Lord of Chaos
calendar:
There are 10 days to the week, 28 days to the month and 13 months to the year. Several feast days are not part of any month; these include Sunday (the longest day of the year), the Feast of Thanksgiving (once every four years at the spring equinox), and the Feast of All Souls Salvation, also called All Souls Day (once every ten years at the autumn equinox).
Callandor (CAH-lahn-DOOR):
The Sword That Is Not a Sword, the Sword That Cannot Be Touched. Crystal sword once held in the Stone of Tear. A powerful male sa'angreal. Its removal from the chamber called the Heart of the Stone was, along with the fall of the Stone, a major sign of the Dragon's Rebirth and the approach of Tarmon Gai'don. Replaced in the Heart, driven into the stone, by Rand al'Thor. See also Dragon Reborn; sa'angreal; Stone of Tear.
Car'a'carn:
In the Old Tongue, "chief of chiefs." According to Aiel prophecy, a man who would come from Rhuidean at dawn, marked with two Dragons, and lead them across the Dragonwall. The Prophecy of Rhuidean says that he will unite the Aiel and destroy them, all but a remnant of a remnant. See also Aiel; Rhuidean.
Caraighan Maconar (kah-RYE-gihn mah-CON-ahr):
Legendary Green sister (212 AB-373 AB), the heroine of a hundred adventures credited with exploits that even some Aes Sedai consider improbable despite their inclusion in the records of the White Tower, such as single-handedly putting down a rebellion in Mosadorin and quelling the Comaidin Riots at a time when she had no Warders. Considered by the Green Ajah to be the archetype of a Green sister. See also Aes Sedai; Ajah.
Carridin, Jaichim (CAHR-ih-dihn, JAY-kim):
An Inquisitor of the Hand of the Light, a high officer of the Children of the Light and a Darkfriend.
Cauthon, Abell (CAW-thon, AY-bell):
A farmer in the Two Rivers. Father of Mat Cauthon. Wife: Natti (NAT-tee). Daughters: Eldrin (EHL-drihn), and Bodewhin (BOHD-wihn), called Bode.
channel (verb):
To control the flow of the One Power. See also One Power.
Children of the Light:
Society of strict ascetic beliefs, owing allegiance to no nation and dedicated to the defeat of the Dark One and the destruction of all Darkfriends. Founded during the War of the Hundred Years to proselytize against an increase in Darkfriends, they evolved during the war into a completely military society. Extremely rigid in beliefs, and certain that only they know the truth and the right. Consider Aes Sedai and any who support them to be Darkfriends. Known disparagingly as Whitecloaks. Their sign is a golden sunburst on a field of white. See also Questioners.
Darkfriends:
Adherents of the Dark One. They believe they will gain great power and rewards, even immortality, when he is freed. Among themselves, they sometimes use the ancient name Friends of the Dark.
Dark One:
Most common name, used in every land, for Shai'tan (SHAY-ih-TAN). The source of evil, antithesis of the Creator. Imprisoned by the Creator in Shayol Ghul at the moment of Creation. An attempt to free him brought about the War of the Shadow, the tainting of saidin, the Breaking of the World and the end of the Age of Legends. See also Dragon, Prophecies of the.
Daughter-Heir:
Title of the heir to the Lion Throne of Andor. Without a surviving daughter, the throne goes to the nearest female blood relation of the Queen. Dissension over exactly who was nearest by blood has several times led to power struggles, the latest being "the Succession" — so called in Andor and "the Third War of Andoran Succession" elsewhere — which brought Morgase of House Trakand to the throne.
Deane Aryman (dee-AHN-eh AH-rih-mahn):
Amyrlin Seat who saved the White Tower from the damage done by Bonwhin in attempting to control Artur Hawkwing. Born circa FY 920 in the village of Salidar, in Eharon, she was raised Amyrlin from the Blue Ajah in FY 992. Credited with convincing Souran Maravaile to raise the siege of Tar Valon (which had begun in FY 975) at Hawkwing's death. Deane restored the Tower's prestige, and it is believed that at the time of her death in FY 1084, in a fall from a horse, she was on the point of convincing the nobles warring over the remains of Hawkwing's empire to accept the leadership of the White Tower as a means of restoring unity to the land. See also Amyrlin Seat; Artur Hawkwing.
