The Halfling's Gem
“Ready!” Bruenor called, tossing the torch to a dry spot beside him and taking up his axe and shield. His alertness saved them all, for only a split second later, not one, but two cloaked forms emerged from the side tunnel, swords raised and sharp teeth gleaming under twitching whiskers.
They were man-sized, wearing the clothes of men and holding swords. In their other form, they were indeed humans and not always vile, but on the nights of the bright moon they took on their darker form, the lycanthrope side. They moved like men but were mantled with the trappings—elongated snout, bristled brown fur, and pink tail—of sewer rats.
Lining them up over the top of Bruenor’s helm, Catti-brie launched the first strike. The silvery flash of her killing arrow illuminated the side tunnel like a lightning bolt, showing many more sinister figures making their way toward the friends.
A splash from behind caused Wulfgar to spin about to face a rushing gang of the ratmen. He dug his heels into the mud as well as he could and slapped Aegis-fang to a ready position.
“They was layin’ on us, elf!” Bruenor shouted.
Drizzt had already come to that conclusion. At the dwarf’s first shout, he had slipped farther from the torch to use the advantage of darkness. Turning a bend brought him face to face with two figures, and he guessed their sinister nature before he ever got the blue light of Twinkle high enough to see their furry brows.
The wererats, though, certainly did not expect what they found standing ready before them. Perhaps it was because they believed that their enemies were solely in the area with the torchlight, but more likely it was the black skin of a drow elf that sent them back on their heels.
Drizzt didn’t miss the opportunity, slicing them down in a single flurry before they ever recovered from their shock. The drow then melted again into the blackness, seeking a back route to ambush the ambushers.
Wulfgar kept his attackers at bay with long sweeps of Aegis-fang. The hammer blew aside any wererat that ventured too near, and smashed away chunks of the muck on the sewer walls every time it completed an arc. But as the wererats came to understand the power of the mighty barbarian, and came in at him with less enthusiasm, the best that Wulfgar could accomplish was a stalemate—a deadlock that would only last as long as the energy in his huge arms.
Behind Wulfgar, Bruenor and Catti-brie fared better. Catti-brie’s magical bow—loosing arrows over the dwarf’s head—decimated the ranks of the approaching wererats, and those few that reached Bruenor, off-balance and ducking the deadly arrows of the woman behind him, proved easy prey for the dwarf.
But the odds were fully against the friends, and they knew that one mistake would cost them dearly.
The wererats, hissing and spitting, backed away from Wulfgar. Realizing that he had to initiate more decisive fighting, the barbarian strode forward.
The ratmen parted ranks suddenly, and down the tunnel, at the very edge of the torchlight, Wulfgar saw one of them level a heavy crossbow and fire.
Instinctively the big man flattened against the wall, and he was agile enough to get out of the missile’s path, but Catti-brie, behind him and facing the other way, never saw the bolt coming.
She felt a sudden searing burst of pain, then the warmth of her blood pouring down the side of her head. Blackness swirled about the edges of her vision, and she crumbled against the wall.
Drizzt slipped through the dark passages as silently as death. He kept Twinkle sheathed, fearing its revealing light, and led the way with his other magical blade. He was in a maze, but figured that he could pick his route well enough to rejoin his friends. Every tunnel he picked, though, lit up at its other end with torchlight as still more wererats made their way to the fighting.
The darkness was certainly ample for the stealthy drow to remain concealed, but Drizzt got the uneasy feeling that his moves were being monitored, even anticipated. Dozens of passages opened up all around him, but his options came fewer and fewer as wererats appeared at every turn. The circuit to his friends was growing wider with each step, but Drizzt quickly realized that he had no choice but to go forward. Wererats had filled the main tunnel behind him, following his route.
Drizzt stopped in the shadows of one dark nook and surveyed the area about him, recounting the distance he had covered and noting the passages behind him that now flickered in torchlight. Apparently there weren’t as many wererats as he had originally figured; those appearing at every turn were probably the same groups from the previous tunnels, running parallel to Drizzt and turning into each new passage as Drizzt came upon it at the other end.
