Canticle
"Truly you are a remarkable one, young Cadderly," said Arcite.
"A most excellent beast?" the young priest asked hopefully, drawing wide smiles from all three.
"Indeed!" said Arcite. "Do look in on us in the days ahead." Given the druids' reputation for seclusion, Cadderly understood how great a compliment he had just been paid. He bowed low, and the druids did likewise, then they bid Cadderly farewell and moved up the road to the library.
Cadderly watched them, then looked up to his open window. Percival sat on the sill, determinedly licking the remains of his cacasa-nut and butter lunch from his tiny paws.
* * * * *
A tiny drop slipped off the end of the coil, touching a saturated cloth that led down into a small beaker. Cadderly shook his head and put a hand on the spigot controlling the flow.
"Remove your hand from that!" cried the frantic alchemist from a workbench across his shop. He jumped up and stormed over to the too-curious young priest.
"It is terribly slow," Cadderly remarked.
"It has to be," Vicero Belago explained for perhaps the hundredth time. "You are no fool, Cadderly. You know better than to be impatient. This is Oil of Impact, remember? A most volatile substance. A stronger drip could cause a cataclysm in a shop so filled with unstable potions!"
Cadderly sighed and accepted the scolding with a conceding nod. "How much do you have for me?" he asked, reaching into one of the many pouches on his belt and producing a tiny vial.
"You are so very impatient," remarked Belago, but Cadderly knew that he was not really angry. Cadderly was a prime customer and had many times provided important translations of archaic alchemical notes. "Only what is in the beaker, I fear. I had to wait for some ingredients―hill giant fingernails and crushed oxen horn."
Cadderly gently lifted the soaked cloth and tilted the beaker. It contained just a few drops, enough to fill only one of his tiny vials. "That makes six," he said, using the cloth to coax the liquid into the vial. "Forty-four to go."
"Are you confident that you want that many?" Belago asked him, not for the first time.
"Fifty," Cadderly declared.
"The price..."
"Will worth it!" Cadderly laughed as he secured his vial and skipped out of the shop. His spirits did not diminish as he moved down the hall to the southern wing of the third floor and the chambers of Histra, a visiting priestess of Sune, Goddess of Love.
"Dear Cadderly," greeted the priestess, who was twenty years Cadderly's senior but quite alluring. She wore a deep crimson habit, cut low in the front and high on the sides, revealing most of her curvy figure. Cadderly had to remind himself to keep his manners proper and his gaze on her eyes.
"Do come in," Histra purred. She grabbed the front of Cadderly's tunic and yanked him into the room, pointedly shutting the door behind him.
He managed to glance away from Histra long enough to see a brightly glowing object shining through a heavy blanket.
"Is it finished?" Cadderly asked squeakily. He cleared his throat, embarrassed.
Histra ran a finger lightly down his arm and smiled at his involuntary shudder. "The dweomer is cast," she replied. "All that remains is payment."
"Two hundred ... gold pieces," Cadderly stammered, "as we agreed." He reached for a pouch, but Histra's hand intercepted his.
"It was a difficult spell," she said, "a variation of the norm." She paused and gave a coy smile. "But I do so love variations," Histra declared teasingly. "The price could be less, you know, for you."
Cadderly did not doubt that his gulp was heard out in the hallway. He was a disciplined scholar and had come here for a specific purpose. He had much work to do, but Histra's allure was undeniable and her fine perfume overpowering. Cadderly reminded himself to breathe.
"We could forget the gold payment altogether," Histra offered, her fingers smoothly tracing the outline of Cadderly's ear. The young scholar wondered if he might fall over.
In the end, though, an image of spirited Danica sitting on Histra's back, casually rubbing the priestess's face across the floor, brought Cadderly under control. Danica's room was not far away, just across the hall and a few doors down. He firmly removed Histra's hand from his ear, handed her the pouch as payment, and scooped up the shrouded, glowing object.
For all his practicality, though, when Cadderly exited the chambers two hundred gold pieces poorer, he feared that his face was shining as brightly as the disk Histra had enchanted for him.
