Page 24 of Shadows of Death


  Two nights and two days the galleon sailed over the Cerenerian Sea, sighting no land and speaking but one other vessel. Then near sunset of the second day there loomed up ahead the snowy peak of Aran with its gingko-trees swaying on the lower slope, and Carter knew that they were come to the land of Ooth-Nargai and the marvellous city of Celephais. Swiftly there came into sight the glittering minarets of that fabulous town, and the untarnished marble walls with their bronze statues, and the great stone bridge where Naraxa joins the sea. Then rose the gentle hills behind the town, with their groves and gardens of asphodels and the small shrines and cottages upon them; and far in the background the purple ridge of the Tanarians, potent and mystical, behind which lay forbidden ways into the waking world and toward other regions of dream.

  The harbour was full of painted galleys, some of which were from the marble cloud-city of Serannian, that lies in ethereal space beyond where the sea meets the sky, and some of which were from more substantial parts of dreamland. Among these the steersman threaded his way up to the spice-fragrant wharves, where the galleon made fast in the dusk as the city’s million lights began to twinkle out over the water. Ever new seemed this deathless city of vision, for here time has no power to tarnish or destroy. As it has always been is still the turquoise of Nath-Horthath, and the eighty orchid-wreathed priests are the same who builded it ten thousand years ago. Shining still is the bronze of the great gates, nor are the onyx pavements ever worn or broken. And the great bronze statues on the walls look down on merchants and camel drivers older than fable, yet without one grey hair in their forked beards.

  Carter did not once seek out the temple or the palace or the citadel, but stayed by the seaward wall among traders and sailors. And when it was too late for rumours and legends he sought out an ancient tavern he knew well, and rested with dreams of the gods on unknown Kadath whom he sought. The next day he searched all along the quays for some of the strange mariners of Inquanok, but was told that none were now in port, their galley not being due from the north for full two weeks. He found, however, one Thorabonian sailor who had been to Inquanok and had worked in the onyx quarries of that twilight place; and this sailor said there was certainly a descent to the north of the peopled region, which everybody seemed to fear and shun. The Thorabonian opined that this desert led around the utmost rim of impassable peaks into Leng’s horrible plateau, and that this was why men feared it; though he admitted there were other vague tales of evil presences and nameless sentinels. Whether or not this could be the fabled waste wherein unknown Kadath stands he did not know; but it seemed unlikely that those presences and sentinels, if indeed they existed, were stationed for nought.

  On the following day Carter walked up the Street of the Pillars to the turquoise temple and talked with the High Priest. Though Nath-Horthath is chiefly worshipped in Celephais, all the Great Ones are mentioned in diurnal prayers; and the priest was reasonably versed in their moods. Like Atal in distant Ulthar, he strongly advised against any attempts to see them; declaring that they are testy and capricious, and subject to strange protection from the mindless Other Gods from Outside, whose soul and messenger is the crawling chaos Nyarlathotep. Their jealous hiding of the marvellous sunset city shewed clearly that they did not wish Carter to reach it, and it was doubtful how they would regard a guest whose object was to see them and plead before them. No man had ever found Kadath in the past, and it might be just as well if none ever found it in the future. Such rumours as were told about that onyx castle of the Great Ones were not by any means reassuring.

  Having thanked the orchid-crowned High-Priest, Carter left the temple and sought out the bazaar of the sheep-butchers, where the old chief of Celephais’ cats dwelt sleek and contented. That grey and dignified being was sunning himself on the onyx pavement, and extended a languid paw as his caller approached. But when Carter repeated the passwords and introductions furnished him by the old cat general of Ulthar, the furry patriarch became very cordial and communicative; and told much of the secret lore known to cats on the seaward slopes of Ooth-Nargai. Best of all, he repeated several things told him furtively by the timid waterfront cats of Celephais about the men of Inquanok, on whose dark ships no cat will go.