But the revelation of wererat numbers came as little comfort to Drizzt. He had no doubts to his suspicions now. He was being herded.
Wulfgar turned and started toward his fallen love, his Catti-brie, but the wererats came in on him immediately. Fury now drove the mighty barbarian. He tore into his attackers’ ranks, smashing and squashing them with bone-splitting chops of his warhammer or reaching out with a bare hand to twist the neck of any who had slipped in beside him. The ratmen managed a few retreating stabs, but nicks and little wounds wouldn’t slow the enraged barbarian.
He stomped on the fallen as he passed, grinding his booted heels into their dying bodies. Other wererats scrambled in terror to get out of his way.
At the end of their line, the crossbowman struggled to reload his weapon, a job made more difficult by his inability to keep his eyes off the spectacle of the approaching barbarian and made doubly difficult by his knowledge that he was the focus of the powerful man’s rage.
Bruenor, with the wererat ranks dissipated in front of him, had more time to tend to Catti-brie. He bent over the young woman, his face ashen as he pulled her thick mane of auburn hair, thicker now with the wetness of her blood, from her fair face.
Catti-brie looked up at him through stunned eyes. “But an inch more, and me life’d be at its end,” she said with a wink and a smile.
Bruenor scrambled to inspect the wound, and found, to his relief, that his daughter was correct in her observations. The quarrel had gouged her wickedly, but it was only a grazing shot.
“I’m all right,” Catti-brie insisted, starting to rise.
Bruenor held her down. “Not yet,” he whispered.
The fight’s not done,” Catti-brie replied, still trying to plant her feet under her. Bruenor led her gaze down the tunnel, to Wulfgar and the bodies piling all about him.
“There’s our chance,” he chuckled “Let the boy think ye’re down.”
Catti-brie bit her lip in astonishment of the scene. A dozen ratmen were down and still Wulfgar pounded through, his hammer tearing away those unfortunates who couldn’t flee out of his way.
Then a noise from the other direction turned Catti-brie away. With her bow down, the wererats from the front had returned.
“They’re mine,” Bruenor told her. “Keep yerself down!”
“If ye get into trouble—”
“If I need ye, then be there,” Bruenor agreed, “but for now, keep yerself down! Give the boy something to fight for!”
Drizzt tried to double back along his route, but the ratmen quickly closed off all of the tunnels. Soon his options had been cut down to one, a wide, dry side passage moving in the opposite direction from where he had hoped to go.
The ratmen were closing on him fast, and in the main tunnel he would have to fight them off from several different directions. He slipped into the passage and flattened against the wall.
Two ratmen shuffled up to the tunnel entrance and peered into the gloom, calling a third, with a torch, to join them. The light they found was not the yellow flicker of a torch, but a sudden line of blue as Twinkle came free of its scabbard. Drizzt was upon them before they could raise their weapons in defense, thrusting a blade clean through one wererat’s chest and spinning his second blade in an arc across the other’s neck.
The torchlight enveloped them as they fell, leaving the drow standing there, revealed both his blades dripping blood. The neare
st wererats shrieked; some even dropped their weapons and ran, but more of them came up, blocking all of the tunnel entrances in the area, and the advantage of sheer numbers soon gave the ratmen a measure of confidence. Slowly, looking to each other for support with every step, they closed in on Drizzt.
Drizzt considered rushing a single, group, hoping to cut through their ranks and be out of the ring of the trap, but the ratmen were at least two deep at every passage, three or even four deep at some. Even with his, skill and agility, Drizzt could never get through them fast enough to avoid attacks at his back.
He darted back into the side passage and summoned a globe of darkness inside its entrance, then he sprinted beyond the area of the globe to take up a ready position just behind it.
The ratmen, quickening their charge as Drizzt disappeared back into the tunnel, stopped short when they turned into the area of unbreakable darkness. At first, they thought that their torches must have gone out, but so deep was the gloom that they soon realized the truth of the drow’s spell. They regrouped out in the main tunnel, then came back in, cautiously.