Cadderly had other business―he always did―but, not wanting to arouse suspicions by roaming about the library with an eerily glowing pouch, he made straight for the north wing and his own room. Percival was still on the window sill when he entered, basking in the late morning sun.
"I have it!" Cadderly said excitedly, taking out the disk. The room immediately brightened, as if in full sunlight, and the startled squirrel darted for the shadows under Cadderly's bed.
Cadderly didn't take time to reassure Percival. He rushed to his desk and, from the jumbled and overfilled side drawer, produced a cylinder a foot long and two inches in diameter. With a slight twist, Cadderly removed the casing from the back end, revealing a slot just large enough for the disk. He eagerly dropped the disk in and replaced the casing, shielding the light.
"I know you are under there," Cadderly teased, and he popped the metal cap off the front end of the tube, loosing a focused beam of light.
Percival didn't particularly enjoy the spectacle. He darted back and forth under the bed and Cadderly, laughing that he had finally gotten the best of the sneaky squirrel, followed him diligently with the light. This went on for a few moments, until Percival dashed out from under the bed and hopped out the open window. The squirrel returned a second later, though, just long enough to snatch up the cacasa-nut and butter bowl and chatter a few uncomplimentary remarks to Cadderly.
Still laughing, the young priest capped his new toy and hung it on his belt, then moved to his oaken wardrobe. Most of the library's host priests kept their closets stocked with extra vestments, wanting always to look their best for the continual stream of visiting scholars. In Cadderly's wardrobe, however, the packed clothing took up just a small fraction of the space. Piles of notes and even larger piles of various inventions cluttered the floor, and custom-designed leather belts and straps took up most of the hanging bar. Also, hanging inside one of the doors was a large mirror, an extravagance far beyond the meager purses of most other priests at the library, particularly the younger, lower-ranking ones such as Cadderly.
Cadderly took out a wide bandoleer and moved to the bed. The leather shoulder harness contained fifty specially made darts and, with the vial he had taken from the alchemist's shop, Cadderly was about to complete the sixth. The darts were small and narrow and made of iron, except for silver tips, and their centers were hollowed to the exact size of the vials.
Cadderly flinched as he eased the vial into the dart, trying to exert enough pressure to snap it into place without breaking it.
"Oil of Impact," he reminded himself, conjuring images of blackened fingertips.
The young scholar breathed easier when the volatile potion was properly set. He removed his silken cape, meaning to put on the bandoleer and go to the mirror to see how it fit, as he always did after completing another dart, but a sharp rap of his door gave him just enough time to place the leather belt behind him before Headmaster Avery Schell, a rotund and red-faced man, burst in.
"What are these calls for payment?" the priest cried, waving a stack of parchments at Cadderly. He began peeling them off and tossing them to the floor as he read their banners.
"Leatherworker, silversmith, weaponsmith ... You are squandering your gold!"
Over Avery's shoulder, Cadderly noticed the toothy smile of Kierkan Rufo and knew where the headmaster had gained his information and the fuel for his ire. The tall and sharp-featured Rufo was only a year older than Cadderly, and the two, while friends, were principal rivals in their ascent through the ranks of their order, and p
ossibly in other pursuits as well, considering a few longing stares Cadderly had seen Rufo toss Danica's way. Getting each other into trouble had become a game between them, a most tiresome game as far as the headmasters, particularly the beleaguered Avery, were concerned.
"The money was well spent. Headmaster," Cadderly began tentatively, well aware that his and Avery's interpretations of "well spent" differed widely. "In pursuit of knowledge."
"In pursuit of toys," Rufo remarked with a snicker from the doorway, and Cadderly noted the tall man's satisfied expression. Cadderly had earned the headmaster's highest praise for his work on the lost spellbook, to his rival's obvious dismay, and Rufo was obviously enjoying bringing Cadderly back down.
