Walker felt a chill run through him. The old man’s words echoed Allanon’s. He knew what they meant. That he was to acknowledge that Brin Ohmsfords trust was meant for him, that he was to don the magic’s armor and go forth into battle—like some invincible warrior brought forth out of time. That he was to destroy the Shadowen.

  A dying man?

  How?

  The silence returned, and this time he did not break it.

  Three days later Walker’s condition took a turn for the worse. The medicines of the Stors and the ministerings of Cogline suddenly gave way before the onslaught of the poison. Walker woke feverish and sick, barely able to rise. He ate breakfast, walked out onto the porch to enjoy the warmth of the sun, and collapsed.

  He remembered only snatches of what happened for several days after that. Cogline put him back to bed and bathed him with cold cloths while the poison’s fever raged within him, an unquenchable fire. He drank liquids but could not eat. He dreamed constantly. An endless mirage of vile, frightening creatures paraded themselves before him, threatening him as he stood helpless, stripping him of his sanity. He fought back against them as best he could, but he lacked the necessary weapons. Whatever he brought to bear the monsters withstood. In the end, he simply gave himself over to them and drifted in black sleep.

  From time to time he came awake and when he did so Cogline was always there. It was the old man’s reassuring presence that saved him once again, a lifeline to which he clung, pulling him back from the oblivion into which he might otherwise have been swept. The gnarled hands reached out to him, sometimes gripping as if to hold him fast, sometimes stroking as if he were a child in need of comfort. The familiar voice soothed him, speaking words without meaning but filled with warmth. He could feel the other beside him, always near, waiting for him to wake.

  “You are not meant to die, Walker Boh,” he thought he heard more than once, though he could not be certain.

  Sometimes he saw the old man’s face bending close, leathery skin wrinkled and seamed, wispy hair and beard gray and disheveled, eyes bright and filled with understanding. He could smell the other, a forest tree with ancient limbs and trunk, but leaves as fresh and new as spring. When the sickness threatened to overwhelm him, Cogline was there to lift him free. It was because of the old man that he did not give up, that he fought back against the effects of the poison and willed himself to recover.

  On the fourth day he awoke at midday and took some soup. The poison had been arrested temporarily, the medicines and ministerings and Walker’s own will to survive taking command once more. Walker forced himself to explore the devastation of his shattered arm. The poison had progressed. His arm was turned to stone almost to the shoulder.

  He wept that night in rage and frustration. Before he fell asleep he was aware of Cogline standing over him, a fragile presence against the vast, inexorable dark, telling him quietly that all would be well.

  He awoke again in the slow, aimless hours between midnight and dawn when time seems to have lost its way. It was instinct that woke him, a sense that something was impossibly wrong. He struggled up on one elbow, weak and disoriented, unable to pinpoint the source of his trepidation. An odd, unidentifiable sound rose out of the night’s stillness, a buzz of activity from somewhere without that sleep and sickness rendered indistinct. His breathing was ragged as he pushed himself into a sitting position, shivering beneath his bedclothes against the chill of the air.

  Light flared sharply, suddenly visible through the breaks in his curtained window.

  He heard voices. No, he thought anxiously. Not voices. Guttural, inhuman sounds.

  It took what strength he had to crawl from the bedside to the window, working his way slowly and painfully through fatigue and fever. He kept still, aware of a need for caution, sensing that he should not reveal himself. Without, the sounds had risen, and an overpowering smell of decay had descended over everything.

  Groping, he found the windowsill before him and pulled himself level with its edge.

  What he saw through the part in the curtains turned his stomach to ice.

  Cogline awoke when Rumor nudged him with his face, a rough, urgent shove that brought the old man upright instantly. He had not gone to bed until well after midnight, buried in his books of old-world science, fighting to discover some means by which Walker Boh’s life could be saved. Eventually he had fallen asleep in his chair before the fire, the book he was perusing still open in his lap, and it was there that Rumor found him.

  “Confound it, cat,” he muttered.