  It seems that these men have an aura not of earth about them, though that is not the reason why no cat will sail on their ships. The reason for this is that Inquanok holds shadows which no cat can endure, so that in all that cold twilight realm there is never a cheering purr or a homely mew. Whether it be because of things wafted over the impassable peaks from hypothetical Leng, or because of things filtering down from the chilly desert to the north, none may say; but it remains a fact that in that far land there broods a hint of outer space which cats do not like, and to which they are more sensitive than men. Therefore they will not go on the dark ships that seek the basalt quays of Inquanok.

  The old chief of the cats also told him where to find his friend King Kuranes, who in Carter’s latter dreams had reigned alternately in the rose-crystal Palace of the Seventy Delights at Celephais and in the turreted cloud-castle of sky-floating Serannian. It seemed that he could no more find content in those places, but had formed a mighty longing for the English cliffs and downlands of his boyhood; where in little dreaming villages England’s old songs hover at evening behind lattice windows, and where grey church towers peep lovely through the verdure of distant valleys. He could not go back to these things in the waking world because his body was dead; but he had done the next best thing and dreamed a small tract of such countryside in the region east of the city where meadows roll gracefully up from the sea-cliffs to the foot of the Tanarian Hills. There he dwelt in a grey Gothic manor-house of stone looking on the sea, and tried to think it was ancient Trevor Towers, where he was born and where thirteen generations of his forefathers had first seen the light. And on the coast nearby he had built a little Cornish fishing village with steep cobbled ways, settling therein such people as had the most English faces, and seeking ever to teach them the dear remembered accents of old Cornwall fishers. And in a valley not far off he had reared a great Norman Abbey whose tower he could see from his window, placing around it in the churchyard grey stones with the names of his ancestors carved thereon, and with a moss somewhat like Old England’s moss. For though Kuranes was a monarch in the land of dream, with all imagined pomps and marvels, splendours and beauties, ecstasies and delights, novelties and excitements at his command, he would gladly have resigned for ever the whole of his power and luxury and freedom for one blessed day as a simple boy in that pure and quiet England, that ancient, beloved England which had moulded his being and of which he must always be immutably a part.

  So when Carter bade that old grey chief of the cats adieu, he did not seek the terraced palace of rose crystal but walked out the eastern gate and across the daisied fields toward a peaked gable which he glimpsed through the oaks of a park sloping up to the sea-cliffs. And in time he came to a great hedge and a gate with a little brick lodge, and when he rang the bell there hobbled to admit him no robed and anointed lackey of the palace, but a small stubby old man in a smock who spoke as best he could in the quaint tones of far Cornwall. And Carter walked up the shady path between trees as near as possible to England’s trees, and climbed the terraces among gardens set out as in Queen Anne’s time. At the door, flanked by stone cats in the old way, he was met by a whiskered butler in suitable livery; and was presently taken to the library where Kuranes, Lord of Ooth-Nargai and the Sky around Serannian, sat pensive in a chair by the window looking on his little seacoast village and wishing that his old nurse would come in and scold him because he was not ready for that hateful lawn-party at the vicar’s, with the carriage waiting and his mother nearly out of patience.

  Kuranes, clad in a dressing gown of the sort favoured by London tailors in his youth, rose eagerly to meet his guest; for the sight of an Anglo-Saxon from the waking world was very dear to him, even if it was a Saxon from Boston, Massachusetts, instead of from Cornwall.
And for long they talked of old times, having much to say because both were old dreamers and well versed in the wonders of incredible places. Kuranes, indeed, had been out beyond the stars in the ultimate void, and was said to be the only one who had ever returned sane from such a voyage.

  At length Carter brought up the subject of his quest, and asked of his host those questions he had asked of so many others. Kuranes did not know where Kadath was, or the marvellous sunset city; but he did know that the Great Ones were very dangerous creatures to seek out, and that the Other Gods had strange ways of protecting them from impertinent curiosity. He had learned much of the Other Gods in distant parts of space, especially in that region where form does not exist, and coloured gases study the innermost secrets. The violet gas S’ngac had told him terrible things of the crawling chaos Nyarlathotep, and had warned him never to approach the central void where the daemon sultan Azathoth gnaws hungrily in the dark. Altogether, it was not well to meddle with the Elder Ones; and if they persistently denied all access to the marvellous sunset city, it were better not to seek that city.

