TWOLAS - 03 - Warhost Of Vastmark
CASTLE POINT - port city at the eastern terminus of the Great West Road, located in the principality of Atai- nia, Tysan.
CAMRIS - north-central principality of Tysan. Original ruling seat was city of Erdane.
pronounced: kam-ris, the 'i' as in 'chris'
root meaning: caim - cross; ris - way 'crossroad'
CHEIVALT - coastal city south of Ostermere in Car- ithwyr, Havish. Known for its elegance and refined lifestyle.
pronounced: shay-vault
root meaning: chiavalden - a rare yellow flower which grows by the seaside
CILADIS THE LOST - Fellowship Sorcerer who left the continent in Third Age 3462 in search of the Paravian races after their disappearance after the rebellion,
pronounced: kill-ah-dis
root meaning: cael - leaf; adeis - whisper, compound; cael'adeis colloquialism for 'gentleness that abides'
CILDEIN OCEAN - body of water lying off Athera's east coastline.
pronounced: kill-dine
root meaning: cailde - salty; an - one
CILDORN - city famed for carpets and weaving, located in Deshir Rathain. Originally a Paravian holdfast, situated on a node of the third lane,
pronounced: kill-dorn
root meaning: deal - thread; dom - net 'tapestry'
CLAITHEN - an adept of of Ath's Brotherhood in the hostel south of Merior.
pronounced: clay-then
root meaning: claithen — garden, earth,'soil
CORITH - island west of Havish coast, in Westland Sea. First site to see sunlight upon Desh-thiere's defeat,
pronounced: kor-ith
root meaning: coii — ships, vessels; itha — five for the five harbours which the old city overlooked
CRATER LAKE - small body of water with an island at its centre, located in Araethura, Rathain. Where the Fellowship Sorcerers made landfall on Athera.
CRESCENT ISLE - large island located east of Minderl Bay in Ithilt, Rathain.
DAEL-FARENN - Kingmaker, name for sword Alithiel; also, one of many Paravian names for the Fellowship Sorcerer, Asandir.
pronounced: day-el-far-an
root meaning: dael - king; feion - maker
DAELION FATEMASTER - 'entity' formed by set of mortal beliefs, which determine the fate of the spirit after death. If Ath is the prime vibration, or life force, Daelion is what governs the manifestation of free will,
pronounced: day-el-ee-on
root meaning: dael - king, or lord; i'on - of fate
DAELION'S WHEEL - cycle of life and the crossing point which is the transition into death,
pronounced: day-el-ee-on
root meaning: dael - king or lord; i'on - of fate
DAENFAL - city located on the northern lake shore that bounds the southern edge of Daon Ramon Barrens in Rathain.
pronounced: dye-en-fall
root meaning: daen - clay; fal - red
DAGRIEN COURT - market in the city of Jaelot, on the coast at the southern border of Rathain.
pronounced: dag-ree-en
root meaning: dagrien — variety
DAKAR THE MAD PROPHET - apprentice to Fellowship Sorcerer, Asandir, during the Third Age following the Conquest of the Mistwraith. Given to spurious prophecies, it was Dakar who forecast the fall of the Kings of Havish in time for the Fellowship to save the heir. He made the Prophecy of West Gate, which forecast the Mistwraith's bane, and also, the Black Rose Prophecy, which called for reunification of the Fellowship. At this time, assigned to defence of Arithon, Prince of Rathain.
pronounced: dah-kar
root meaning: dakiai - clumsy
DALWYN - a clanswoman of Vastmark; aunt to Jilieth and Ghedair; friend of Arithon's.
