Allies: An Insignia Novella
He knew she’d changed the profile for someone who’d gotten into CamCo, someone who’d never bothered talking to her again. Let Tom know the truth, she decided. Let Heather try to fool him once he hears about that.
“That’s weird,” Wyatt told Heather, staring directly into her eyes. “You knew my name a few months ago when I helped with your profile.”
She noticed the sharp swing of Tom’s head, because he was quick enough on the uptake to realize what she was referring to, and Heather turned white with anger. Even as she sputtered indignantly about Wyatt being presumptuous, Wyatt felt a sense of vindication. Heather had tricked her all those months ago, but she hadn’t let Heather trick him.
Later that night, Wyatt found herself in her bunk, closing her eyes and replaying for a moment Tom’s grin for her when she’d saved him.
Even though she hadn’t truly seen people before the neural processor, she was sure she’d never had someone smile at her like that before—not a smile just to humor her, not because they pitied her, not because they were amused by how strange she was . . . but simply because they admired her strength. And if she was totally honest with herself, she’d surprised herself. She’d taken down four trainees with one computer virus. Large as he was, even Yuri couldn’t have rushed in and easily pried them off Tom, especially Karl Marsters, who was as big as he was.
But she’d done it.
Wyatt remembered how pathetically grateful she’d been as a brand-new plebe when Heather Akron just talked to her, when she treated her like she wasn’t a freak. She was stronger than that girl now. She was sure of it.
Perhaps a day would come when she’d be stronger still—when she’d finally have faith in herself just the way she was.
THE IMPOSSIBLE IS JUST THE BEGINNING.
READ ON FOR A SAMPLE OF
INSIGNIA
AS THE ADVENTURES OF
WYATT, TOM, YURI, AND VIK CONTINUE.
Chapter One
NEW TOWN, NEW casino—same old plan. Arizona’s Dusty Squanto Casino made it easy for Tom Raines, since he didn’t even have to pay his way into their virtual reality parlor. He slipped into the room, settled onto a couch in the back corner, and looked over the crowd of gamers, taking them in one at a time. His gaze settled on the two men in the opposite corner, and locked onto target.
Them, Tom thought.
The men stood with VR visors on, wired gloves clenched in the air. Their racing simulation blazed across an overhead screen for anyone who wanted to bet on the outcome. No one would bet on this race, though. One man was a good driver—he navigated the virtual track with the skill of an experienced gamer—and the other was pitifully bad. His car’s fender dragged across the wall of the arena, and the fake onlookers were screaming and dodging out of the way.
The winning racer gave a triumphant laugh as his car plowed across the finish line. He turned to the other man, chest puffed with victory, and demanded payment.
Tom smiled from his solitary spot on the couch.
Enjoy it while you can, buddy.
He timed it just right, waiting until the winner started counting up his bills to rise to his feet and wander into his line of sight. Tom noisily rattled one of the VR sets out of its storage container, then made a show of putting on the gloves the wrong way, before painstakingly adjusting them so the cloth and mesh wiring clasped his arms up to his elbows. Out of the corner of his eye, he became aware of the winning racer watching him.
“You like playing games, kid?” the man said to him. “Wanna have a go next?”
Tom gave him the wide-eyed, innocent look that he knew made him appear a lot younger than he was. Even though he was fourteen, he was short and skinny and had such bad acne that people usually couldn’t guess his real age.
“I’m just looking. My dad says I’m not allowed to gamble.”
The man licked his lips. “Oh, don’t you worry. Your dad doesn’t even have to know. Put down a few bucks, and we’ll have us a great race. Maybe you’ll win. How much money do you have?”
“Only fifty bucks.”
Tom knew better than to say more than that. More than that, and people wanted to see it before taking up the bet. He actually had about two dollars in his pocket.
“Fifty bucks?” the man said. “That’s enough. This is just car racing. You can race a car, can’t you?” He twisted an invisible wheel. “Nothing to it. And think: you beat me, and you’ll double that fifty.”
“Really?”