Dragon, false:
Name given to various men who have claimed to be the Dragon Reborn. Some began wars that involved many nations. Over the centuries most were unable to channel, but a few could. All, however, either disappeared or were captured or killed without fulfilling any of the Prophecies of the Dragon. Among those who could channel, the most powerful were Raolin Darksbane (335-36 AB), Yurian Stonebow (circa 1300-1308 AB), Davian (FY 351), Guaire Amalasan (FY 939-43), Logain (997 NE) and Mazrim Taim (998 NE). See also Dragon Reborn.
Dragon, Prophecies of the:
Little known except among the well-educated and seldom spoken of, the Prophecies, given in The Karaethon Cycle (ka-REE-ah-thon), foretell that the Dark One will be freed again, and that Lews Therin Telamon, the Dragon, will be Reborn to fight Tarmon Gai'don, the Last Battle against the Shadow. He will, say the Prophecies, save the world — and Break it again. See also Dragon, the.
Dragon, the:
Name by which Lews Therin Telamon was known during the War of the Shadow, some three thousand or more years ago. In the madness that overtook all male Aes Sedai, Lews Therin killed everyone who carried any of his blood, as well as everyone he loved, thus earning the name Kinslayer. See also Dragon, Prophecies of the; Dragon Reborn.
Dragon Reborn:
According to the Prophecies of the Dragon, the man who is the Rebirth of Lews Therin Kinslayer. Most people, but not all, acknowledge Rand al'Thor as the Dragon Reborn. See also Dragon, false; Dragon, Prophecies of the; Dragon, the.
Dreadlords:
Men and women able to channel, who went over to the Shadow during the Trolloc Wars, acting as generals over armies of Trollocs and Darkfriends. Occasionally confused with the Forsaken by the less well educated.
Dreamer:
See Talents.
dreamwalker:
Aiel name for a woman able to enter Tel'aran'rhiod, interpret dreams and speak to others in their dreams. Aes Sedai also use the term, referring to Dreamers, but rarely, and they capitalize it — Dreamwalker. See also Talents; Tel'aran'rhiod.
Elaida do Avriny a'Roihan (eh-LY-da doh AHV-rih-nee ah-ROY-han):
An Aes Sedai, formerly of the Red Ajah, now raised to the Amyrlin Seat. Once advisor to Queen Morgase of Andor. She sometimes has the Foretelling.
Far Dareis Mai (FAHR DAH-rize MY):
In the Old Tongue, literally, "Of the Spear Maidens." Aiel warrior society which, unlike any other, admits women and only women. A Maiden may not marry and remain in the society, nor may she fight while carrying a child. Any child born to a Maiden is given to another woman to raise, in such a way that no one knows the child's mother. ("You may belong to no man, nor may any man belong to you, nor any child. The spear is your lover, your child, and your life.") See also Aiel; Aiel warrior societies.
first-sister; first-brother:
Aiel kinship term meaning having the same mother. Among the Aiel, having the same mother means a closer relationship than having the same father.
Five Powers:
There are threads to the One Power, named according to the sorts of things that can be done using them — Earth, Air (sometimes called Wind), Fire, Water and Spirit, which are called the Five Powers. A wielder of the Power will have a greater strength with one, possibly two but rarely more, and lesser with the others. In the Age of Legends, Spirit was found equally in men and in women, but great ability with Earth and/or Fire occurred much more often among men, ability with Water and/or Air among women. Despite exceptions, it was so often so that Earth and Fire came to be regarded as male Powers, Air and Water as female.
Flame of Tar Valon:
Symbol of Tar Valon, the Amyrlin Seat, and the Aes Sedai. A stylized representation of a flame; a white teardrop, point upward.
Forsaken, the:
Name given to thirteen of the most powerful Aes Sedai of the Age of Legends, thus among the most powerful ever known, who went over to the Dark One during the War of the Shadow in return for the promise of immortality. Their own name for themselves was "the Chosen." According to both legend and fragmentary records, they were imprisoned along with the Dark One when his prison was resealed. The names given to them are still used to frighten children. They were: Aginor (AGH-ih-nohr), Asmodean (ahs-MOH-dee-an), Balthamel (BAAL-thah-mell), Be'lal (BEH-lahl), Demandred (DEE-man-drehd), Graendal (GREHN-dahl), Ishamael (ih-SHAH-may-EHL), Lanfear (LAN-feer), Mesaana (meh-SAH-nah), Moghedien (moh-GHEH-dee-ehn), Rahvin (RAAV-ihn), Sammael (SAHM-may-EHL) and Semirhage (SEH-mih-RHAHG).