"You are too irresponsible to be allowed to keep such sums!" Avery roared, heaving the rest of the parchments into the air. "You have not the wisdom "
"I kept only a portion of the profits," Cadderly reminded him, "and spent that in accord with Deneir's―"
"No!" Avery interrupted. "Do not hide behind a name that you obviously do not understand. Deneir. What do you know of Deneir, young inventor? You have spent all but your earliest years here in the Edificant Library, but you display so little understanding of our tenets and mores. Go south to Lantan with your toys, if that would please you, and play with the priests of Gond!"
"I do not understand."
"Indeed you do not," Avery answered, his tone becoming almost resigned. He paused for a long moment, and Cadderly recognized that he was choosing his words very carefully.
"We are a center of learning," the headmaster began. "We impose few restrictions upon those who wish to come here―even Gondsmen have ventured through our doors. You have seen them, but have you noticed that they were never warmly received?"
Cadderly thought for a moment, then nodded. Indeed, he remembered clearly that Avery had gone out of his way to keep him from meeting the Gondish priests every time they visited the library. "You are correct, and I do not understand," Cadderly replied. "I should think that priests of Deneir and Gond, dedicated to knowledge, would act as partners."
Avery shook his head slowly and very determinedly. "There you err," he said. "We put a condition on knowledge that the Gondsmen do not follow." He paused and shook his head again, a simple action that stung Cadderly more than any wild screaming fit Avery had ever launched at him.
"Why are you here?" Avery asked quietly, in controlled tones. "Have you ever asked yourself that question? You frustrate me, boy. You are perhaps the most intelligent person I have ever known―and I have known quite a few scholars―but you possess the impulses and emotions of a child. I knew it would be like this. When Thobicus said we would take you in ..." Avery stopped abruptly, as if reconsidering his word; then finished with a sigh.
It seemed to Cadderly that the headmaster always stopped short of finishing this same, beleaguered point about morality stopped short of preaching, as though he expected Cadderly to come to conclusions of his own. Cadderly was not surprise a moment later when Avery abruptly changed the subject.
"What of your duties while you sit here in your 'pursuit of knowledge'?" the headmaster asked, his voice filling with anger once again. "Did you bother to light the candles in the study chambers this morning?"
Cadderly flinched. He knew he had forgotten something. "I did not think so," Avery said. "You are a valuable asset to our order, Cadderly, and undeniably gifted as both a scholar and scribe, but, I warn you, your behavior is far from acceptable." Avery's face flushed bright red as Cadderly, still no properly sorting through the headmaster's concerns for him met his unblinking stare.
Cadderly was almost used to these scoldings; it was Avery who always came rushing to investigate Rufo's claims. Cadderly did not think that a bad thing; Avery, for all his fuming was surely more lenient than some of the other, older, headmasters.
Avery turned suddenly, nearly knocking Rufo over, and stormed down the hallway, sweeping the angular man up in his wake.
Cadderly shrugged and tried to dismiss the whole incident as another of Headmaster Avery's misplaced explosions. Avery obviously just didn't understand him. The young priest wasn't overly worried; his scribing skills brought in huge amounts of money, which he split evenly with the library. Admittedly, he was not the most dutiful follower of Deneir. He was lax concerning the rituals of his station and it often got him into trouble. But Cadderly knew that most of the headmasters understood that his indiscretions came not from any disrespect for the order, but simply because he was so busy learning and creating, two very high priorities in the teachings of Deneir―and two often profitable priorities for the expensive-to-maintain library. By Cadderly's figuring, the priests of Deneir, like most religious orders, could find it in their hearts to overlook minor indiscretions, especially considering the greater gain.
"Oh, Rufo," Cadderly called, reaching to his belt.
Rufo's angular face poked back around the jamb of the open door, his little black eyes sparkling with victorious glee.
"Yes?" the tall man purred.
"You won that one"
Rufo's grin widened.
Cadderly shone a beam of light in his face, and the stunned Rufo recoiled in terror, bumping heavily against the wall across the corridor.
"Keep your eyes open," Cadderly said through a wide smile. "The next attack is mine." He gave a wink, but Rufo, realizing the relatively inoffensive nature of Cadderly's newest invention, only sneered back, brushed his matted black hair aside, and rushed away, his hard black boots clomping on the tiled floor as loudly as a shoed horse on cobblestones.
