Marauder: A Khadoran warjack chassis notable for its two powerful ram pistons, often used in sieges to break through walls.

  mechanika: The fusion of mechanical engineering and arcane science. Mechanikal weapons and tools are those employing mechanika components to augment their basic function or to add new functionality.

  Menoth: The primal god credited by his worshipers with the creation of aspects of the world itself, including the division of the water from the land, the ordering of the seasons, and most importantly the creation of humanity. Menoth’s gifts to humanity included fire, agriculture, masonry, and the written word in the form of the True Law, his divine commandments. Menoth’s worshipers are known as Menites.

  Molonochnaya: A logging village in the northern Scarsfell Forest.

  Morrow: One of the Twins, brother to Thamar, and a god who was once mortal but who ascended to divinity by achieving enlightenment. Also known as the Prophet, Morrow is a benevolent god who emphasizes self-sacrifice, good works, and honorable behavior.

  Motherland: Term used by patriotic Khadorans to refer to Khador itself, related to certain myths and folklore illustrating the intimate connection between the land and its people.

  ogrun: A large and physically powerful race renowned for their great strength and honor. Most ogrun are citizens of the northeastern nation of Rhul, though they can be found throughout the Iron Kingdoms and Cryx.

  Ord: The small and resource-poor kingdom on the western coast between Khador and Cygnar, respected for its formidable navy. Ord has defended against Khadoran incursions with varied success in several border wars since the Iron Kingdoms were founded.

  privat: The military rank given junior-most enlisted soldiers in the Khadoran Army who have completed training and are no longer recruits, ranking below korporal.

  Shield of Khardovic: A Khadoran military award bestowed for unflinching service and obedience.

  steamjack: A steam-powered mechanikal construct designed in a variety of configurations and sizes, used for both labor and warfare throughout the Iron Kingdoms, Cryx, and Rhul.

  Suvorin: A logging village in the northern Scarsfell Forest near the Neves river.

  Telk: A larger village and shipping hub in the Scarsfell Forest, along the Neves River.

  Tharn: A savage breed of once-human warriors whose intense and prolonged worship of the Devourer Wurm transformed them into a monstrous race. They are capable of drawing on the Wurm to transform into bestial forms and view humans as their prey, eating of their flesh and particularly savoring human hearts.

  Urcaen: A mysterious cosmological realm that is the spiritual counterpart of Caen. Most of the gods reside here, and this is also where most souls spend the afterlife. Urcaen is divided between protected divine domains and the hellish wilds stalked by the Devourer Wurm.

  Vlasgrad: A town in southeastern Khador, populated primarily by Umbreans, and proximate to the Thornwood.

  vyatka: A strong liquor usually distilled from potatoes that is common in Khador and exported across the Iron Kingdoms.

  warcaster: An arcanist born with the ability to control steamjacks with the power of the mind. With proper training warcasters become singular military assets and are among the greatest soldiers of western Immoren, entrusted to command scores of troops and their own battlegroups of warjacks in the field. Acquiring and training warcasters is a high priority for any military force that employs warjacks.

  Widowmaker: A group of highly trained snipers in the Khadoran Army employing powerful long-ranged scoped rifles to eliminate high-priority enemy targets.

  Winter Guard: The largest group of soldiers within the Khadoran Army representing the rank-and-file infantry. Unless they serve in some other capacity, nearly all male and many female Khadoran citizens are conscripted into the Winter Guard for a single compulsory tour of service. Guardsmen undergo brief but intensive military training and are equipped with relatively simple and inexpensive gear.

  warjack: A highly advanced and well-armed steamjack created or modified for war. Some warjacks use power sources other than steam and are not technically steamjacks but are still referred to as such as a matter of custom.

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  The Butcher of Khardov

  Copyright © 2013 Privateer Press

  This book is printed under the copyright laws of the United States of America and retains all of the protections thereof. All Rights Reserved. All trademarks herein including Privateer Press®, Iron Kingdoms, Full Metal Fantasy, Immoren, WARMACHINE®, Steam-Powered Miniatures Combat, Convergence of Cyriss, Convergence, Cygnar, Cryx, Khador, Protectorate of Menoth, Protectorate, Retribution of Scyrah, Retribution, warjack, warcaster, HORDES, Monstrous Miniatures Combat, Circle Orboros, Circle, Legion of Everblight, Legion, Skorne, Trollbloods, Trollblood, warbeast, Skull Island eXpeditions, SiX, Dogs of War, Exiles in Arms, The Warcaster Chronicles, The Warlock Sagas, and all associated logos and slogans are property of Privateer Press, Inc. This book is a work of fiction. Any resemblance to actual people, places, or events is purely coincidental. No part of this publication may be stored in any retrieval system or transmitted in any form without written permission from Privateer Press. Duplicating any portion of the materials herein, unless specifically addressed within the work or by written permission from Privateer Press, is strictly prohibited. In the event that permissions are granted, such duplications shall be intended solely for personal, noncommercial use and must maintain all copyrights, trademarks, or other notices contained therein or preserve all marks associated thereof.

  First printing: June 20, 2013

  ISBN: 978-1-939480-32-3

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  Table of Contents

  MAP

  PART ONE

  PART TWO

  PART THREE

  GLOSSARY

  Table of Contents

  MAP

  PART ONE

  PART TWO

  PART THREE

  GLOSSARY

 


 

  Dan Wells, The Butcher of Khardov

 


 

 
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