach it from the body and keep it in a secret, protected location where it cannot be attacked or enchanted. Removing a life intact is a delicate operation; Gabriel de Witt, who is Chrestomanci in The Lives of Christopher Chant, pioneered the process, trialling it successfully for the first time on his Chrestomanci-in-training.
The one thing Chrestomanci doesn’t have is a nine-to-five job. He h11as to be ready to thwart evil, apprehend villains, and solve magical conundrums at the drop of a hat, no matter in what time, place, or dimension they happen to occur. People in dire need can also summon him by calling his name aloud three times. Consequently, his staff are used to finding half-drunk cups of tea and abandoned plates, as dire need is no respecter of mealtimes.
Being Chrestomanci is the most powerful job in the related worlds, and the Government are always on the lookout for the next one. So if you ever find yourself returning to dream worlds you’ve visited before, waking up with grubby feet and gravel in your bed, being told off for being “on a different planet,” or raising small whirlwinds in the garden — you never know, it could be you!
ABOUT DRESSING GOWNS
ONE OF THE FIRST THINGS we learn about Chrestomanci when we meet him in Charmed Life is that he has impeccable taste in clothes, particularly of the well-tailored and expensive variety. When he turns up out of the blue in Mrs. Sharp’s untidy kitchen, he’s dressed in a beautiful dark velvet coat with pearly-striped trousers and carrying a tall black hat that is as shiny as his boots.
Later he is seen splendidly attired in velvet — dark red, gray with faint lilac stripes, smooth dove gray with a matching hat, blue velvet with lace ruffles at the collar and cuffs. And that is only correct; being in charge of the use of magic throughout the related worlds is an important post, so Chrestomanci should look important.
One of the main problems with being Chrestomanci, however, is that he’s likely to be called away on urgent business at any time to any place. No matter whether he’s having breakfast, about to go to bed or have a bath, or simply being with his family — if there’s a call for help, Chrestomanci has to go.
And that’s where the dressing gowns come in. Because he never knows when he might be summoned, Chrestomanci has a whole collection of magnificent embroidered dressing gowns, which are just as splendid and important-looking as any velvet suit he might own.
Eye-catching designs he has been seen wearing include:
Red and purple flowered silk, with gold at the neck and sleeves.
A flowing robe of bright pink and orange, lined in scarlet.
Green with embroidered golden lions.
Sky-blue with golden lions.
Long and black with embroidered yellow comets, lined in yellow with embroidered black comets.
In fact, Chrestomanci has a different dressing gown for every day of the year, so it is very unlikely that he would ever be spotted in the same one twice! They are such magnificent garments that they would easily pass for robes of office in most worlds. (Except, perhaps, for the odd occasion when Chrestomanci is quite obviously wearing bedroom slippers, too!)
RELATED WORLDS
AS ANYONE READING these five e-books knows by now, there are hundreds of different worlds, and some are nicer than others. A new world is formed when there is a big event in History, like a battle or an earthquake, when the outcome can be two or more quite different things. Different things can happen but they cannot exist together, so the world splits into worlds and History goes its separate ways.
Chrestomanci and his team know about other worlds and a number of them have been visited. There are twelve known Related Worlds and each of these worlds is divided into sets, called Series (there are usually nine of these), which are categorised according to the events in History that were the same in them. The numbering of the Related Worlds goes from twelve to one. The numbers go backwards because it’s thought that Series One is the original world of the twelve, and the great Mages of One who first discovered the other worlds did the numbering.
Although each world is different, the worlds may contain some elements that are the same. For example, you might have a number of counterparts in the Related Worlds, but while you and your counterpart may be exact doubles, the chances are your characters will be quite different. If you wanted to find out more about Related Worlds, a book like Other-World Studies, Series III would come in handy.
If you didn’t know about Related Worlds or Series, then you might call them the Anywheres or Almost Anywheres. But if you have studied the Related Worlds you would know how different each Series can be: you may not want to visit Series Eight, a bleak and stony world, or Series Six, where the worlds are covered in ice. And don’t be fooled by Series Eleven, as it’s not a Series at all, but just one world. But you may like Series Five, with its islands and mermaids. And if you’re looking for a good cup of hot chocolate, Series Nine is the place for you.
Janet Chant’s world is the one that most resembles our own, with its machinery and science and signs to Tufnell Park. And the Angela Brazil books that Christopher sees in The Lives of Christopher Chant are considered to be Rare Books, imported from her world, Twelve B. Like Cat Chant, Janet’s world is in Series Twelve, but whereas World A (Cat’s world) is oriented to magic, Janet’s world split off in the Fourteenth Century and turned to science and machinery.
If you find yourself suddenly transported from your own world to another you could get by, as all the Related Worlds speak the same language (hence their name), but not knowing the history of that particular world could make life very tricky. However, you could always fall back on a good game of conkers, the rules for which seem to be the same in a number of different worlds.