pronounced: doll-win
root meaning: diilnwyn - a specific aspect of misfortune, to be childless
DANIA - wife of Rathain's Regent, Steiven s'Valerient. Died by the hand of Pesquil's headhunters in the battle of Strakewood. Jieret Red-beard's mother,
pronounced: dan-ee-ah
root meaning: deinia - sparrow
DAON RAMON BARRENS - central principality of Rathain. Site where Riathan Paravians (unicorns) bred and raised their young. Barrens was not appended to the name until the years following the Mistwraith's conquest, when the River Sevemir was diverted at the source by a task force under Etarran jurisdiction,
pronounced: day-on-rah-mon
root meaning: daon - gold; lamon - hills,'downs
DASCEN ELUR - splinter world off West Gate; primarily ocean with isolated archipelagoes. Includes kingdoms of Rauven, Amroth, and Karthan. Where three exiled high kings' heirs took refuge in the years following the great uprising. Birthplace of Lysaer and Arithon.
pronounced: das-en el-ur
root meaning: dascen - ocean; e'liei - small land
DAVIEN THE BETRAYER - Fellowship Sorcerer responsible for provoking the great uprising that resulted in the fall of the high kings after Desh-thiere's conquest. Rendered discorporate by the Fellowship's judgment in Third Age 5129. Exiled since, by personal choice. Davien's works included the Five Centuries Fountain near Mearth on the splinter world of the Red Desert, through West Gate; the shaft at Rockfell Pit, used by the Sorcerers to imprison harmful entities; the Stair on Rockfell Peak, and also, Kewar Tunnel in the Mathorn Mountains.
pronounced: dah-vee-en
root meaning: dahvi - fool, mistake, an - one 'mistaken one'
DEARTHA - wife of Halliron, Masterbard of Athera; resident in Innish.
pronounced: dee-ar-the
root meaning: deoiethan - sour-tempered
DESHANS - barbarian clans who inhabit Strakewood Forest, principality of Deshir, Rathian.
pronounced: desh-ans
root meaning: deshir - misty
DESH-THIERE - Mistwraith that invaded Athera from the splinter worlds through South Gate in Third Age 4993. Access cut off by Fellowship Sorcerer, Traithe. Battled and contained in West Shand for twenty-five years, until the rebellion splintered the peace, and the high kings were forced to withdraw from the defence lines to attend their disrupted kingdoms.
pronounced: desh-thee -air-e (last 'e' mostly subliminal)
root meaning: desh - mist; thiere - ghost or wraith
DESHIR - northwestern principality of Rathain,
pronounced: desh-eer
root meaning: deshii - misty
DHARKARON AVENGER - called Ath's Avenging Angel in legend. Drives a chariot drawn by five horses to convey the guilty to Sithaer. Dharkaron as defined by the adepts of Ath's Brotherhood is that dark thread mortal men weave with Ath, the prime vibration, that creates self-punishment, or the
root of guilt,
pronounced dark-air-on
root meaning: dhai- evil; khiaron - one who stands in judgment
DHIRKEN - lady captain of the contraband runner, Black Drake. Reputed to have taken over the brig's command by right of arms following her father's death at sea.
pronounced: dur-kin
root meaning: dierk - tough; an - one
DIEGAN - once Lord Commander of Etarra's garrison; given over by his governor to serve as Lysaer s'Ilessid's Lord Commander at Avenor. Titular commander of the warhost sent against the Deshans to defeat the Master of Shadow at Tal Quorin; high commander of the warhost mustered at Werpoint. Also brother of Lady Talith.
pronounced: dee-gan
root meaning: diegan - trinket a dandy might wear,' ornament
DIER KENTON VALE - a valley located in the principality of Vastmark, Shand.
pronounced: deer ken-ton
root meaning: dien'kendion — a jewel with a severe flaw that may result in shearing or cracking.
DRUAITHE - Vastmark shepherds' dialect. An epithet applied to emphasize stupidity.
pronounced: drew-ate-the
root meaning: Vastmark dialect for idiot
DURN - city located in Orvandir, Shand.
pronounced: dern
root meaning: diem - plain,'flat
DYSHENT - city on t
he coast of Instrell Bay in Tysan; renowned for timber.
pronounced: die-shent
root meaning: dyshient - cedar
EARLE - Second Age ruin, once a Paravian stronghold, located on the southern tip of the peninsula in West Shand. Site of the defences that contained the Mistwraith's invasion prior to the uprising incited by Davien the Betrayer.
pronounced: earl
root meaning: erli - long light
EAST BRANSING - city located on the shore of Instrell Bay at the south border of Tysan.
pronounced: east bran-sing
root meaning: brienseng - at the base, at the bottom
EAST HALLA - principality located in the Kingdom of Melhalla
pronounced: hall-ah
root meaning: bal'lia - white light
EASTWALL - city located in the Skyshiel Mountains, Rathain.