“Really, kid. Let’s have a go.” A condescending chuckle. “I’ll pay up for sure if you win.”
“But if I lose . . .” Tom let that hang there. “That’s all my money. I just . . . I can’t.” He started walking away, waiting for the magic words.
“All right, kid,” the guy called. “Double or nothing.”
Ha! Tom thought.
“I win,” the man said, “and I’ll get fifty. You win, you get a hundred. You can’t beat that. Take a chance.”
Tom turned slowly, fighting the laughter rising in his throat. This guy must already taste his easy fifty bucks since he’d fallen for the act so readily. Most casinos had one or two gamers who practically lived in the VR parlors, fancying themselves gods among men who could beat any chump luckless enough to enter their territory. Tom loved the way they looked at him: as some scrawny, stupid little kid they could easily con. He loved even more seeing their smiles disappear when he wiped the floor with them.
Just to be safe, Tom kept up the act. He made a show of fumbling as he strapped on the VR visor. “Okay, you’re on, I guess.”
Triumph rang in the man’s voice. “We’re on.”
They were off. Their cars roared to life and tore furiously down the track. Tom mentally ticked off the laps, taking it all very deliberately. He made a few token mistakes here and there. They were never enough to slow him down much, just enough to ensure he was lagging behind the other car. The man, puffed up with confidence and certain of winning, whirled his steering wheel with great, lashing sweeps of his wired gloves. As the finish line appeared and the man’s car turned at the right angle, Tom finally let a grin blaze across his lips.
One flick of his glove did the trick. He rammed his car forward and clipped the guy’s back fender, then floored his gas. The man bellowed in rage and disbelief when his car swerved off the road in a rain of sparks.
Tom’s car sailed past the finish line while the other car crashed and exploded in the arena’s side ditch.
“What—what—” the man sputtered.
Tom flipped up his visor. “Whoops. I think I have played that game before.” He tugged off his gloves. “Wanna fork over my hundred bucks?”
He watched, fascinated, the way a vein began popping out and fluttering in the man’s forehead. “You little—You can’t—You’re . . .”
“You’re not gonna pay me, then?” Tom cast an idle glance toward the man’s recent victim, now sitting on a nearby couch. The bad driver was suddenly interested in their exchange. Tom raised his voice to make sure the man could make out every word. “I guess no one’s playing games for money in here. Is that it?”
The gamer followed Tom’s gaze to his victim, catching the implication: if he wouldn’t pay Tom, then the other guy shouldn’t have paid him.
The man spluttered a bit like the engine of his wrecked car, then jerked a hundred bucks out of a wad from his pocket. He crammed the bills into Tom’s hand, muttering something about a rematch.
Tom flipped through the bills, completely enjoying the man’s outrage. “You want a rematch, I’m game. Double or nothing, again? I could really use another two hundred dollars.”
The man turned a curious shade of scarlet, cut his losses, and fled the room. As for the newbie on the couch, he gave Tom a grateful thumbs-up. Tom returned it, then stashed the bills in his pocket. One hundred dollars. Usually he had to pull off the bet with a few more gamers to make enough for a night’s stay—VR sims involved such low stakes, after all—but at a dive like the Dus
ty Squanto Casino, a hundred would be enough for a room.
Tom’s mind already whirled with the promises of the night ahead. A bed. Television. Air-conditioning. A real shower. He could even come back here and play games just for fun.
The ghastly realization hit just as he reached the door: he was at a casino with a VR parlor.
He had absolutely no excuse for missing school this afternoon.
TOM STAYED IN the VR parlor and logged into the Rosewood Reformatory sim for the first time in two weeks. In four years at Rosewood, he’d never skipped such a long stretch of school before, and he’d already missed most of class today. Just the sight in his visor of Ms. Falmouth’s avatar and her virtual chalkboard killed any lingering satisfaction over his victory.
She immediately focused her attention on him. “Tom Raines,” she said. “Thank you for gracing us with your presence today.”
“You’re welcome,” Tom said. He knew it would just annoy her, but it wasn’t like she had a good opinion of him to be ruined.
