In the hybrid culture of Armada, as many different traditions of journal were represented as existed in the world of Bas-Lag, alongside unique forms born on the pirate city. More Often Than Not was a weekly that reported only on the city’s deaths, in verse. Juhangirr’s Concern, published in Thee-And-Thine riding, was wordless, telling what stories it considered important (according to criteria quite opaque to Bellis) in sequences of crude pictures.
Occasionally, Bellis would read The Flag or Council’s Call,
both published out of Curhouse. The Flag was probably the best news-gathering organ in the city. Council’s Call was a political publication, carrying arguments between proponents of the various ridings’ governmental systems: Curhouse’s democracy, Jhour’s solar queendom, the “absolutist benevolence” of Garwater, the Brucolac’s protectorate, and so on.
Both the publications, for all their vaunted toleration of dissent, were more or less loyal to Curhouse’s Democratic Council. It was therefore no great surprise to Bellis, who had started to understand the tussles of Armadan politics, when The Flag and Council’s Call began to raise doubts about conjuring the avanc.
They were circumspect at first.
“The Summoning would be a triumph of science,” read the editorial in The Flag, “but there are questions. More motive power for the city can only be good, but what will be the cost?”
It was not long before their objections became more strident.
But with Armada still in the swell of thrill from Garwater’s extraordinary declaration, voices of caution and outright rejection were a small minority. In the pubs—even those of Curhouse and Dry Fall—there was massive excitement. The scale of the undertaking, the promised capturing of an avanc, for gods’ sakes, was giddying.
Still, through a few journals, through pamphlets and posters, sceptics voiced their ignored opposition.
Recruitment began.
A special meeting was convened at the Basilio docks. Tanner Sack rubbed his tentacles and waited. Eventually the yeoman-sergeant stepped forward.
“I’ve a list here,” he shouted, “of engineers and others who’ve been requested for special duty by the Lovers.” The whispers and murmurs swelled briefly, then subsided. No one was in any doubt as to what the special duty was.
As each name was read out, there was audible excitement from its bearer and those nearby. Those named came as no surprise to Tanner. He recognized the best of his colleagues: the fastest workers, the most skillful engineers who had most recently been in contact with cutting-edge technology. Several were relatively recently press-ganged—a disproportion came from New Crobuzon, and more than a handful were Remade from the Terpsichoria itself.
He only realized that he himself had been called as he felt his back pounded by some enthusiastic mate. A tension that he had not known was built up inside him broke, and he relaxed. He realized that he had been waiting for this. He deserved this.
There were others already assembled at the Grand Easterly, workers from the industrial districts, from foundries and laboratories. There were interviews. Metallurgists were separated from engineers and from chymical workers. They were quizzed, their expertise judged. Persuasion was used, but not coercion. At the first (unclear) mention of the anophelii, the first hint of the nature of the island, several men and women refused to be part of the project. Tanner was troubled. But there’s no way you’ll say no to this, he admitted to himself, come what may.
After dark, when the tests and questions were completed, Tanner and the others were taken to one of the Grand Easterly’s staterooms. The chamber was huge and exquisite, picked out in brass and black wood. There were about thirty people left. We’ve been whittled down, Tanner thought.
What noises there were died immediately when the Lovers entered. As on that very first day, they were flanked by Tintinnabulum and Uther Doul.
What will you tell me this time? thought Tanner slowly. More wonders? More changes?
When the Lovers spoke, they told the full story of the island, and their plans, and everyone in the room was committed.
Tanner leaned back against a wall and listened. He tried to cultivate scepticism—the plans were so absurd, there were so many ways they could fail!—but he found that he could not. He listened, his heart rate increasing, as the Lovers and Tintinnabulum told him and his new companions how they would go to the home
of the mosquito people, how they would search for a scientist
who might not still be alive, and consult and build machines for containing the most extraordinary creature ever to swim in Bas-Lag’s seas.