  His first thought was that something had happened to Walker. Then he heard the sounds, faint still, but growing louder. Growls and snarls and hisses. Animal sounds. And no effort being made to disguise their coming.

  He pushed himself to his feet, taking a moment to wipe the sleep from his eyes. A single lamp burned at the dining table; the fire in the hearth had gone out. Cogline drew his robes close and shuffled toward the front door, uneasy, anxious to discover what was happening. Rumor went with him, moving ahead. The fur along the ridge of his back bristled, and his muzzle was drawn back to expose his teeth. Whatever was out there, the moor cat didn’t like it.

  Cogline opened the door and stepped out onto the covered porch that fronted the cottage. The sky was clear and depthless. Moonlight flooded down through the trees, bathing the valley in white luminescence. The air was cool and brought Cogline fully awake. He stopped at the edge of the porch and stared. Dozens of pairs of tiny red lights blinked at him from out of the shadows of the forest, a vast scattering of delicate scarlet blossoms that shone in the black. They were everywhere, it seemed, ringing the cottage and its clearing.

  Cogline squinted to better make them out. Then he realized that they were eyes.

  He jumped as something moved amid the eyes. It was a man dressed in a black uniform with the silver insignia of a wolf’s head sewn on his breast. Cogline saw him clearly as he stepped into the moonlight, big and raw-boned with a face that was hollowed and pitted and eyes that were empty of life.

  Rimmer Dall, he thought at once and experienced a terrible sinking feeling.

  “Old man,” the other said, and his voice was a grating whisper.

  Cogline did not respond, staring fixedly at the other, forcing himself to keep from looking to his right, to where the window to Walker’s bedroom stood open, to where Walker slept. Fear and anger raced through him, and a voice within screamed at him to run, to flee for his life. Quickly, it warned. Wake Walker. Help him escape!

  But he knew it was already too late for that.

  He had known for some time now that it would be.

  “We are here for you, old man,” whispered Rimmer Dall, “my friends and I.” He motioned, and the creatures with him began to edge into the light, one after another, horrors all, Shadowen. Some were misshapen creatures like the woodswoman he had chased from the camp of Par and Coll Ohmsford weeks ago; some had the look of dogs or wolves, bent down on all fours, covered with hair, their faces twisted into animal muzzles, teeth and claws showing. The sounds they made suggested that they were anxious to feed.

  “Failures,” their leader said. “Men who could not rise above their weaknesses. They serve a better purpose now.” He came forward a step. “You are the last, old man—the last who stands against me. All the Shannara children are gone, swept from the earth. You are all that remains, a poor once-Druid with no one to save him.”

  The lines that etched Cogline’s face deepened. “Is that so?” he said. “Killed them all, did you?” Rimmer Dall stared at him. Not half a chance of it, Cogline decided instantly. The truth is he hasn’t killed a one, just wants me to think he has.

  “And you came all this way to tell me about it, did you?” he said.

  “I came to put an end to you,” Rimmer Dall replied.

  Well, there you have it, the old man thought. Whatever the First Seeker had managed to do about the Shannara children, it wasn’t enough; so now he had come after Cogline as w
ell, easier prey, perhaps. The old man almost smiled. To think it had all come down to this. Well, it wasn’t as if he hadn’t known. Allanon had warned him weeks ago, warned him in fact when he’d summoned him to retrieve the Druid History from Paranor. Oh, he hadn’t told Walker, of course. He had thought about it, but hadn’t done it. There just didn’t seem to be any point. Know this, Cogline, the shade had intoned, deep-voiced, prophetic. I have read the netherworld signs; your time in this world is nearly finished. Death stalks you and she is an implacable huntress. When next you see the face of Rimmer Dall, she will have found you. Remember, then. When that time comes, take back the Druid History from Walker Boh and hold it to you as if it were your life. Do not release it. Do not give it up. Remember, Cogline.

  Remember.

  Cogline collected his thoughts. The Druid History rested within a niche in the stone fireplace inside the cottage, right where Walker had hidden it.

  Remember.