How do you get from one world to another? If you are Chrestomanci, a call for help is enough to transport you there. It’s not that easy for everyone else, but there are a number of ways: you can move in body (i.e., move your physical body from one world to the next), and you can also move in spirit — on what is known as a “spirit trip” or “spirit traveling.” The difference between the two is that the person who is spirit travelling needs another medium to anchor him to his own world. This might take the form of a pretty young lady playing a musical instrument. Note that it is not usually possible for a spirit traveller to bring back solid objects from another world. If you are able to spirit-travel without a medium and you are able to bring back solid objects, you are obviously very special.
So how do you physically travel from one world to another? Well, for this you will need a gateway, an opening between worlds. You may be living very near a way through to another world, but unless you know how to look at something in a different way, you may never find it. It does help if you have witch-sight, as this enables you to see through magical disguises. It is also possible to set up a gateway to another world. This is rather effectively done within a pentangle in The Lives of Christopher Chant, but it takes very strong magic.
When you travel from one world to the next, you usually have to leave a part of yourself behind. Unless, of course, you wish to move more permanently. By using very strong magic it is possible to relocate yourself to another world, but be warned — this will set up a chain reaction whereby your counterparts will be dragged through after you, replacing the gaps left behind in each world!
Before you get to another world, you may have to travel through The World Edge, which, if you didn’t know any better, you might call The Place Between. Not all travellers can actually see The World Edge, but it’s always like a leftover piece of world. At its worst, The World Edge can be shapeless and empty, which may be enough to put the most hardened traveller off going any farther, but it also functions as the mechanism that draws you back to your own world, and this can help prevent you from getting lost.
Once you’ve made it into another world, it’s a good idea to pr
oceed with caution, as you never know when you might stumble across something unpleasant — like a dragon, for example. You should also be careful what you do in other worlds, for your actions may affect the natural laws in your own world. One thing is certain: Related Worlds and parallel universes are not to be toyed with!
TYPES OF MAGIC
WHAT IS MAGIC? There is no easy answer to this question. For in the worlds of Chrestomanci, magic is as individual as the person using it. And if two people use the same spell but the results are different, this may not only be due to who is doing the magic, but how they are doing the magic, and whether the magic is being used for good or evil.
Is it possible to learn magic? If no one in your family has ever shown signs of magical ability, it is very unlikely that you will be able to do magic. If, however, your great-aunt twice removed once turned herself invisible, the chances are there is magic in your family and you may well have inherited it. It is no surprise that Roger and Julia Chant can do magic in Charmed Life, for example, given that their father is Chrestomanci. Even those children from a magical family who seem to have no magic ability at all usually find there’s a logical reason why not, as magic will out!
But being born with magical ability is not enough. Magic users are not born knowing spells and charms — these have to be learnt. Spell-making and spell-using is handed down like recipes through generations in The Magicians of Caprona, where each spell-making family is a school of learning. In The Lives of Christopher Chant, Charmed Life, and Mixed Magics, alongside lessons on history, geography, and mathematics, the student has to take a series of Elementary and Advanced Magic classes. It is only when you pass the Advanced Magic classes that you become what is known as an “adept.”
So what happens in a world where magic and witchcraft are outlawed? Larwood House, the school for witch-orphans in Witch Week, is the very last place you would have magic lessons, for magic is utterly forbidden. Still, the funny thing about magic is that, lessons or no lessons, it has a habit of breaking out like measles, whether in the form of a swarm of exotic birds, a flying mop, or a running shoe disguised as a gateau. One thing is certain: although erratic, the results of untrained magic can be quite spectacular.
If you are born without magic, or don’t come from a family of magic users, it is still possible to learn magic. But having magic on the curriculum doesn’t necessarily ensure good teaching. Being taught by a hedge-wizard (a derogatory name for an inept wizard) is just as bad as not being taught at all. People who have been taught by hedge-wizards, or not taught at all, usually lack the skills to use their magic ability wisely or properly, yet another reason why Chrestomanci is needed!
What about different types of magic? There are both different types of magic and different levels of proficiency. Enchanters’ magic is ten times stronger than witches’ magic. But saying a spell, however powerful you are, is not the only way of getting things done. For true style and elegance, even Chrestomanci takes his hat off to the Casas Montana and Petrocchi in The Magicians of Caprona. With a passion that could only be Italian, their magic is not spoken but sung. Both families are spell-makers, as well as spell-users, and in the way that saying a spell incorrectly can lead to the wrong result, if you were to sing a wrong note in a Montana or Petrocchi spell, you could end up turning a member of your family green by mistake.
But it’s not just what you say or how well you sing that makes for a successful spell — it’s how you apply it. As any good magic user knows, it’s useful to have the bare essentials in the cupboard to help you apply your magic. Depending on your speciality, these essentials may include: newts’ eyes, snakes’ tongues, or bull’s-eyes; cardamom, hellebore, or mummy nitre. If you’re feeling particularly wicked (and you don’t mind breaking the law), a jar of dragon’s blood (fresh or dried) will ensure that any spell you are preparing goes off with a bang. These ingredients can all be bought (legally or illegally) from Purveyors of Exotic Supplies.