Gaidin (GYE-deen):
In the Old Tongue, "Brother to Battles." A title used by Aes Sedai for the Warders. See also Warder.
gai'shain (GYE-shain):
In the Old Tongue, "Pledged to Peace in Battle" is as close a translation as is possible. An Aiel taken prisoner by other Aiel during raid or battle is required by ji'e'toh to serve his or her captor humbly and obediently for one year and a day, touching no weapon and doing no violence. A Wise One, a blacksmith, a child or a woman with a child under the age of ten may not be made gai'shain. See also bleakness.
Galad (gah-LAHD):
Lord Galadedrid Damodred (gah-LAHD-eh-drihd DAHM-oh-drehd). Half-brother to Elayne and Gawyn, sharing the same father, Taringail (TAH-rihn-gail) Damodred. His sign is a winged silver sword, point down.
Game of Houses:
Name given the scheming, plots and manipulations for advantage by noble Houses. Great value is given to subtlety, to aiming at one thing while seeming to aim at another, and to achieving ends with the least visible effort. Also known as the Great Game, and sometimes by its name in the Old Tongue: Daes Daemar (DAH-ess day-MAR).
Gawyn (GAH-wihn) of House Trakand (trah-KAND):
Queen Morgase's son, and Elayne's brother, who will be First Prince of the Sword when Elayne ascends to the throne. Half-brother to Galad. His sign is a white boar.
gentling:
The act, performed by Aes Sedai, of shutting off a male who can channel from the One Power. Necessary because any man who channels will go insane from the taint on saidin and almost certainly do horrible things with the Power in his madness before the taint kills him. One who has been gentled can still sense the True Source, but cannot touch it. Whatever madness has come before gentling is arrested but not cured, and if it is done soon enough death can be averted. A man who is gentled, however, inevitably gives up wanting to live; those who do not succeed in committing suicide usually die anyway within a year or two. See also One Power; stilling.
gleeman:
A traveling storyteller, musician, juggler, tumbler and all-around entertainer. Known by trademark cloaks of many-colored patches, gleemen perform mainly in the villages and smaller towns.
Gray Man:
One who has voluntarily surrendered his or her soul in order to become an assassin serving the Shadow. Gray Men are so ordinary in appearance that the eye can slide right past without noticing them. The vast majority of Gray Men are indeed men, but a small number are women. Also called the Soulless.
Great Blight, the:
A region in the far north, entirely corrupted by the Dark One. A haunt of Trollocs, Myrddraal and other creatures of the Shadow.
Great Lord of the Dark:
Name by which Darkfriends refer to the Dark One, claiming that to speak his true name would be blasphemous.
Great Serpent:
A symbol for time and eternity, ancient before the Age of Legends began, consisting of a serpent eating its own tail. A ring in the shape of the Great Serpent is awarded to women who have been raised to the Accepted among the Aes Sedai.
High Lords of Tear:
Acting as a council, the High Lords are historically the rulers of the nation of Tear, which has neither king nor queen. Their numbers are not fixed, and have varied from as many as twenty to as few as six. Not to be confused with the Lords of the Land, who are lesser Tairen lords.
Horn of Valere (vah-LEER):
The legendary object of the Great Hunt of the Horn, it can call back dead heroes from the grave to fight against the Shadow. A new Hunt of the Horn has been called, and sworn Hunters for the Horn can now be found in many nations.
Illian (IHL-lee-an):
A great port on the Sea of Storms, capital city of the nation of the same name.
Juilin Sandar (JUY-Iihn sahn-DAHR):
A thief-catcher from Tear.
Lan (LAN); al'Lan Mandragoran (AHL-LAN man-DRAG-or-an):
Uncrowned King of Malkier, a land swallowed by the Blight in the year he was born (953 NE), Dai Shan (Battle Lord), and the last surviving Malkieri lord. At the age of sixteen he began a one-man war against the Blight and the Shadow, which continued until he was bonded as a Warder by Moiraine in 979 NE. See also Warder; Moiraine.
length, units of:
10 inches = 1 foot; 3 feet = 1 pace; 2 paces = 1 span; 1000 spans = 1 mile; 4 miles = 1 league.
Lews Therin Telamon; Lews Therin Kinslayer:
See Dragon, the.