EAST WARD - city in Fallowmere, Rathain, renowned as a port that served the trade route to Etarra from the Cildein Ocean.
pronounced: ward no Paravian
root meaning as this city was man's creation
ELAIRA - initiate enchantress of the Koriathain. Originally a street child, taken on in Morvain for Koriani rearing.
pronounced: ee-layer-ah
root meaning: e'- prefix, diminutive for small; laeie - grace
ELDIR s'LORNMEIN - King of Havish and last surviving scion of s'Lornmein royal line. Raised as a wool-dyer until the Fellowship Sorcerers crowned him at Ostermere in Third Age 5643, following the defeat of the Mistwraith.
pronounced: el-deer
root meaning: eldii - to ponder, to consider, to weigh
ELIE - name of a newlywed woman in Merior. Short for Elidie, which is a common southcoast girl's name.
pronounced: ellie (long form, el-ed-ee)
root meaning: eledie - night-singing bird
ELKFOREST - wood located in Ghent, Havish; home of Machiel, steward and caithdein of the realm.
ELSHIAN - Athlien Paravian bard and instrument maker. Crafted the lyranthe that is held in trust by Athera's Masterbard.
pronounced: el-shee-an
root meaning: e'alshian - small wonder, or miracle
ELSSINE - city located on the coast of Alland, Shand, famed for stone quarries used for ships' ballast,
pronounced: el-seen
root meaning: elssien - small pit
ELTAIR BAY - large bay off Cildein Ocean and east coast of Rathain; where River Severnir was diverted following the Mistwraith's conquest,
pronounced: el-tay-er
root meaning: al'tieri - of steel,'a shortening of original Paravian name, dascen al'tieri - which meant 'ocean of steel' referring to the colour of the waves
ERDANE - old Paravian city, later taken over by Men. Seat of old Princes of Camris until Desh-thiere's conquest and rebellion.
pronounced: er-day-na with the last syllable almost subliminal
root meaning: ei'deinia - long walls
ERLIEN s'TALEYN - High Earl of Alland; caithdein of Shand, chieftain of the forest clansmen of Selkwood.
pronounced: er-lee-an stall-ay-en
root meaning: aieilyan - bear; tal - branch; an - one,'first 'of first one branch'
ETARRA - trade city built across the Mathorn Pass by townsfolk after the revolt that cast down Ithamon and the High Kings of Rathain. Nest of corruption and intrigue, and policy maker for the North,
pronounced: ee-tar-ah
root meaning: e' - prefix for small; taiia - knots
FAERY-TOES - a brown gelding Dakar won dicing with mercenaries.
FALGAIRE - coastal city on Instrell Bay, located in Arae- thura, Rathain, famed for its crystal and glassworks,
pronounced: fall-gair, to rhyme with 'air'
root meaning: fal'miei - to sparkle or glitter
FALLOWMERE - northeastern principality of Rathain.
pronounced: fal-oh-meer
root meaning: fal'ei'miere - literally, tree self- reflection, colloquialism for 'place of perfect trees'
FARL ROCKS - standing stones located in Daon Ramon Barrens, Rathain, site of a rendezvous between Jieret Red-beard and Caolle. These markers once channelled the earthforces for the Paravian dances at solstice and equinox.
pronounced: far(l)
root meaning: ffael - dark
FARSEE - coastal harbour on the Bay of Eltair, located in East Halla, Melhalla.
pronounced: far-see
root meaning: faeisi - sheltered,'muffled
FATE'S WHEEL - see Daelion's Wheel.