Elsewhere, the hidden side of the campaign against the Summoning was convening.
At the heart of Dry Fall riding was the Uroc. It was a huge old vessel, fat and glowering, five hundred feet long and more than a hundred wide at the middle of its main deck. Its dimensions, silhouette, and specifications were unique. No one in Armada was certain how old it was, or from where it originally came.
There were rumors, in fact, that the Uroc was as counterfeit as a pinchbeck ring. It was not a clipper or a barque or a chariot ship or any other known design, after all: nothing of its peculiar shape could ever have sailed, was the claim. The Uroc had been built in Armada, said the cynics, already hemmed in by its surroundings. It was not a found and reappropriated vessel, they said: it was nothing more than wood and iron mimicking a stilled ship.
Some knew better. There were still a very few in Armada who remembered the Uroc’s arrival.
They included the Brucolac, who had been sailing it, alone, at the time.
Every night, when the sun set, he would rouse himself. Safe from daylight’s rays he would climb the Uroc’s baroque mast-
towers. He would reach out from the slit windows and caress the tines and scales that draped from the irregular crossbars. With fingertips of suprahuman sensitivity, he could feel the little pulses of power below those slats of thin metal and ceramic and wood, like blood through capillaries. He knew that the Uroc could still sail, if need be.
It had been built before his ab-death or his first birth. It had been constructed thousands of miles away, somewhere that no one alive in Armada had ever seen. It had been generations since the floating city had visited that place, and the Brucolac hoped passionately that it would never return.
The Uroc was a moonship. It tacked and sailed on gusts of lunar light.
Weird decks jutted like land formations on the vessel’s body. The intricate segments of its multilayered bridge, the chasm that was constructed in the center of its body, the twisted architecture of its portholes and chambers marked it out. Spires broke its wide body, some doubling as masts, some tapering randomly into nothing. Like the Grand Easterly, the Uroc was not built upon at all,
despite the crowded brick rookeries on the vessels to either side. But where the Grand Easterly was kept pristine as a matter of policy, no one had ever suggested building on the moonship. Its topography would not allow it.
By day it looked bleached and sickly. It was not pleasant to see. But as the light failed its surface would shimmer with a subtle nacre, as if it were haunted by ghost-colors. It became awesome then. That was when the Brucolac would walk its decks.
Sometimes he held meetings in its unsettling chambers. He would summon his ab-dead lieutenants to discuss riding business like the goretax, Dry Fall’s tithing. It is what makes us unique, he would tell them. It is what gives us our strength and makes our citizens loyal.
That night, while Tanner Sack and the others inducted into Garwater’s scheme slept, or reflected on what they would have to do, the Brucolac welcomed visitors aboard the Uroc: a delegation from the Curhouse Council, naÏve enough to believe that they traveled and met in secret (the Brucolac had no such illusions: he picked one set of footsteps out of the palimpsest he could hear on the surrounding boats, and idly attributed them to a Garwater spy).
The Curhouse councilors were nervous in the moonship. They followed the Brucolac in a huddle, trying not
to show discomfort as they scurried after him. Conscious of his guests’ requirements for light, the Brucolac had lit torches in the corridors. He had chosen not to use gaslights, taking a small malicious pleasure in the ostentation, and in the knowledge that the shadows the torches cast would flutter as unpredictable and predatory as bats in the ship’s narrow passages.
The circular meeting room was set in the ship’s broadest mast-tower, looking out over the deck fifty feet up. It was opulent and unwelcoming, inlaid with jet and pewter and finely worked lead. There were no candles or flames here, but an icy light picked out the interior with scientific clarity: moon- and starlight were gathered on the ship’s masts, amplified, and sent through mirrored shafts like veins to bleed out into the chamber. The strange illumination stripped the scene of any color.