* * * * *
The three druids were granted a room in a remote corner of the fourth floor, far from the bustle of the library, as Arcite had requested. They settled in easily, not having much gear, and Arcite suggested they set off at once to study the newly found moss tome.
"I shall remain behind," Newander replied. "It was a long road, and I am truly weary. I would be no help to you with my eyes falling closed."
"As you wish," Arcite said. "We shall not be gone too long. Perhaps you can go down and pick up on the work when we have ended."
Newander moved to the room's window when his friends had gone and stared out across the majestic Snowflake Mountains. He had been to the Edificant Library only once before, when he had first met Cadderly. Newander had been but a young man then, about the same age as Cadderly was now, and the library, with its bustle of humanity, crafted items, and penned tomes, had affected him deeply. Before he had come, Newander had known only the quiet woodlands, where the animals ruled and men were few.
After he had left, Newander had questioned his calling. He preferred the woodlands, that much he knew, but he could not deny the attraction he felt for civilization, the curiosity about advances in architecture and knowledge.
Newander had remained a druid, though, a servant of Silvanus, the Oak Father, and had done well in his studies. The natural order was of primary importance, by his sincere measure, but still ...
It was not without concern that Newander had returned to the Edificant Library. He looked out at majestic mountains and wished he were out there, where the world was simple and safe.
From a distance, the rocky spur at the northeastern edge of the Snowflake Mountains seemed quite unremarkable: piles of strewn boulders covering tightly packed slopes of smaller stones. But so, too, to those who did not know better, might a wolverine seem an innocuous thing. A dozen separate tunnels led under that rocky slope, and each of them promised only death to wayward adventurers seeking shelter from the night. This particular mountain spur, which was far from natural, housed Castle Trinity, a castle-in-mountain's-clothing, a fortress for an evil brotherhood determined to gain in power. Wary must wanderers be in the Realms, for civilization often ends at a duty wall.
"Will it work?" Aballister whispered nervously, tentatively fingering the precious parchment. Rationally, he held faith in the recipe―Talona had led him to it―but after so much pain and trouble, and with t
he moment of victory so dose at hand, he could not prevent a bit of apprehension. He looked up from the scroll and out a small window in the fortified complex. The Shining Plains lay flat and dark to the east, and the setting sun lit reflected fires on the Snowflake Mountains' snow-capped peaks to the west.
The small imp folded his leathery wings around in front of himself and crossed his arms over them, impatiently tapping one clawed foot. "Quiesta bene tellemara," he mumbled under his breath.
"What was that?" Aballister replied, turning sharply and cocking one thin eyebrow at his often impertinent familiar. "Did you say something, Druzil?"
"It will work, I said. It will work," Druzil lied in his raspy, breathless voice. "Would you doubt the Lady Talona? Would you doubt her wisdom in bringing us together?"
Aballister muttered suspiciously, accepting the suspected insult as an unfortunate but unavoidable consequence of having so wise and wicked a familiar. The lean wizard knew that Druzil's translation was less than accurate, and that 'quiesta bene tellemara' was undoubtedly something uncomplimentary. He didn't doubt Druzil's appraisal of the powerful potion, though, and that somehow unnerved him most of all. If Druzil's claims for the chaos curse proved true, Aballister and his evil companions would soon realize more power than even the ambitious wizard had ever hoped for. For many years Castle Trinity had aspired to conquer the Snowflake Mountain region, the elven wood of Shilmista, and the human settlement of Carradoon. Now, with the chaos curse, that process might soon begin.
Aballister looked beside the small window to the golden brazier, supported by a tripod, that always burned in his room. This was his gate to the lower planes, the same gate that had delivered Druzil. The wizard remembered that time vividly, a day of tingling anticipation. The avatar of the goddess Talona had instructed him to use his powers of sorcery and had given him Druzil's name, promising him that the imp would deliver a most delicious recipe for entropy. Little did he know then that the imp's precious scheme would involve two years of painstaking and costly effort, tax the wizard to the limits of his endurance, and destroy so many others in the process.