But the bare essentials can’t help you if you don’t know how to think on your feet and apply your magic skills creatively. When faced with a sticky situation, like a marauding army for example, it’s handy to be flexible. In true Italian style, Rinaldo Montana’s spell-making speciality in The Magicians of Caprona is sweet-smelling love charms, but that doesn’t mean he can’t apply his skills to conjure up a cowpat surprise when cornered by an adversary. Similarly, the gardeners in The Lives of Christopher Chant conjure giant cactus plants, ten-foot nettles, thistles, and poison ivy to repel some rather unpleasant characters — while the cook does something unspeakable with rotten steaks and mouldy soufflés.
Whatever circumstances you find yourself in, it’s important to remember that magic must be respected. Whether you are changing a person into a toad, tampering with world order, or simply tidying up a bit of homework — having the responsibility to use magic wisely is the greatest power of all.
CHRESTOMANCI CASTLE
AS A NINE-LIFED enchanter with the most powerful job in the related worlds, it is only right and proper that Chrestomanci resides in a place that is as grand and imposing as his title — and Chrestomanci Castle is most certainly grand and imposing. If driving from the local railway station, you first glimpse this marvellous building at the top of a hill as you approach along the narrow, winding road. You sweep through massive gates into an avenue of dark green cedars and elm trees, before scrunching to a halt on the gravel outside one of the castle’s many entrances.
Nestled in the heart of the English countryside, Chrestomanci Castle’s history stretches back beyond most people’s memory. Parts of it are very old; it has been extended and expanded over the years so that its appearance is unlike any other castle you have seen before. Part of it is gray and turreted and every bit the medieval-style fortress you might imagine; yet turn a corner and you will come across a bright new part, more like a palace or a mansion, with a spread of windows and a flag fluttering from the roof. (Architecturally, Michael Saunders would probably tell you it is a very interesting mix indeed — but it’s probably not wise to ask him about it unless you have two or three hours to spare.)
The interior of Chrestomanci Castle is as impressive as the outside. If you enter through the main front doors, you will find yourself in an airy entrance hall with a pentagram installed in the tiled floor. Topping this lofty space is a domed glass roof, from which hangs the most magnificent sight in the entrance hall, an enormous crystal chandelier. A majestic pink staircase curls up to the next level. Several doorways topped with statues lead off from the hall; the door to the most important room is topped with a clock as well as a statue.
If you enter Chrestomanci Castle from one of the side doors, you will be confronted by a choice of stairs, corridors, doors, and more stairs. There is soft green carpet everywhere, flanked by highly polished wooden floors. Corridors, doors, more stairs. It is — no other way to describe it — a maze. In fact, to all but the very longest-serving members of the household, navigating Chrestomanci Castle is a most confusing challenge!
Of course, there is yet another way to enter Chrestomanci Castle — by magic. You will probably land in the centre of the tiled pentagram in the main hall. It’s best to make sure that you are definitely invited if you plan to pay a visit in this way, as otherwise you are likely to be caught in a particularly uncomfortable security device.
It is impossible to count all the rooms in Chrestomanci Castle. There are hundreds and hundreds, and even the resident Chrestomanci is unlikely to know exactly how many or even to have visited them all. There are the sorts of rooms you would expect to find in a castle, such as a huge dining room, and Large and Small Drawing Rooms (both massive). There are more unusual rooms too, such as the magician’s workshop. There’s an enormous library, which boasts a copy of every book in the world — and many more from other worlds as well.
If guests come to stay, there are plenty of bedrooms to choose from, each with its own bathroom. Some of the more interesting bedrooms are in the ol
der, turreted part of the castle. Here, the rooms are round and the walls are nearly three-feet thick. If you kneel on one of the deep window seats and look out, you will see a breathtaking view of the castle grounds, with its smooth green lawns, immaculate flower gardens, and splendid orchards. If you look carefully, you might even get a glimpse of Chrestomanci’s private, walled garden. But don’t try and go there without his permission — you will probably find yourself somewhere else altogether!
Chrestomanci himself tends to influence the atmosphere of the building. In Gabriel De Witt’s day, Chrestomanci Castle was very businesslike and efficient — definitely the headquarters of a powerful magic task force! Then, later, when Gabriel realised the value of identifying and harnessing talent at an early age, it was opened up as an academy for children with magical abilities.
When Christopher Chant became Chrestomanci, the everyday business of policing magic carried on, with the invaluable help of his wife, Millie (also a powerful enchantress). But the arrival of two magical children of their own (Roger and Julia) and the adoption of two more (Eric and Gwendolen) meant that part of the castle was transformed into a family home.
The thing that everyone notices when they go to Chrestomanci Castle is the calm, quiet atmosphere everywhere, as if it were cloaked in a blanket of cotton wool. This is, of course, magic, for the whole building is suffused in it. Visitors who are up to no good feel very uncomfortable as the castle works on them, but if you live there for a while you gradually absorb what you need to help you deal with your own sort of magic.