The Heritage of Shannara
Walker thought carefully a moment, then pursed his lips. “Indeed.” With his good hand, he turned Morgan gently toward the defile. “I am beginning to think, Highlander,” he said softly, “that when she spoke of becoming whole, she was not referring to my arm, but to something else altogether.”
Behind them, sunlight spilled down across the Tiderace.
Her eyes!
They stared down at Pe Ell from the empty windows of the buildings of Eldwist, and when he was free of the city they peered up from the fissures and clefts of the isthmus rock, and when he was to the cliffs they peeked out from behind the misted boulders of the trail leading up. Everywhere he ran, the eyes followed.
What have I done?
He was consumed with despair. He had killed the girl, just as he had intended; he had gained possession of the Black Elfstone. Everything had gone exactly as planned. Except for the fact that the plan had never been his at all—it had been hers from the beginning. That was what he had seen in her eyes, the truth of why he was here and what he had been summoned to do. She had brought him to Eldwist not to face the Stone King and retrieve the Black Elfstone as he had believed; she had brought him to kill her.
Shades, to kill her!
He ran blindly, stumbling, sprawling, clawing his way back to his feet, torn by the realization of how she had used him.
He had never been in control. He had merely deluded himself into thinking he was. All of his efforts had been wasted. She had manipulated him from the first—seeking him out in Culhaven knowing who and what he was, persuading him to come with them while letting him think that he was coming because it was his choice, and keeping him carefully away from the others, turning him this way and that as her dictates required, using him! Why? Why had she done it? The question seared like fire. Why had she wanted to die?
The fire gave way to cold as he saw the eyes wink at him from left and right and all about. Had it even been his choice at the end to stab her? He couldn't remember making a conscious decision to do so. It had almost seemed as if she had impaled herself—or made his hand move forward those few necessary inches. Pe Ell had been a puppet for the daughter of the King of the Silver River all along; perhaps she had pulled the strings that moved him one final time—and then opened her eyes to him so that all her secrets could be his.
He tumbled to the ground when he reached the head of the cliff path, flinging himself into a cleft between the rocks, huddling down, burying his gaunt, ravaged face in his arms, wishing he could hide, could disappear. He clenched his teeth in fury. He hoped she was dead! He hoped they were all dead! Tears streaked his face, the anger and despair working through him, twisting him inside out. No one had ever done this to him. He could not stand what he was feeling! He could not tolerate it!
He looked up again, moments later, longer perhaps, aware suddenly that he was in danger, that the others would be coming in pursuit. Let them come! he thought savagely. But no, he was not ready to face them now. He could barely think. He needed time to recover himself.
He forced himself back to his feet. All he could think to do was run and keep running.
He reached the defile leading back through the cliffs, away from the ramp and any view of that hated city. He could feel tremors rock the earth and hear the rumble of the Maw Grint. Rain washed over him, and gray mist descended until it seemed the clouds were resting atop the land. Pe Ell clutched the leather bag with its rune markings and its precious contents close against his chest. The Stiehl rested once again in its sheath on his hip. He could feel the magic burning into his hands, against his thigh, hotter than he had ever felt it, fire that might never be quenched. What had the girl done to him? What had she done?
He fell, and for a moment was unable to rise. All the strength had left him. He looked down at his hands, seeing the blood that streaked them. Her blood.
Her face flashed before him out of the gloom, bright and vibrant, her silver hair flung back, her black eyes …
Quickening!
He managed to scramble back to his feet and ran faster still, slipping wildly, trying to fight against the visions, to regain his composure, his self-control. But nothing would settle into place, everything was jumbled and thrown about, madness loosed within him like a guard dog set free. He had killed her, yes. But she had made him do it, made him! All those feelings for her, false from the start, her creations, her twisting of him!
Bone Hollow opened before him, filled with rocks and emptiness. He did not slow. He ran on.