  Kuranes furthermore doubted whether his guest would profit aught by coming to the city even were he to gain it. He himself had dreamed and yearned long years for lovely Celephais and the land of Ooth-Nargai, and for the freedom and colour and high experience of life devoid of its chains, and conventions, and stupidities. But now that he was come into that city and that land, and was the king thereof, he found the freedom and the vividness all too soon worn out, and monotonous for want of linkage with anything firm in his feelings and memories. He was a king in Ooth-Nargai, but found no meaning therein, and drooped always for the old familiar things of England that had shaped his youth. All his kingdom would he give for the sound of Cornish church bells over the downs, and all the thousand minarets of Celephais for the steep homely roofs of the village near his home. So he told his guest that the unknown sunset city might not hold quite that content he sought, and that perhaps it had better remain a glorious and half-remembered dream. For he had visited Carter often in the old waking days, and knew well the lovely New England slopes that had given him birth.

  At the last, he was very certain, the seeker would long only for the early remembered scenes; the glow of Beacon Hill at evening, the tall steeples and winding hill streets of quaint Kingsport, the hoary gambrel roofs of ancient and witch-haunted Arkham, and the blessed meads and valleys where stone walls rambled and white farmhouse gables peeped out from bowers of verdure. These things he told Randolph Carter, but still the seeker held to his purpose. And in the end they parted each with his own conviction, and Carter went back through the bronze gate into Celephais and down the Street of Pillars to the old sea wall, where he talked more with the mariners of far ports and waited for the dark ship from cold and twilight Inquanok, whose strange-faced sailors and onyx-traders had in them the blood of the Great Ones.

  One starlit evening when the Pharos shone splendid over the harbour the longed-for ship put in, and strange-faced sailors and traders appeared one by one and group by group in the ancient taverns along the sea wall. It was very exciting to see again those living faces so like the godlike features of Ngranek, but Carter did not hasten to speak with the silent seamen. He did not know how much of pride and secrecy and dim supernal memory might fill those children of the Great Ones, and was sure it would not be wise to tell them of his quest or ask too closely of that cold desert stretching north of their twilight land. They talked little with the other folk in those ancient sea-taverns; but would gather in groups in remote corners and sing among themselves the haunting airs of unknown places, or chant long tales to one another in accents alien to the rest of dreamland. And so rare and moving were those airs and tales that one might guess their wonders from the faces of those who listened, even though the words came to common ears only as strange cadence and obscure melody.

  For a week the strange seamen lingered in the taverns and traded in the bazaars of Celephais, and before they sailed Carter had taken passage on their dark ship, telling them that he was an old onyx miner and wishful to work in their quarries. That ship was very lovely and cunningly wrought, being of teakwood with ebony fittings and traceries of gold, and the cabin in which the traveller lodged had hangings of silk and velvet. One morning at the turn of the tide the sails were raised and the anchor lifted, and as Carter stood on the high stern he saw the sunrise-blazing walls and bronze statues and golden minarets of ageless Celephais sink into the distance, and the snowy peak of Mount Aran grow smaller and smaller. By noon there was nothing in sight save the gentle blue of the Cerenerian Sea, with one painted galley afar off bound for that realm of Serannian where the sea meets the sky.

  And the night came with gorgeous stars, and the dark ship steered for Charles’ Wain and the Little Bear as they swung slowly round the pole. And the sailors sang strange songs of unknown places, and they stole off one by one to the forecastle while the wistful watchers murmured old chants and leaned over the rail to glimpse the luminous fish playing in bowers beneath the sea. Carter went to sleep at midnight, and rose in the glow of a young morning, marking that the sun seemed farther south than was its wont. And all through that second day he made progress in knowing the men of the ship, getting them little by little to talk of their cold twilight land, of their exquisite onyx city, and of their fear of the high and impassable peaks beyond which Leng was said to be. They told him how sorry they were that no cats would stay in the land of Inquanok, and how they thought the hidden nearness of Leng was to blame for it. Only of the stony desert to the north they would not talk. There was something disquieting about that desert, and it was thought expedient not to admit its existence.