To be fair, he missed class a lot. Mostly not on purpose. Mostly he missed school due to losing access to an internet connection. It was just another hazard of having a gambler for a father.
Tom’s dad, Neil, usually saved enough money to pay for a roof over their heads and some food at the gift shop. But some days he got totally cleaned out at the poker tables. It happened more and more in recent years as the last of his luck deserted him. When Neil squandered their money, and Tom couldn’t find any sucker to bet against him in the VR parlors, they had to skip on small luxuries like hotel rooms. They ended up in a park or at a bus station or lying on benches at the train station.
Now with Ms. Falmouth and his entire class watching him, Tom tried to think of an excuse he’d never used before to explain why he’d missed the last ten days. He’d missed school so many times, he’d repeated himself a couple times by accident. He’d already lied about going to the funerals of all his grandparents, and even a couple great-grandparents, and there were only so many times he could say he “fell down a well” or “got lost in the woods” or “got hit in the head and got amnesia” before even he thought he sounded like a colossal idiot.
Today, he tried, “There was this massive cyberattack on all the local VR parlors. Russo-Chinese hackers, you know? The Department of Homeland Security came in and had to interview everyone in a ten-mile radius. I couldn’t even access the internet.”
Ms. Falmouth just shook her head. “Don’t waste your breath, Tom.”
Tom dropped into a seat, irrationally disappointed. It had been a good lie this time, too.
The avatars throughout the classroom sniggered at him, the way they always did, at Tom the loser who never knew what assignments were due, who never turned in his homework, who couldn’t even manage to show up at an online class most days. He tuned his classmates out and occupied himself with twirling a pencil, which was trickier in VR than most people realized. The sensors of most standard-issue wired gloves had a strange lag time, and Tom figured honing his dexterity with them could only help him in future games.
He heard a whisper from beside him. “I liked your excuse.”
Tom threw a careless glance toward the girl next to him. She must’ve joined the class sometime in the last two weeks. Her avatar was a gorgeous brunette with striking yellow-brown eyes. “Thanks. Nice avatar.”
“I’m Heather.” She flashed him a smile. “And this isn’t an avatar.”
Sure it isn’t, Tom thought. People didn’t look like that in real life unless they were celebrities. But he nodded like he believed her. “I’m Tom. And believe it or not, this”—he gestured to himself like he was proud of how very handsome he was—“isn’t an avatar, either.”
Heather giggled, because his avatar looked just like him, with acne and scrawny limbs and all. It definitely wasn’t an image anyone would use to impress people online.
Ms. Falmouth turned back to face them. “Tom, Heather, are you done interrupting me, or do you need more time for your conversation?”
“Sorry,” Tom said. “We’re all through.”
Tom hadn’t seen eye to eye with Ms. Falmouth since he’d shown up for the first day of school a few years ago as Lord Krull from the game Celtic Quest. She’d yelled at him in front of everyone for being insolent, like he had done it as part of some elaborate scheme to mock her class. He’d just liked Lord Krull from Celtic Quest, that was all.
From then on, Tom always came to class as himself. He never signed on to the internet without an avatar if he could help it. It felt like he’d left his real skin behind, showing up at Rosewood as the same ugly, pale-eyed, and blond-haired Thomas Raines who tailed behind his dad in the real world. Never mind that he didn’t believe for a second that the new girl sitting next to him really looked like her beautiful brunette avatar, and Serge Leon, in the back corner, was way too blustering to be a hulking six-footer in real life. He was probably four foot something and fat.
But Ms. Falmouth didn’t seem to care about them. Whenever Tom was around, her radar was trained on him.
“Our subject’s the current war, Tom. Perhaps you can contribute to our discussion. What is an offshored conflict?”
His thoughts flickered to what he’d seen in the news and on the internet, the clips of the ships fighting in space, controlled remotely by the top-secret combatants identified only by their call signs. “An offshored conflict is a war fought somewhere other than Earth. It’s in space or on another planet.”