  He sighed wearily, resignedly. He’d asked questions, of course, but the shade had given no answers. Very like Allanon. It was enough that Cogline knew what was coming, it seemed. It wasn’t necessary that he know the particulars.

  Rumor snarled, his fur standing on end all over. He was crouched protectively before the old man, and Cogline knew there was no way to save the big cat. Rumor would never leave him. He shook his head. Well. An odd sense of calm settled over him. His thoughts were quite clear. The Shadowen had come for him; they knew nothing at all about Walker Boh being there. That was the way he intended to keep it.

  His brow furrowed. Would the Druid History, if he could reach it, aid him in this?

  His eyes found Rimmer Dall’s. This time he did smile. “I don’t think there’s enough of you to do the job,” he said.

  His arm swept up and silver dust flew at the First Seeker, bursting into flame as it struck him. Rimmer Dall screamed in fury and staggered away, and the creatures with him attacked. They came at Cogline from everywhere, but Rumor met them with a lunge, stopped them short of the porch and tore the foremost to pieces. Cogline flung handfuls of the silver dust at his would-be destroyers and whole lines of them were set ablaze. The Shadowen screeched and howled, blundering into one another as they sought first to attack, then to escape. Bodies lurched wildly through the moonlight, filling the clearing with burning limbs. They began attacking each other. They died by the dozens. Easy prey, do they think! Cogline experienced a wild, perverse elation as he flung back his robes and sent the night exploding into white brilliance.

  For an impossible moment, he thought he might actually survive.

  But then Rimmer Dall reappeared, too powerful to be overcome by Cogline’s small magic, and lashed out with fire of his own at the creatures he commanded, at his dogs and wolves and half-humans, at his near-mindless brutes. The Shadowen-kind, terrified of him, attacked in a renewed frenzy of hate and anger. This time they would not be driven off. Rumor savaged the first wave, quick and huge amid their smaller forms, and then they were all over him, a maelstrom of teeth and claws. Cogline could do nothing to help the gallant cat; even with the silver dust exploding all through them, the Shadowen came on. Rumor slowly began to give ground.

  Despairing, Cogline used the last of his powder, dashing handfuls to the earth, igniting a wall of flame that for just an instant brought a halt to the beasts’ advance. Swiftly he darted inside and snatched the Druid History from its hiding place.

  Now we’ll see.

  He barely made the front door again before the Shadowen-kind were through the wall of fire and on him. He heard Rimmer Dall screaming at them. He felt Rumor press back against him protectively. There was nowhere to run and no point in trying, so he simply stood his ground, clutching the book to his chest, a scarecrow in tattered robes before a whirlwind. His attackers came on. When they had their hands on him, as his body was about to be ripped apart, he felt the rune markings on the book flare to life. Brilliant white fire burst forth, and everything within fifty feet was consumed.

  It remains now for you, Walker, was Cogline’s last thought.

  He disappeared in the flames.

  The final explosion threw Walker clear of the curtained window an instant before it was engulfed in flame. Even so, his face and hair were singed and his clothes were left steaming. He lay in a heap as the fire licked its way across the ceiling of his room. He ignored it, no longer caring what happened. He had been helpless to aid Cogline and Rumor, too weak to summon the magic, too weak even to rise and stand with them against the Shadowen, too weak to do anything but hang there on that window ledge and watch.

  Useless! He screamed the word silently in his mind, rage and grief washing through him.

  He lurched to his knees in desperation and peered out through the flames. Cogline and Rumor were gone. Rimmer Dall and what remained of the Shadowen-kind were melting back into the forest. He stared after them momentarily, and then his strength left him and he collapsed again.

  Useless!

  The fire’s heat intensified about him. Timbers crashed down, fiery brands splintering off and searing his skin. His body jerked in pain, his stone arm an anchor that dragged against the wooden floor. His fate was assured, he realized. Another minute or two and he would be consumed. No one would come for him. No one even knew he was here. The old man and the giant moor cat had concealed his presence from the Shadowen; they had given up their lives to do so….

  He shuddered as an image of Rimmer Dall’s face appeared in his mind, the dead eyes looking at him appraisingly.