  On later days they talked of the quarries in which Carter said he was going to work. There were many of them, for all the city of Inquanok was builded of onyx, whilst great polished blocks of it were traded in Rinar, Ogrothan, and Celephais and at home with the merchants of Thraa, Ilarnek, and Kadatheron, for the beautiful wares of those fabulous ports. And far to the north, almost in the cold desert whose existence the men of Inquanok did not care to admit, there was an unused quarry greater than all the rest; from which had been hewn in forgotten times such prodigious lumps and blocks that the sight of their chiselled vacancies struck terror to all who beheld. Who had mined those incredible blocks, and whither they had been transported, no man might say; but it was thought best not to trouble that quarry, around which such inhuman memories might conceivably cling. So it was left all alone in the twilight, with only the raven and the rumoured Shantak-bird to brood on its immensities. When Carter heard of this quarry he was moved to deep thought, for he knew from old tales that the Great Ones’ castle atop unknown Kadath is of onyx.

  Each day the sun wheeled lower and lower in the sky, and the mists overhead grew thicker and thicker. And in two weeks there was not any sunlight at all, but only a weird grey twilight shining through a dome of eternal cloud by day, and a cold starless phosphorescence from the under side of that cloud by night. On the twentieth day a great jagged rock in the sea was sighted from afar, the first land glimpsed since Aran’s snowy peak had dwindled behind the ship. Carter asked the captain the name of that rock, but was told that it had no name and had never been sought by any vessel because of the sounds that came from it at night. And when, after dark, a dull and ceaseless howling arose from that jagged granite place, the traveller was glad that no stop had been made, and that the rock had no name. The seamen prayed and chanted till the noise was out of earshot, and Carter dreamed terrible dreams within dreams in the small hours.

  Two mornings after that there loomed far ahead and to the east a line of great grey peaks whose tops were lost in the changeless clouds of that twilight world. And at the sight of them the sailors sang glad songs, and some knelt down on the deck to pray; so that Carter knew they were come to the land of Inquanok and would soon be moored to the basalt quays of the great town bearing that land’s name. Toward noon a dark coastline appeared, and be
fore three o’clock there stood out against the north the bulbous domes and fantastic spires of the onyx city. Rare and curious did that archaic city rise above its walls and quays, all of delicate black with scrolls, flutings, and arabesques of inlaid gold. Tall and many-windowed were the houses, and carved on every side with flowers and patterns whose dark symmetries dazzled the eye with a beauty more poignant than light. Some ended in swelling domes that tapered to a point, others in terraced pyramids whereon rose clustered minarets displaying every phase of strangeness and imagination. The walls were low, and pierced by frequent gates, each under a great arch rising high above the general level and capped by the head of a god chiselled with that same skill displayed in the monstrous face on distant Ngranek. On a hill in the centre rose a sixteen-angled tower greater than all the rest and bearing a high pinnacled belfry resting on a flattened dome. This, the seamen said, was the Temple of the Elder Ones, and was ruled by an old High-Priest sad with inner secrets.

  At intervals the clang of a strange bell shivered over the onyx city, answered each time by a peal of mystic music made up of horns, viols, and chanting voices. And from a row of tripods on a galley round the high dome of the temple there burst flares of flame at certain moments; for the priests and people of that city were wise in the primal mysteries, and faithful in keeping the rhythms of the Great Ones as set forth in scrolls older than the Pnakotic Manuscripts. As the ship rode past the great basalt breakwater into the harbour the lesser noises of the city grew manifest, and Carter saw the slaves, sailors, and merchants on the docks. The sailors and merchants were of the strange-faced race of the gods, but the slaves were squat, slant-eyed folk said by rumour to have drifted somehow across or around the impassable peaks from the valleys beyond Leng. The wharves reached wide outside the city wall and bore upon them all manner of merchandise from the galleys anchored there, while at one end were great piles of onyx both carved and uncarved awaiting shipment to the far markets of Rinar, Ograthan, and Celephais.