Even Drizzt, with his night eyes, could not see into the pitch blackness of his spell, but positioned clear of the other side, he did make out a sword tip, and then another, leading the two front ratmen down the passage. They hadn’t even broken from the darkness when the drow struck, slapping their swords away and reversing the angle of his cuts to drive his scimitars up the lengths of their arms and into their bodies. Their agonized screams sent the other ratmen scrambling back out into the main corridor, and gave Drizzt another moment to consider his position.
The crossbowman knew his time was up when the last two of his companions shoved him aside in their desperate flight from the enraged giant. He at last fumbled the quarrel back into position and brought his bow to bear.
But Wulfgar was too close. The barbarian grabbed the crossbow as it swung about and tore it from the wererat’s hands with such ferocity that it broke apart when it slammed into the wall. The wererat meant to flee, but the sheer intensity of Wulfgar’s glare froze him in place. He watched, horrified, as Wulfgar clasped Aegis-fang in both hands.
Wulfgar’s strike was impossibly fast. The wererat never comprehended that the death blow had even begun. He only felt a sudden explosion on top of his head.
The ground rushed up to meet him; he was dead before he ever splatted into the muck. Wulfgar, his eyes rimmed with tears, hammered on the wretched creature viciously until its body was no more than a lump of undefinable waste.
Spattered with blood and muck and black water, Wulfgar finally slumped back against the wall. As he released himself from the consuming rage, he heard the fighting behind and spun to find Bruenor beating back two of the ratmen, with several more lined up behind them.
And behind the dwarf, Catti-brie lay still against the wall. The sight refueled Wulfgar’s fire. “Tempus!” he roared to his god of battle, and he pounded through the muck, back down the tunnel. The wererats facing Bruenor tripped over themselves trying to get away, giving the dwarf the opportunity to cut down two more of them—he was happy to oblige. They fled back into the maze of tunnels.
Wulfgar meant to pursue them, to hunt each of them down and vent his vengeance, but Catti-brie rose to intercept him. She leaped into his chest as he skidded in surprise, wrapped her arms around his neck, and kissed him more passionately than he had ever imagined he could be kissed.
He held her at arm’s length, gawking and stuttering in confusion until a joyful smile spread wide and took all other emotions out of his face. Then he hugged her back for another kiss.
Bruenor pulled them apart. “The elf?” he reminded them. He scooped up the torch, now halfcovered with mud and burning low, and led them off down the tunnel.
They didn’t dare turn into one of the many side passages, for fear of getting lost. The main corridor was the swiftest route, wherever it might take them, and they could only hope to catch a glimpse or hear a sound that would direct them to Drizzt.
Instead they found a door.
“The guild?” Catti-brie whispered.
“What else could it be?” Wulfgar replied.” Only a thieves’ house would keep a door to the sewers.”
Above the door, in a secret cubby, Entreri eyed the three friends curiously. He had known that something was amiss when the wererats had begun to gather in the sewers earlier that night. Entreri had hoped they would move out into the city, but it had soon become apparent that the wererats meant to stay.
Then these three showed up at the door without the drow.
Entreri put his chin in his palm and considered his next course of action.
Bruenor studied the door curiously. On it, at about eye level for a human, was nailed a small wooden box. Having no time to play with riddles, the dwarf boldly reached up and tore the box free, bringing it down and peeking over its rim.
The dwarf’s face twisted with even more confusion when he saw inside. He shrugged and held the box out to Wulfgar and Catti-brie.
Wulfgar was not so confused. He had seen a similar item before, back on the docks of Baldur’s Gate. Another gift from Artemis Entreri—another halfling’s finger.
“Assassin!” he roared, and he slammed his shoulder into the door. It broke free of its hinges, and Wulfgar stumbled into the room beyond, holding the door out in front of him. Before he could even toss it aside, he heard the crash behind him and realized how foolish the move had been. He had fallen right into Entreri’s trap.
A portcullis had dropped in the entranceway, separating him from Bruenor and Catti-brie.