Something was happening behind him. He could feel a shifting of the tremors, a changing of the winds. He could feel something cold settling deep within. Magic! A voice whispered, teasing, insidious. Quickening comes for you! But Quickening was dead! He howled out loud, pursued by demons that all bore her face.
He stumbled and fell amid a scattering of bleached bones, shoved himself back to his knees, and realized suddenly where he was.
Time froze for Pe Ell, and a frightening moment of insight blossomed within.
The Koden!
Then, abruptly, it had him, its shaggy limbs enfolding him, its body smelling of age and decay. He could hear the whistle of its breath in his ear and could feel the heat of it on his face. The closeness of the beast was suffocating. He struggled to catch a glimpse of it and found he could not. It was there, and at the same time it wasn't. Had it somehow become invisible? He tried to reach for the handle of the Stiehl, but his fingers would not respond.
How could this be happening?
He knew suddenly that he was not going to escape. He was only mildly surprised to discover that he no longer cared.
An instant later, he was dead.
32
Less than an hour later the last three survivors of the company from Rampling Steep made their way into Bone Hollow and found Pe Ell's body. It lay midway through, sprawled loose and uncaring upon the earth, lifeless gaze fixed upon the distant sky. One hand clutched the rune-marked leather bag that contained the Black Elfstone. The Stiehl was still in its sheath.
Walker Boh glanced about curiously. Quickening's magic had worked its way through Bone Hollow, changing it so that it was no longer recognizable. Saw grass and jump weed grew everywhere in tufts that shaded and softened the hard surface of the rock. Patches of yellow and purple wildflowers bent to find the sun, and the bones of the dead had faded back into the earth. Nothing remained of what had been.
“Not a mark on him,” Horner Dees muttered, his rough face creased further by the frown that bent his mouth, his voice wondering. He moved forward, bent down to take a close look, then straightened. “Neck might be broke. Ribs crushed. Something like that. But nothing that I can see. A little blood on his hands, but that belongs to the girl. And look. Koden tracks all around, everywhere. It had to have caught him. Yet there's not a mark on his body. How do you like that?”
There was no sign of the Koden. It was gone, disappeared as if it had never been. Walker tested the air, probed the silence, closed his eyes to see if he could find the Koden in his mind. No. Quickening's magic had set it free. As soon as the chains that bound it were broken, it had gone back into its old world, become itself again, a bear only, the memories of what had been done to it already fading. Walker felt a deep sense of satisfaction settle through him. He had managed to keep his promise after all.
“Look at his eyes, will you?” Horner Dees was saying. “Look at the fear in them. He didn't die a happy man, whatever it was that killed him. He died scared.”
“It must have been the Koden,” Morgan Leah insisted. He hung back from the body, unwilling to approach it.
Dees glanced pointedly at him. “You think so? How, then? What did it do, hug him to death? Must have done it pretty quick if it did. That knife of his isn't even out of its case. Take a look, Highlander. What do you see?”
Morgan stepped up hesitantly and stared down. “Nothing,” he admitted.
“Just as I said.” Dees sniffed. “You want me to turn him over, look there??
??
Morgan shook his head. “No.” He studied Pe Ell's face a moment without speaking. “It doesn't matter.” Then his eyes lifted to find Walker's. “I don't know what to feel. Isn't that odd? I wanted him dead, but I wanted to be the one who killed him. I know it doesn't matter who did it or how it happened, but I feel cheated somehow. As if the chance to even things up had been taken away from me.”
“I don't think that's the case, Morgan,” the Dark Uncle replied softly. “I don't think the chance was ever yours in the first place.”
The Highlander and the old Tracker stared at him in surprise. “What are you saying?” Dees snapped.
Walker shrugged. “If I were the King of the Silver River and it was necessary for me to sacrifice the life of my child to an assassin's blade, I would make certain her killer did not escape.” He shifted his gaze from one face to the other and back again. “Perhaps the magic that Quickening carried in her body was meant to serve more than one purpose. Perhaps it did.”