“Gentlemen, ladies,” said the Brucolac in his guttural whisper. He smiled and pulled back his mass of hair; tasted the air with
his long, serpentine tongue; and indicated that his guests should
sit around the darkwood table. He watched them find places—
human, hotchi, llorgiss, and others all watching him warily.
“We have been outmaneuvered,” the Brucolac continued. “I suggest we consider our response.”
Dry Fall seemed much like Garwater. The decks of a hundred skiffs and barges and hulks were lit up against the darkness, and bustled with the sound of pubs and playhouses.
But looming silently over them all was the Uroc’s distorted silhouette. It watched over the convivials of Dry Fall without comment or censure or enthusiasm, and they responded, glancing at it now and then with a kind of wary, uneasy pride. They had more freedom and more say than those who lived in Garwater, they reminded themselves; more protection than Thee-And-Thine; more autonomy than Shaddler.
The Dry Fallers knew that many citizens of other ridings regarded the goretax as a price too high, but that was squeamish stupidity. It was the recently press-ganged who were most vociferous about that, Dry Fallers pointed out—superstitious outsiders who had not yet learned Armadan ways.
There were no floggings in Dry Fall, the inhabitants reminded such newcomers. Their goods and entertainments were subsidized for all those who carried a Dry Fall seal. For matters of importance, the Brucolac held meetings where everyone could have a say. He protected them. There was nothing like the anarchic, violent rule that existed elsewhere in the city. Dry Fall was safe, civilized, its streets well maintained. The goretax was a reasonable trade.
They were protective of their riding, and insecure. The Uroc was their talisman, and no matter how raucous and chaotic the evening, they would glance occasionally at its skyline as if for reassurance.
That night, like every night, the mast-towers of the Uroc blossomed with the unearthly luminescence known as saint’s fire. It afflicted all ships at some time—during an elyctric storm, or when the air was desiccated—but for the moonship it was as certain and regular as tides.
Night birds, bats, and moths flocked to it and danced in its glare. They battered and snapped at each other, and some descended to be waylaid by the other, smaller lights emitted by windows. In the Brucolac’s meeting room, the Curhouse councilors looked up, made nervous by the constant drumming of little wings on the glass.
The meeting was not going well.
The Brucolac was struggling. He sincerely needed to engage with the councilors, and he tried to work with them, to propose strategies, to review possibilities. But he found it hard to rein in his ability to intimidate. It was at the heart of his power and his strategy. He was not Armadan born: the Brucolac had seen scores of cities and nations, in life and in ab-death, and something had been made clear to him: if the quick did not exist in fear, then the vampir would.
They might style themselves merciless night hunters, of course, where they hunkered and hid their identities in cities, emerging
at night to feed, but they slept and fed in fear. The quick would
not tolerate their presence—discovery meant true death. That had
become unacceptable to him. When he had brought haemophagy
to Armada two centuries back, he had come to a city free of the
reflexive, murderous horror for his kind—a place he could live openly.
But the Brucolac had always understood the payoff. He did not fear the quick, so they must fear him. Which he had always found easy to ensure.
And now, when he was sick of intrigue, when he hungered for complicity, when he needed help and this mixed bag of bureaucrats was all he had, the dynamic of terror was too strong to overcome. The Curhouse Council were too afraid to work with him. With every look, every lick of his teeth, every exhalation and slow clenching of his fists, he reminded them of what he was.
Perhaps it meant nothing, he reflected savagely. What help could they be? He could not tell them about the Scar. They would ask him how he knew, and he could say nothing; then they would not believe him. Or he could try to explain about Doul, in which case they would see him as a traitor, swapping secrets with the Garwater right-hand man. And still they would almost certainly not believe him.
Uther, he thought slowly, you are a clever, manipulative swine.
Sitting in this room surrounded by his supposed allies, all he could think was how much closer he felt to Doul, how much he and Doul shared. He could not shake the sensation—which made no sense at all—that the two of them were working together.