The tips of long spears led the wererats back through Drizzt’s globe of darkness. The drow still managed to take one of the lead ratmen down, but he was backed up by the press of the group that followed. He gave ground freely, fighting off their thrusts and jabs with defensive swordwork. Whenever he saw an opening, he was quick enough to strike a blade home.
Then a singular odor overwhelmed even the stench of the sewer. A syrupy sweet smell that rekindled distant memories in the drow. The ratmen pressed him on even harder, as if the scent had renewed their desire to fight.
Drizzt remembered. In Menzoberranzan, the city of his birth, some drow elves had kept as pets creatures that exuded such an odor. Sundews, these monstrous beasts were called, lumpy masses of raglike, sticky tendrils that simply engulfed and dissolved anything that came too near.
Now Drizzt fought for every step. He had indeed been herded, to face a horrid death or perhaps to be captured, for the sundew devoured its victims so very slowly, and certain liquids could break its hold.
Drizzt felt a flutter and glanced back over his shoulder. The sundew was barely ten feet away, already reaching out with a hundred sticky fingers.
Drizzt’s scimitars weaved and dived, spun and cut, in as magnificent a dance as he had ever fought. One wererat was hit fifteen times before it even realized that the first blow had struck home.
But there were simply too many of the ratmen for Drizzt to hold his ground, and the sight of the sundew urged them on bravely.
Drizzt felt the tickle of the flicking tendrils only inches from his back. He had no room to maneuver now; the spears would surely drive him into the monster.
Drizzt smiled, and the eager fires burned brighter in his eyes. “Is this how it ends?” he whispered aloud. The sudden burst of his laughter startled the wererats.
With Twinkle leading the way, Drizzt spun on his heels and dived at the heart of the sundew.
ulfgar found himself in a square, unadorned room of worked stone. Two torches burned low in wall sconces, revealing another door before him, across from the portcullis. He tossed aside the broken door and turned back to his friends. “Guard my back,” he told Catti-brie, but she had already figured her part out and had brought her bow up level with the door across the room.
Wulfgar rubbed his hands together in preparation for his attempt to lift the portcullis. It was a massive piece indeed, but the barbarian did not thin
k it beyond his strength. He grasped the iron, then fell back, dismayed, even before he had attempted to lift.
The bars had been greased.
“Entreri, or I’m a bearded gnome,” Bruenor grumbled. “Ye put yer face in deep, boy.”
“How are we to get him out?” Catti-brie asked.
Wulfgar looked back over his shoulder at the unopened door. He knew that they could accomplish nothing by standing there, and he feared that the noise of the dropping portcullis must have attracted some attention—attention that could only mean danger for his friends.
“Ye can’t be thinking to go deeper,” Catti-brie protested.
“What choice have I?” Wulfgar replied. “Perhaps there is a crank in there.”
“More likely an assassin,” Bruenor retorted, “but ye have to try it.”
Catti-brie pulled her bowstring tight as Wulfgar moved to the door. He tried the handle but found it locked. He looked back to his friends and shrugged, then spun and kicked with his heavy boot. The wood shivered and split apart, revealing yet another room, this one dark.
“Get a torch,” Bruenor told him.
Wulfgar hesitated. Something didn’t feel right, or smell right. His sixth sense, that warrior instinct, told him he would not find the second room as empty as the first, but with no other place to go, he moved for one of the torches.
Intent on the situation within the room, Bruenor and Catti-brie did not notice the dark figure drop from the concealed cubby on the wall a short distance down the tunnel. Entreri considered the two of them for a moment. He could take them out easily, and perhaps quietly, but the assassin turned away and disappeared into the darkness.
He had already picked his target.
Rassiter stooped over the two bodies lying in front of the side passage. Reverting halfway through the transformation between rat and human, they had died in the excruciating agony that only a lycanthrope could know. Just like the ones farther back down the main tunnel, these had been slashed and nipped with expert precision, and if the line of bodies didn’t mark the path clearly enough, the globe of darkness hanging in the side passage certainly did. It appeared to Rassiter that his trap had worked, though the price had certainly been high.