There was a long silence as the three contemplated the prospect. “The blood on his hands, you think?” Horner Dees said finally. “Like a poison?” He shook his head. “Makes as much sense as anything else.”
Walker Boh reached down and carefully freed the bag with the Black Elfstone from Pe Ell's rigid fingers. He wiped it clean, then held it in his open palm for a moment, thinking to himself how ironic it was that the Elfstone would have been useless to the assassin. So much effort expended to gain possession of its magic and all for nothing. Quickening had known. The King of the Silver River had known. If Pe Ell had known as well, he would have killed the girl instantly and been done with the matter. Or would he have remained anyway, so captivated by her that even then he would not have been able to escape? Walker Boh wondered.
“What about this?” Horner Dees reached down and unstrapped the Stiehl from around Pe Ell's thigh. “What do we do with it?”
“Throw it into the ocean,” Morgan said at once. “Or drop it into the deepest hole you can find.”
It seemed to Walker that he could hear someone else speaking, that the words were unpleasantly familiar ones. Then he realized he was thinking of himself, remembering what he had said when Cogline had brought him the Druid History out of lost Paranor. Another time, another magic, he thought, but the dangers were always the same.
“Morgan,” he said, and the other turned. “If we throw it away, we risk the possibility that it will be found again—perhaps by someone as twisted and evil as Pe Ell. Perhaps by someone worse. The blade needs to be locked away where no one can ever reach it again.” He turned to Horner Dees. “If you give it to me, I will see that it is.”
They stood there for a moment without moving, three worn and ragged figures in a field of broken stone and new green, measuring one another. Dees glanced once at Morgan, then handed the blade to Walker. “I guess we can trust you to keep your word as well as anyone,” he offered.
Walker shoved the Stiehl and the Elfstone into the deep pockets of his cloak and hoped it was so.
They walked south the remainder of the day and spent their first night free of Eldwist on a barren, scrub-grown plain. A day earlier, the plain had been a part of Uhl Belk's kingdom, infected by the poison of the Maw Grint, a broken carpet of stone. Even with nothing more than the scrub to brighten its expanse, it felt lush and comforting after the deadness of the city. There was little to eat yet, a few roots and wild vegetables, but there was fresh water again, the skies were star filled, and the air was clean and new. They made a fire and sat up late, talking in low voices of what they were feeling, remembering in the long silences what had been.
When morning came they awoke with the sun on their faces, grateful simply to be alive.
They traveled down again through the high forests and crossed into the Charnals. Horner Dees took them a different way this time, carefully avoiding dead Carisman's tribe of Urdas, journeying east of the Spikes. The weather stayed mild, even in the mountains, and there were no storms or avalanches to cause them further grief. Food was plentiful again, and they began to regain their strength. A sense of well-being returned, and the harshest of their memories softened and faded.
Morgan Leah spoke often of Quickening. It seemed to help him to speak of her, and both Walker and Horner Dees encouraged him to do so. Sometimes the Highlander talked as if she were still alive, touching the Sword he carried, and gesturing back to the country they were leaving behind. She was there, he insisted, and better that she were there than gone completely. He could sense her presence at times; he was certain of it. He smiled and joked and slowly began to return to himself.
Horner Dees became his old self almost as quickly, the haunted look fading from his eyes, the tension disappearing from his face. The gruffness in his voice lost its edge, and for the first time in weeks the love he bore for his mountains began to work its way back into his conversation.