The Brucolac sat and listened to the pontifications and bad reasoning of the councilors, who were terrified of change, concerned for the balance of power. He endured preposterous and meaningless abstractions quite divorced from the real nature of
the problem. There were arguments over the precise nature of the Lovers’ transgression. There were suggestions that they might appeal to the bureaucrats of Garwater below their rulers’ noses—fleshless and unworkable ideas, without systematicity.
At one point, someone around the table mentioned the name Simon Fench. No one knew who he was, but his name was mentioned more and more frequently among that minority opposed to the Summoning. The Brucolac waited, eager to hear some concrete suggestion. But the debate degenerated again, quickly, into wasted air. He waited and waited, but nothing valid was said.
He could feel the passage of the sun below the world. A little more than an hour before dawn, he gave up trying to contain
himself.
“Gods and fuck,” he growled in his graveyard whisper. The councilors were silent instantly, and aghast. He stood and spread out his arms. “I have been listening to you for hours,” he hissed, “spewing your trite horseshit. Platitudes and desperation. You are ineffectual.” He made the word sound like a soul-blasting curse. “You are failures. You are pointless. Get out of my boat.”
There was a moment’s silence before the mass of councilors began to scramble to their feet, trying and failing to retain at least a part of their dignity. One of them—Vordakine, one of the better ones, a woman for whom the Brucolac retained a scrap or two of respect—opened her mouth to remonstrate with him. Her face was white, but she stood her ground.
The Brucolac curved his arms above has head like wings and opened his mouth, unrolling his tongue and letting his poisoned fangs snap down, his hands crooked and feral.
Vordakine’s mouth swiftly closed, and she followed her colleagues to the door, anger and fear on her face.
When they had all left, and he was alone, the Brucolac sank back into his chair. Run home, you little fuck bloodbags, he thought. He gave a sudden bone-cold grin, thinking of his absurd pantomime at the end. Moon’s tits, he thought wryly, they probably think I can change into a bat.
Recalling their terror, he suddenly remembered the only other place he had ever lived openly as ab-dead, and he shuddered. The exception to his rule, the only place where the payoff of fear between quick and vampir did not apply.
Thank the bloodlords, the shriven, the gods of salt and fire, I will never have to go back there again. To that p
lace where he was free—forced to be free—of all pretense, all illusion. Where the true nature of the quick, the dead, and the ab-dead was laid bare.
Uther Doul’s homeland. In the mountains. He remembered the cold mountains, the merciless flint skree, more forgiving by far than Doul’s fucking city.
Chapter Nineteen
In the great workshops of Jhour riding, an extraordinary commission had arrived.
One of the mainstays of Jhour’s economy was airship building. For rigid, semi-, and nonrigid dirigibles, for aeroflots and engines, the Jhour factories were the guarantors of quality.
The Arrogance was the biggest craft in the Armadan sky. It had been captured decades back, crippled in the aftermath of some obscure battle, and had been retained as a folly and a watchtower. The city’s mobile aerostats were half its length, the greatest of them only a little more than two hundred feet, buzzing sedately around the city, bearing inappropriate names like Barracuda. The aerostatic engineers were constrained by space—nowhere in Armada was there room for the vast hangars in which huge craft like the largest of the New Crobuzon airships—the explorers and Myrshock shuttles, seven hundred feet of metal and leather—could be made. And, in any case, Armada had no need for any such craft.
Until now, it seemed.
The morning after the leaflets had fallen, the entire workforce of Jhour’s Custody Aeroworks—stitchers, engineers, designers, metallurgists, and countless others—were summoned by an incredulous-looking foreman. All around the plant in the reshaped steamer, the skeletal frames of dirigibles lay untended as he told the workers falteringly of their commission.
They had two weeks.
Silas was right, Bellis thought. There was no chance he could have unobtrusively smuggled himself onto the island trip. Even she, cut off as she was from the city’s scandal and intrigue, was hearing about Simon Fench with increasing regularity.