  He decided he did not want to die.

  Almost without realizing what he was doing, he began to crawl.

  X

  Quickening found him two days later. Pe Ell and Morgan Leah were with her, drawn on by the mystery of who and what she was, by her promise that they were needed to recover the talisman that she insisted she had been sent to find, by curiosity, by passion, and by a dozen other things that neither could begin to define. They had made the journey north out of Culhaven in three days’ time, traveling openly and on foot along the Rabb where it bordered on the Aar, safely west of the Wolfsktaag and the dark things that lived there. Secrecy seemed the least of Quickening’s concerns. She had chosen to depart in daylight rather than under cover of darkness, having told her band of would-be followers that they must remain behind and continue her work to help restore the health of the land, and she had kept to the open plains the entire way up the forestline. While Morgan Leah had been relieved that he would not have to venture into the Wolfsktaag again, he had been certain that Federation patrols along the Rabb would attempt to detain them. Curiously, that did not happen. They were seen more than once and approached, but each time the patrols got close they suddenly veered away. It was almost as if they had decided they were mistaken—as if they had decided that they hadn’t seen anything after all.

  It was nearing dusk when the three finally arrived at Hearthstone, the men footsore, sweaty, and vaguely disgruntled by the quick pace the girl had set and the fact that she could maintain it seemingly without effort. They had bypassed Storlock, crossed through the Pass of Jade and come down the Chard Rush into Darklin Reach. The sun was behind them, dropping quickly toward the rim of the mountains, and the skies ahead were sharply etched by the light. A column of thick black smoke rose before them like a snake. They could see the smoke long before they were able to determine its source. They watched it lift into the darkening eastern skies and dissipate, and Morgan Leah began to worry. Quickening said nothing, but it seemed to the Highlander that her face grew more intense. By the time they reached the rim of the valley and there was no longer any doubt, the girl’s face looked stricken.

  They followed the smoke to the ruins of the cottage. Charred rubble was all that remained; the fire that had consumed it was so hot that it was still burning in spots, wood and ash glowing red, sending the black smoke curling skyward. The clearing about it was seared and lifeless, and huge knots of earth had been exploded away. It looked as if two g
reat armies had fought a war in the space of a hundred yards. There was nothing left that was recognizable. Bits and pieces were scattered about of what once might have been something human, but it was impossible to tell. Even Pe Ell, who was usually so careful not to reveal anything of what he was thinking, stared.

  “The Shadowen were here,” Quickening said, and that brought both men about to search the shadows of the forest behind them, until she added, “But they are gone now and will not return.”

  At the girl’s direction, they searched the clearing for Walker Boh. Morgan’s heart sank. He had been hoping that Walker was not there, that the Shadowen attack had been for some other reason. Nothing could have survived this, he thought. He watched Pe Ell kick halfheartedly at piles of rubble, clearly of the same mind. Morgan did not like the man. He didn’t trust him; he didn’t understand him. Despite the fact that Pe Ell had saved him from the Federation prisons, Morgan couldn’t bring himself to feel any friendship toward the other. Pe Ell had rescued him at Quickening’s request; he wouldn’t have lifted a finger if the girl hadn’t asked. He had already told Morgan as much; he had made a point of telling him. Who he was remained a mystery, but the Highlander didn’t think anything good would come of his being there. Even now, picking his way across the blackened clearing, he had the look of a cat in search of something to play with.

  Quickening found Walker Boh moments later, calling out urgently to the other two when she did. How she determined where he was hiding was anyone’s guess. He was unconscious and buried several feet beneath the earth. Pe Ell and Morgan dug him free, discovering when they did that he had apparently been trapped in an underground passageway that led from the cottage to the edge of the forest. Although the passageway had collapsed, probably during the Shadowen attack, sufficient air had been able to reach him to allow him to survive. They pulled him into the failing light, and Morgan saw the remains of his arm, the lower part gone entirely, a stone stub protruding from the shoulder. Walker’s breathing was faint and shallow, his skin drawn and white. At first, the Highlander didn’t think he was even alive.