Walker Boh recovered more slowly. He was encased in an iron shell of fatalistic resignation that had stripped his feelings nearly bare. He had lost his arm in the Hall of Kings. He had lost Cogline and Rumor at Hearthstone. He had nearly lost his life any number of times. Carisman was dead. Quickening was dead. His vow to refuse the charge that Allanon had given him was dead. Quickening had been right. There were always choices. But sometimes the choices were made for you, whether you wanted it so or not. He might have thought not to be ensnared by Druid machinations, to turn his life away from Brin Ohmsford and her legacy of magic. But circumstances and conscience made that all but impossible. His was a destiny woven by threads that stretched back in time hundreds, perhaps thousands, of years, and he could not be free of them, not entirely, at least. He had thought the matter through since that night in Eldwist when he had agreed to return with Quickening to the lair of the Stone King in an effort to recover the Black Elfstone. He knew that by going he was agreeing that if they were successful he would carry the talisman back into the Four Lands and attempt to restore Paranor and the Druids—just as Allanon had charged him.
He knew without having to speak the words what that meant.
Make whatever choice you will, Quickening had advised.
But what choices were left to him? He had determined long ago to search out the Black Elfstone—perhaps from the moment he had first discovered its existence while reading the Druid History; certainly from the time of the death of Cogline. He had determined as well to discover what its magic would do—and that meant testing Allanon's charge that Paranor and the Druids could be restored. He might argue that he had been considering the matter right up until the moment Eldwist had met its end. But he knew the truth was otherwise. He knew as well that if the magic of the Black Elfstone was everything that had been promised, if it worked as he believed, then Paranor would be restored. And if that happened, then the Druids would come back into the Four Lands.
Through him.
Beginning with him.
And that reality provided the only choice left to him, the one he believed Quickening had wanted him to make—the choice of who he would be. If it was true that Paranor could be restored and that he must become the first of the Druids who would keep it, then he must make certain he did not lose himself in the process. He must make certain that Walker Boh survived—his heart, his ideas, his convictions, his misgivings—everything he was and believed. He must not evolve into the very thing he had struggled so hard to escape. He must not, in other words, turn into Allanon. He must not become like the Druids of old—manipulators, exploiters, dark and secretive conjurers, and hiders of truths. If the Druids must return in order to preserve the Races, in order to ensure their survival against the dark things of the world, Shadowen or whatever, then he must make them as they should be—a better order of Men, of teachers, and of givers of the power of magic.
That was the choice he could still make—a choice he must make if he were to keep his sanity.
It took them almost two weeks to reach Rampling Steep, choosing the longer, safer routes, skirting
any possibility of danger, sheltering when it was dark, and emerging to travel on when it was light. They came on the mountainside town toward midday, the skies washed with a gray, cloudy haze left by a summer shower that suggested spun cotton pulled apart by too-anxious hands. The day was warm and humid, and the buildings of the town glistened like damp, squat toads hunched down against the rocks. The three travelers approached as strangers, seeing the town anew, the first since Eldwist. They slowed as one as they entered the solitary street that navigated the gathering of taverns, stables, and trading stores to either side, pausing to look back into the mountains they had descended, watching momentarily as the runoff from the storm churned down out of the cliffs into gullies and streams, the sound a distant rush.
“Time to say goodbye,” Horner Dees announced without preliminaries and stuck out his hand to Morgan.
Morgan stared. There had been no talk of his leaving until now. “You're not coming on with us?”
The old Tracker snorted. “I'm lucky to be alive, Highlander. Now you want me to come south? How far do you expect me to push things?”
Morgan stammered. “I didn't mean …”
“Fact is, I shouldn't have gone with you the first time.” The other cut him short with a wave of one big hand. “It was the girl who talked me into it. Couldn't say no to her. And maybe it was the sense of having left something behind when I fled the Stone King and his monsters ten years ago. I had to go back to find it again. So here I am, the only man to have escaped Eldwist and Uhl Belk twice. Seems to me that's enough for one old man.”
“You would be welcome to come with us, Horner Dees,” Walker Boh assured him, taking Morgan's part. “You're not as old as you pretend and twice as able. The Highlander and his friends can use your experience.”
“Yes, Horner,” Morgan agreed hurriedly. “What about the Shadowen? We need you to help fight them. Come with us.”