Lini (LIHN-nee):
Childhood nurse to the Lady Elayne, and before her to Elayne's mother, Morgase, as well as to Morgase's mother. A woman of vast inner strength, considerable perception, and a great many sayings.
linking:
The ability of women who can channel to combine their flows of the One Power. While the combined flow is not as great as the sum total of the individual flows, it is directed by the person who leads the link and that can be used much more precisely and to far greater effect than the individual flows could be. Men cannot link their abilities without the presence of a woman or women in the circle. Up to thirteen women can link without the presence of a man. With the addition of one man, the circle can increase to twenty-six women. Two men can take the circle to include thirty-four women, and so on until the limit of six men and sixty-six women is reached. There are links that include more men and fewer women, but except in the linking of one man and one woman, one woman and two men, or of course, two men and two women, there must always be at least one more woman in the circle than there are men. In most circles, either a man or a woman can control the link, but a man must control in the circle of seventy-two as well as in mixed circles of fewer than thirteen. Although men are in general stronger in the Power than women, the strongest circles are those which contain as near as possible to equal numbers of men and women. See also Aes Sedai.
Logain (loh-GAIN):
A man who once claimed to be the Dragon Reborn. Captured after carrying war across Ghealdan, Altara and Murandy, he was carried to the White Tower and gentled, later escaping in the confusion after Siuan Sanche was deposed. A man who yet has greatness ahead of him.
Manetheren (mahn-EHTH-ehr-ehn):
One of the Ten Nations that made the Second Covenant. Also the capital city of that nation. Both city and nation were utterly destroyed in the Trolloc Wars. The sign of Manetheren was a Red Eagle in flight. See also Trolloc Wars.
Mayene (may-EHN):
City-state on the Sea of Storms, hemmed in and historically oppressed by Tear. The ruler of Mayene is styled the First, which was once the First Lord or Lady; Firsts claim to be descendants of Artur Hawkwing. The title of Second, once held by a single lord or lady, has in the last four hundred years or so been held by as many as nine at once. The banner of Mayene is a golden hawk in flight on a field of blue.
Mazrim Taim (MAHZ-rihm tah-EEM):
A false Dragon who raised havoc in Saldaea until he was defeated and captured. Not only able to channel, but of great strength. See also Dragon, false.
Melaine (meh-LAYN):
A Wise One of the Jhirad sept of Goshien Aiel. A dreamwalker. Moderately strong in the One Power. Married to Bael, clan chief of the Goshien. Sister-wife to Dorindha, roofmistress of Smoke Springs Hold. See also dreamwalker.
>
Moiraine Damodred (mwah-RAIN DAHM-oh-drehd):
Aes Sedai of the Blue Ajah. Born 956 NE in the Royal Palace of Cairhien. After coming to the White Tower as a novice in 972 NE, her rise was meteoric, being raised Accepted in just three years and Aes Sedai only three more after that, at the end of the Aiel War. From that time she began a search for the young man who had (according to Gitara Morose, an Aes Sedai with the Foretelling) been born on the slopes of Dragonmount during the Battle of the Shining Walls and who would be the Dragon Reborn. It was she who took Rand al'Thor, Mat Cauthon, Perrin Aybara and Egwene al'Vere out of the Two Rivers. She vanished into a ter'angreal in Cairhien while battling Lanfear, apparently killing both herself and the Forsaken.
Morgase (moor-GAYZ):
By the Grace of the Light, Queen of Andor, Defender of the Realm, Protector of the People, High Seat of House Trakand. Now in exile and believed dead, murdered by the Dragon Reborn, so many think. Her sign is three golden keys. The sign of House Trakand is a silver keystone.
Myrddraal (MUHRD-draal):
Creatures of the Dark One, commanders of the Trollocs. Twisted offspring of Trollocs in which the human stock used to create the Trollocs has resurfaced, but tainted by the evil that made the Trollocs. They have no eyes, but can see like eagles in light or dark. They have certain powers stemming from the Dark One, including the ability to cause paralyzing fear with a look, and to vanish wherever there are shadows. Among Myrddraal's known weaknesses is that they are reluctant to cross running water. Mirrors reflect them only mistily. In different lands they are known by many names, among them Halfman, the Eyeless, Shadowman, Lurk, Fetch and Fade.
near-sister; near-brother:
Aiel kinship terms meaning friend as close as first-sisters or first-brothers. Near-sisters often adopt one another formally as first-sisters. Near-brothers almost never do.
Oaths, Three: