Did any magic remain? Yes--a trifle. "Help!" the wave echoed faintly. "Help!" the next wave repeated. "Help! Help! Help!" the other waves chorused.
A raft appeared. "Someone's drowning!" a voice cried. "Where are you?"
"Here!" Dor gasped. "Five of us--" Then a cruel wash of water smacked into his face, and he was choking. After that, all his waning energies were taken trying to stay afloat in the turbulence, and he was not quite succeeding.
Then strong hands caught him and hauled him onto a broad wooden raft. "The others!" Dor gasped. "Four others--"
"We've got them, King Dor," his rescuer said. "Water-logged but safe."
"Chet--my friend the centaur--he's wounded--needs healing water"
The rescuer smiled. "He has it, of course. Do you suppose we would neglect our own?"
Dor's vision cleared enough to take in the tuff nature of his rescuer. It was an adult centaur! "We--we made it--"
"Welcome to the waters of the coast of Centaur Isle, Your Majesty."
"But--" Dor spluttered. "You aren't supposed to know who I am!"
"The Good Magician Humfrey ascertained that you were in trouble and would require assistance when you touched water. The Zombie Master asked us to establish a watch for you in this locale.
You are a most important person in your own land, King Dor! It is fortunate we honored their request; we do not ordinarily put to sea during a funnel-storm."
"Oh." Dor was abashed. "Uh, did they tell you what my mission was?"
"Only that you were traveling the Land of Xanth and making a survey of the magic therein. Is there something else we should know?"
"Uh, no, thanks," Dor said. At least that much had been salvaged.
The centaurs would not have taken kindly to the notion of a Magician among them--a centaur Magician. Dor did not like deceit, but felt this much was necessary.
Irene appeared, soaked through, bedraggled, and unkempt, but still quite pretty. Somehow she always seemed prettiest to him when she was messed up; perhaps it was because then the artifice was gone. "I guess you did it again, Dor," she said, taking his hand. "You got us down alive."
"But you didn't get your silver lining," he reminded her.
She laughed. "Some other time! After the way that storm treated us, I don't want any of its substance anyway."
Then the centaurs led them into the dry cabin of the raft. Irene continued to hold his hand, and that pleased Dor.
It was dark by the time the centaurs' raft reached port. Chet was taken to a vet for treatment, as the Wyvern's bite seemed to be resisting the healing elixir. Dor and his companions were given a good meal of blues and oranges and greens and conducted to a handsome stable for the night. It commanded a fine view of a succulent pasture, was adequately ventilated, and was well stocked with a water trough, hay, and a block of salt.
They stared at the accommodations for a moment; then Smash stepped inside. "Say, hay!" he exclaimed, and plunked himself down into it with a crash that shook the building.
"Good idea," Grundy said, and did likewise, only the shaking of the building was somewhat less. After another moment, Dor and Irene settled down, too. The hay was comfortable and sweetly scented, conducive to relaxation and thoughts of pleasant outdoors.
Irene held Dor's hand, and they slept well.
In the morning a stately elder centaur male entered the stable. He seemed oddly diffident. "I am Gerome, the Elder of the Isle. King Dor, I am here to apologize for the error. You were not supposed to be bedded here."
Dor got hastily to his feet, brushing hay off his crumpled clothing while Irene straightened out her skirt and brushed brown hay out of her green hair. "Elder, we're so glad to be rescued from the ocean, and fed and housed, that these accommodations seem wonderful.
We'll be happy to complete our business and go home; this was never intended as an official occasion. The stable was just fine."
The centaur relaxed. "You are gracious, Your Majesty. We maintain assorted types of housing for assorted types of guests. I fear a glitch got in to the program; we try to fence them out, but they keep sneaking in."
"They infest Castle Roogna also," Dor said. "We catch them in humane glitch traps and deport them to the far forests, but they breed faster than we can catch them."
"Come," the centaur said. "We have attire and food for you." He paused. "One other thing. Some of our number attended the Good Magician's wedding. They report you performed splendidly in trying circumstances. Magician Humfrey had intended to give you an item; it seems the distractions of the occasion caused it to slip his mind."
The centaur almost smiled.
"He does tend to be forgetful," Dor said, remembering the lapse about notifying the human Elders about King Trent's excursion to Mundania.
"Accordingly, the Gorgon asked one of our representatives to convey the item to you here." Gerome held out a small object.
Dor accepted it. "Thank you, Elder. Uh, what is it?"
"I believe it is a magic compass. Note that the indicator points directly to you--the one Magician on the Isle."
Dor studied the compass. It was a disk within which a needle of light showed. "This isn't pointing to me."
Gerome looked. "Why, so it isn't. But I'm sure it was until a moment ago; that is how I was certain it had reached its proper destination. Perhaps I misunderstood its application; it may have pointed to you only to guide us to you. Certainly it assisted our search for you yesterday afternoon."
"That must be it!" Dor agreed. The Good Magician might have anticipated the problem with the storm and sent down the one thing that would bring help to him unerringly. Humfrey was funny that way, doing things anachronistically. Dor tucked the compass in a pocket with the diamonds and sunstone and changed the subject.
"Chet--how is he doing this morning?"
Gerome frowned. "I regret to report that he is not fully recovered.
Apparently he was bitten near the fringe of magic--"
"He was," Dor agreed.
"And a Mundane infection got in. This is resistive to magic healing. Perhaps, on the other hand, it was merely the delay in applying the elixir. We cannot be certain. Odd things do happen at the fringe of magic. He is in no danger of demise, but I fear it will be some time before his arm is again at full strength."
"Maybe we can help him back at Castle Roogna," Dor said, uncomfortable. "He is our friend; without him, we could not have made it down here. I feel responsible'
"He must not indulge in any further violence until he recovers completely," Gerome said gravely. "It is not at all wise to take a magic-resistive illness lightly. Come--he awaits you at breakfast."
On the way there, Gerome insisted they pause at the centaur clothier. Dor was outfitted with bright new trousers, shirt, and jacket, all intricately woven and comfortable. Irene got a dress set that set her off quite fetchingly, though it was not her normal shade of green.
Even Smash and Grundy got handsome jackets. The ogre had never worn clothing before, but his jacket was so nice he accepted it with pride.
"This material," Irene said. "There's something magic about it."
Gerome smiled. "As you know, we centaurs frown on personal magic talents. But we do work with magic. The apparel is woven by our artisans from iron curtain thread, and is strongly resistant to penetration by foreign objects. We use it for vests during combat, to minimize injuries."
"But this must be very precious stuff!" Dor said.
"Your welfare is important to us, Your Majesty. Had you and Chet been wearing this clothing, the wyvern's teeth would not have penetrated his shoulder."
Dor appreciated the rationale. It would be a big embarrassment to the centaurs if anything happened to the temporary King of Xanth or his friends during their stay here. "Thank you very much."
They entered a larger room, whose tall ceiling was supported by ornate white columns. Huge windows let in the slanting morning sunlight, lending a pleasant warmth and brilliance. On an enormous banquet table in
the center were goblets of striped sardonyx and white alabaster, doubly pretty in the sun. The plates were of green jadeite. "A King's ransom," Irene whispered. "I think they trotted out the royal crockery for you, Dor."
"I wish they hadn't," he whispered back. "Suppose something gets broken?"
"Keep an eye on Smash," she said. That made Dor more nervous than ever. How would the ogre handle the delicate tableware? They were given high chairs, for the table was too tall for them.
Several more centaurs joined them, male and female, introduced as the other Elders of the Isle. They stood at the table; centaurs had no way to use chairs, and the table was crafted to their height.
The food was excellent. Dor had been halfway fearful that it would be whole oats and cracked corn with silage on the side, but the glitch of the stable-housing was not repeated. There was a course of yellow cornmeal mush, from cornmeal bushes, and fine chocolate milk from cocoa-nuts. For sweetening there was an unusual delicacy caged honey, said to be manufactured by a rare species of bees imported from Mundania. Dor had encountered sneeze-bees and the spelling bee, but it was odd indeed to think of honey-bees!
Smash, to Dor's surprise and relief, turned out to be a connoisseur of delicate stone. His kind, he informed them happily in rhyme, had developed their power by smashing and shaping different kinds of minerals. They could not turn out goblets as nice as these, but did produce pretty fair marble and granite blocks for walls and buildings.
"Indeed," Gerome agreed. "Some fine cornerstones here were traded from ogres. Those corners stand up to anything."
Smash tossed down another couple mugs of milk, pleased. Few other creatures recognized the artistic propensities of ogres.
Chet was there, looking somewhat wan and eating very little, which showed that his injury was paining him somewhat. There was nothing Dor could do except politely ignore it, as his friend obviously wanted no attention drawn to his weakness. Chet would not be traveling with them again for some time.
After the meal they were treated to a guided tour of the Isle. Dor was conscious of King Trent's reference to isle or aisle in the vision.
If it were the only way Dor could reach him, he must be alert for the mechanism. Somewhere here, perhaps, was the key he needed.
The outside streets were broad, paved with packed dirt suitable for hooves, and were banked on the curves for greatest galloping comfort. At intervals were low wooden props that the centaurs could use to knock the dottle from their feet. The buildings were mixed; some were stables, while others were more like human residences.
"I see you are perplexed by our premises," Gerome said. "Our architecture derives from our origin; in due course you shall see our historical museum, where this will be made clear."
During their walk, Dor surreptitiously looked at the magic compass Good Magician Humfrey had sent him. He had believed he had figured out its application. "Compass--do you point to the nearest and strongest Magician who is not actually using you?" he asked.
"Sure." the compass replied. "Any fool knows that."
So it was now pointing to the centaur Magician. Once Dor got free of these formalities, he would follow that needle to the object of his quest.
"They stopped at the extensive metalworking section of town. Here were blacksmiths and silversmiths and coppersmiths, fashioning the strange shoes that important centaurs used, and the unusual instruments they employed for eating, and the beautiful pots they cooked with. "They had no trouble harvesting plenty of silver linings," Irene commented enviously.
"Ah--you appreciate a silver lining?" Gerome inquired. He showed the way to another craftshop, where hundreds of silver linings were being fashioned as the fringes of jackets and such. "This is for you." And the centaur gave her a fresh fur with a fine silver lining sewn in, which gleamed with the splendor of sunlight after storm.
"ooooh," Irene breathed, melting into it. "It's soft as cloud!"
Dor had to admit, privately, that the decorative apparel did enhance her appearance.
One centaur was working with a new Mundane import, a strong light metal called aluminum. "King Trent's encouragement of trade with Mundania has benefited us," Gerome remarked. "We have no natural aluminum in Xanth. But the supply is erratic, because we never seem to be able to trade with the same aspect of Mundania twice in succession. If that problem could be ameliorated, it would be a great new day for commerce."
"He's working on it," Irene said. But she had to stop there; they had agreed not to spread the word about King Trent's situation.
They saw the weaving section, where great looms integrated the threads garnered from assorted sources. The centaurs were expert spinners and weavers, and their products varied from silkily fine cloth to heavy ruglike mats. Dor was amazed; it had never occurred to him that the products of blanket trees could be duplicated artificially. How wonderful it would be to be able to make anything one needed, instead of having to wait for a plant to grow it!
Another section was devoted to weapons. Centaurs were superlative bowmen and spearmen, and here the fine bows and spears were fashioned, along with swords, clubs, and ropes. A subsection was devoted to armor, which included woven metal clothing as well as helmets, greaves, and gauntlets. Smash tried on a huge gauntlet and flexed it into a massive fist. "Me see?" he inquired hopefully.
"By all means," Gerome said. "There is a boulder of quartz we mean to grind into sand. Practice on it."
Smash marched to the boulder, lifted his fist high, and smashed it down upon the boulder. There was a crack of sound like thunder, and a cloud of dust and sand erupted from the point of contact, enveloping him. When it settled, they saw the ogre standing knee-deep in a mound of sand, a blissful smile cracking his ugly face. "Love glove," he grunted, reluctantly removing it. Wisps of smoke rose from its fingertips.
"Then it is yours, together with its mate," Gerome said. "You have saved us much labor, reducing that boulder so efficiently."
Smash was thrilled with the gift, but Dor was silent. He knew ogres were strong, but Smash was not yet grown. The metal gauntlet must have enhanced his power by protecting his hand. As an adult, Smash would be a truly formidable creature, with almost too much power. That could get him exiled from the vicinity of Castle Roogna.
But more than that, Dor was disquieted by something more subtle.
The centaurs were evidently giving choice gifts to each member of Dor's party--fine protective clothing, plus whatever else offered, such as Irene's silver lining and Smash's gauntlets. This might be a fine gesture of friendship--but Dor distrusted such largesse. What was the purpose in it? King Trent had warned him once to beware strangers bearing gifts. Did the centaurs suspect Dor's mission, and were they trying to affect the manner he pursued it? Why? He had no ready answer.
They viewed the centaur communal kitchen, where foodstuffs from a wide area were cleaned and prepared. Obviously the centaurs ate very well. In fact, in most respects they seemed to be more advanced and to have more creature comforts than the human folk of the Castle Roogna area. Dor found this unsettling; he had somehow expected to find Centaur Isle inhabited by a few primitives galloping around and fighting each other with clubs. Now that he was here, Centaur Isle seemed more like the center of culture, where Castle Roogna appeared to be the hinterland.
The power of magic was surely weaker here near the fringe, which helped explain why most centaurs seemed to lack talents, while those farther toward the center of Xanth were showing them. How was it, then, that these deficient centaurs were doing so well? It was almost as if the lack of magic was an advantage, causing them to develop other skills that in the end brought more success than the magic would have. This was nonsense, of course; but as he viewed the things of the Isle, he almost believed it. Suppose, just suppose, that there way a correlation between success and the lack of magic. Did it then follow that Mundania, the land completely devoid of magic, was likely to become a better place to live than Xanth?
That brought a puff of laughter. He h
ad followed his thought to its logical extremity and found it ludicrous. Therefore the thought was false. It was ridiculous on the face of it to think of drear Mundania as a better place than Xanth!
The others were looking askance at him because of his pointless laughter. "Uh, just a chain of thought that snapped in a funny place," Dor explained. Then, fearing that wasn't enough to alleviate their curiosity, he changed the subject. "Uh, if I may inquire--since you centaurs seem to be so well organized here--certainly better than we humans are--how is it that you accept human government? You don't seem to need us, and if it ever came to war, you could destroy us."
"Dor!" Irene protested. "What a thing to say!"
"You are too modest, Your Majesty," Gerome said, smiling.
"There are several compelling reasons. First, we are not interested in empire; we prefer to leave decisions of state to others, while we forward our arts, crafts, skills, and satisfaction. Since you humans seem to like the tedious process of government, we gladly leave it to you, much as we leave the shaping of granite stones to the ogres and the collection of diamonds to the dragons. It is far simpler to acquire what we need through trade."
"Well, I suppose so," Dor agreed dubiously.
"Second, you humans have one phenomenal asset that we generally lack," Gerome continued, evidently embarked on a favorite subject. "You can do magic. We utilize magic, but generally cannot perform it ourselves, nor would we wish to. We prefer to borrow it as a tool. Can you imagine one of us prevailing over King Trent in an altercation? He would convert us all to inchworms!"
"If he could get close enough," Dor said. He remembered that this matter had been discussed before; Chet had pointed out how the centaurs' skill with the bow and arrow nullified Trent's magic. Was there an answer to that? Dor would much prefer to believe that magic was the supreme force in Xanth.
"Who can govern from a distance?" Gerome inquired rhetorically.
"Armies in the field are one thing; governing people is another. King Trent's magic enables him to govern, as does your own. Even your lesser talents are far beyond our capacities."