FELLOWSHIP OF SEVEN - sorcerers sworn to uphold the Law of the Major Balance, and to foster enlightened thought in Athera. Originators of the compact with the Paravian races that allowed Men to settle in Athera.
FEYLIND - daughter of Jinesse; twin sister of Fiark; inhabitant of Merior.
pronounced: fay-lind
root meaning: faelind'an - outspoken one,'noisy one
FIARK - son of Jinesse; twin brother of Feylind; inhabitant of Merior.
pronounced: fee-ark
root meaning: fyerk - to throw or toss
FIRST AGE - marked by the arrival of the Paravian Races as Ath's gift to heal the marring of creation by the great drakes.
FORTHMARK - city in Vastmark, Shand. Once the site of a hostel of Ath's Brotherhood. By Third Age 5320, the site was abandoned and taken over by the Koriani Order as a healer's hospice.
root meaning not from the Paravian
GANISH - trade city located south of Methlas Lake in Orvandir, Shand.
pronounced: rhymes with 'mannish'
root meaning: gianish - a halfway point, a stopping place
GARTH'S POND - small brackish pond in Merior by the Sea, on the Scimlade peninsula off Alland, Shand.
pronounced: garth to rhyme with 'hearth'
root meaning not from the Paravian
GHARMAG - one of the senior captains in Etarra's garrison.
pronounced: gar-mag
root meaning not from the Paravian
GHEDAIR - Vastmark shepherd boy who stands off an attack by wyverns.
pronounced: sounds like 'dead air'
root meaning: ghediai - to persist
GHENT - mountainous principality in Kingdom of Havish; where Prince Eldir was raised in hiding,
pronounced: gent, hard 'g'
root meaning: ghent - harsh
GNUDSOG - Etarra's field-captain of the garrison under Lord Commander Diegan, acting first officer in the battle of Strakewood Forest; died in the flooding at the River Tal Quorin.
pronounced: nud-sog to rhyme with 'wood log'
root meaning: gianud - tough; sog - ugly
GREAT WAYSTONE - amethyst crystal, spherical in shape, once the grand power focus of the Koriani Order; reputed to be lost since the uprising.
GREAT WEST ROAD - trade route which crosses Tysan from Karfael on the west coast, to Castle Point on Instrell Bay.
GUNDRIG - a mercenary in Alestron's field army, best known for his womanizing,
pronounced: gun-drig
root meaning: giunud-erig - a coarse suitor
HALDUIN s'Ilessid - founder of the line that became High Kings of Tysan since Third Age Year One. The attribute he passed on, by means of the Fellowship's geas, was justice.
pronounced: hal-dwin
root meaning: hal - white; duiime - hand
HALLIRON MASTERBARD - native of Innish, Shand. Masterbard of Athera during the Third Age; inherited the accolade from his teacher Murchiel in the year 5597. Son of Al'Duin. Husband of Deartha. Arithon's master and mentor.
pronounced: hal-eer-on
root meaning: hal - white; lyion - singer
HALTHA - Senior enchantress of the Koriani Order; assigned to keep watch on Avenor at the time of the city's restoration. prounounced: hal-the
root meaning: halthien - white aged
HALWYTHWOOD - forest located in Araethura, Rathain.
pronounced: hall-with-wood
root meaning: hal - white; wythe - vista
&nbs
p; HANSHIRE - port city on Westland Sea, coast of Korias, Tysan; reigning official Lord Mayor Garde; opposed to royal rule at the time of Avenor's restoration,
pronounced: han-sheer
root meaning: hansh - sand; era - place
HARRADENE - Lord Commander of Etarra's army at the time of the muster at Werpoint.
pronounced: har-a-deen
root meaning: hanadien - large mule
HAVENS - an inlet on the northeastern shore of Vastmark, Shand.
HAVISH - one of the Five High Kingdoms of Athera, as defined by the charters of the Fellowship of Seven. Ruled by Eldir s'Lornmein. Sigil: gold hawk on red field,