“And the sky is blue, and the sun rises in the east. I’ll need much more than the blatantly obvious.”
Tom stopped twirling the virtual pencil and tried to concentrate. “Modern wars aren’t fought by people. I mean, they’re kind of fought by people, because people on Earth control mechanized drones remotely, but the machines do the actual fighting. If our machines don’t get demolished by Russo-Chinese machines, our country wins the battle.”
“And who is involved in the current conflict, Tom?”
“The whole world. That’s why it’s called World War III.” She seemed to be waiting for more, so Tom ticked off the major players on his virtual fingers: “India and America are allies, and the Euro-Australian block is aligned with us. Russia and China are allies, and they’re supported by the African states and the South American Federation. The Coalition of Multinationals, the twelve most powerful corporations in the world, is split down the middle between our two sides. And . . . yeah. That’s about it.”
That was pretty much all he knew about the war. He wasn’t sure what else she wanted. He couldn’t list all the tiny little countries allied with the two sides if he tried, and he doubted anyone else in the room could, either. There was a reason Rosewood was a reform school—most of its students couldn’t cut it in a real, building one.
“Would you like to explain one notable characteristic about this offshored conflict, as opposed to wars in ages past?”
“No?” he tried hopefully.
“I wasn’t really asking. Now answer the question.”
Tom started twirling his pencil again. This was how Ms. Falmouth operated. She questioned him until he ran through all his knowledge, messed up, and looked like an idiot. This time he’d give it to her. “Dunno. Sorry.”
Ms. Falmouth sighed as though she expected nothing more, and moved on to her next victim. “Heather, you two look to be making fast friends. If you’re talking during class on your first day here, maybe you can list a notable characteristic for Tom.”
Heather gave Tom a quick, sidelong look, then answered, “By going to war on other planets, and avoiding fights on Earth, we resolve issues through violence, but we avoid most of the consequences of traditional warfare such as debilitating injuries, human deaths, disruption of infrastructure, and environmental contamination. That’s four notable characteristics. Do you want me to list more than that, Ms. Falmouth?”
Ms. Falmouth was silent for several seconds, perhaps stunned at how readily Heather had answered
the question. “That’ll quite do, Heather. Very well articulated. Offshored conflicts are practical socially as well as ecologically.” She strode to the board. “I’d like you all to think of some ways the nature of conflict has shifted the consequences we face. . . .”
Heather took the opportunity to whisper to Tom, “I didn’t mean to get you in trouble.”
Tom laughed softly and shook his head. “You didn’t get me in trouble. This is just Ms. Falmouth letting me know how much she missed me.”
His gloves vibrated, signaling that someone was making physical contact with his avatar. Tom glanced down, startled, and saw her hand resting on his arm. Her voice was a breathy whisper. “You sure?”
Tom stared at her as Ms. Falmouth’s voice carried on: “. . . exported conflicts serve several purposes . . .”
“I’m sure,” he told her, so keenly aware of her touch she might as well have been next to him touching him in real life, too.
Heather’s hand trailed down his arm and then slipped away. She nestled it back on her desktop. Tom found himself wondering what she actually looked like. Her avatar didn’t even look like a ninth grader. Was she older than him?
“With the weaponry we use nowadays,” Ms. Falmouth said beside the board, “we could destroy the ionosphere, irradiate the planet, vaporize the oceans. By exporting our wars and engaging Russia and China on, say, Saturn instead of on Earth, we can hash out our disagreements over resource allocation without the devastating consequences of traditional warfare, as Heather explained just now. In ages past, people believed that World War III would end all civilization. A famous quote by Albert Einstein: ‘I know not with what weapons World War III will be fought, but World War IV will be fought with sticks and stones.’ But we’re in the middle of World War III, and we’re far from ending civilization.”
Ms. Falmouth twitched her finger and the chalkboard morphed into a screen. “Now, I’d like to focus upon the current Intrasolar Forces. I want you to turn your thoughts to the teenagers who are out there deciding the future of your country. We’ll play a short video clip.”