Page 8 of Warcross


  He leads me through a large set of sliding glass doors. We step into the largest lobby I’ve ever seen.

  Light pours in from a glass ceiling atrium and down to where we stand, in the middle of an open space decorated with towering indoor vines. Water trickles from several fountains along these walls. Stacks of clean white balconies curve along the building’s insides. A faint carving of the Henka Games logo covers one of the white walls. Hanging down from the ceiling in drapes are colorful banners of the competing Warcross teams, each one displaying a team’s symbol in celebration of the current championship season. I pause for an instant to admire the sight. If I were wearing NeuroLink glasses right now, I bet these banners would be animated.

  Welcome to Henka Games!

  +2,500 Pts. Daily Score: +2,500

  You leveled up!

  Level 26 | N3,180

  “This way,” my bodyguard says, guiding me forward.

  We walk toward a series of clear glass cylinders, where a smiling woman is waiting for us. She has a gold pin on her perfectly ironed blazer, in honor of the current tournament season, and a clipboard tucked under one arm. Her smile widens at the sight of me, although I notice her eyes flicker briefly to my clothing. She doesn’t say anything about it, but I blush.

  “Welcome, Miss Chen,” she says, bowing her head in a calm gesture. My bodyguard bids me farewell as I’m handed off to her. “Mr. Tanaka is looking forward to meeting you.”

  I swallow hard as I return the bow. He won’t be, once he gets a look at the mess that I am. “Me too,” I mumble.

  “There are a few rules you’ll need to follow,” she continues. “First: No photos are allowed during this meeting. Second: You will need to sign an agreement stating that you won’t publicly discuss what you’re told here.” She hands me the form on the clipboard.

  No photos. No public discussions. Not a surprise. “Okay,” I reply, reading the clipboard’s paper thoroughly and then signing it at the bottom.

  “And third: I must request that you never ask Mr. Tanaka any questions about his family or their private affairs. This is a company-wide policy, and one that Mr. Tanaka is very strict about maintaining.”

  I look at her. This one is a weirder request than the first two—but I decide to nod anyway. “No family questions. Got it.”

  The elevator doors open for us. The lady waves me inside, then folds her arms in front of her as we start to head up. I look out at the expanse of the studio, my eyes lingering on the giant team banners as we rise past them. This building is a beautiful work of architecture. Dad would have been impressed.

  We keep going until we reach the top floor. A few employees pass us by, each of them sporting Warcross T-shirts and jeans. The sight is reassuring. One of the employees glances my way with a hint of recognition in his eyes. He looks like he wants to stop me, then reddens and decides against it. I realize that everyone working here must have been watching the opening ceremony—and seen me glitch into the game. As I’m thinking this, I catch sight of a few other employees down in the lobby below, their necks craned curiously up in our direction.

  She guides us down an open hallway until we reach a smaller lobby, where another set of sliding glass doors stands. The glass is completely clear, so that I can see part of a room beyond it, along with large paintings of Warcross worlds on the walls and a long meeting table. My legs start to feel numb, and fear shoots up my spine. Now that I’m moments away from my meeting, I’m suddenly gripped with the feeling that maybe I don’t want to be here after all.

  “Wait one moment, please,” the lady says as we reach the doors. She presses a finger gently against a pad on the wall, then walks inside as they slide open. From where I am, I see her bow low and ask something in Japanese. All I can understand are Tanaka-sama and Chen-san.

  A quiet voice answers her from somewhere on the far side of the room.

  The lady returns and opens the sliding door. “Come in.” She nods at me as I pass. “Have a good meeting.” Then she’s gone, heading back down the hall from where we came.

  I find myself standing in the middle of a room with a stunning view of Tokyo. At one end of the room, several people lounge in chairs around a meeting table—two women, one dressed in a blouse and skirt, another in a Warcross tee, blazer, and jeans. A young, golden-haired man sits between them, making gestures in the air with his hands. I recognize him as Kenn, who had spoken to me on the private jet. The women argue back, scrutinizing something about one of the worlds for the Warcross championships.

  My eyes wander from them to the last person in the room.

  He’s sitting on a sleek gray couch right next to the meeting table, his elbows perched on his knees. The other three people are unconsciously turned in his direction, clearly waiting for him to give the final say. He’s dressed in a perfectly tailored white collar shirt rolled up to his elbows and with two of the top buttons casually undone, a pair of lean, dark trousers, and deep scarlet oxford shoes. The only game-related item he’s wearing is a pair of simple, silver cuff links glinting in the sunlight, both cut in the shape of the Warcross logo. His eyes are very dark and framed by long lashes. His hair is thick and midnight black, except for a curious, thin silver streak on one side.

  Hideo Tanaka, in the flesh.

  After years of admiring him from afar, I’m not sure what I expected. It somehow startles me to see him without a monitor or a magazine cover obstructing the view, like he’s in focus for the first time.

  He looks up at me.

  “Miss Chen,” he says, pushing himself off the couch in one graceful move. Then he approaches me, bows his head once, and stretches out a hand. He’s tall, his gestures easy and effortless, his expression serious. The only imperfection on him is his knuckles—they’re bruised, newly scarred, and surprising on his otherwise elegant hands, as if he had been in a fight. I catch myself gaping curiously and manage to stop just in time to extend my hand, too. My movements feel like those of a lumbering ox. Even though my clothes aren’t that different from everyone else’s, I feel dirty and underdressed compared to his flawless style.

  “Hi, Mr. Tanaka,” I reply, unsure of what else to say.

  “Hideo, please.” There’s that smooth, subtle British accent of his. He encloses his hand around mine and shakes it once, then looks at the others. “Our lead producer for the championships, Miss Leanna Samuels.” He lets go of me to hold his hand out toward the woman in the blouse and skirt.

  She gives me a smile and adjusts her glasses. “Pleased to meet you, Miss Chen.”

  Hideo nods at the woman in the tee and blazer. “My second-in-command, Miss Mari Nakamura, our chief operating officer.”

  Now I recognize her—I’ve seen her give plenty of Warcross-related announcements. She gives me a little bow of her head. “Nice to meet you, Miss Chen,” she says with a grin. I return the bow as well as I can.

  “And you’ve already been introduced to our creative director,” Hideo finishes, tilting his head in Kenn’s direction. “One of my former Oxford schoolmates.”

  “Not in person.” Kenn hops out of his chair and is in front of me in a couple of strides. He shakes my hand vigorously. Unlike Hideo’s, his expression is warm enough to heat a room in winter. “Welcome to Tokyo. You’ve made quite an impression on us.” He glances once at Hideo, and his grin tilts higher. “It’s not every day that he flies someone halfway across the world for an interview.”

  Hideo raises an eyebrow at his friend. “I flew you halfway across the world to join the company.”

  Kenn laughs. “That was years ago. Like I said—not every day.” His smile returns to me.

  “Thanks,” I decide to say, my head whirling from greeting four legendary creators in ten seconds.

  The COO, Mari, turns to Hideo and asks him something in Japanese.

  “Go ahead without me,” Hideo replies in English. His eyes settle on me again. I realize that he hasn’t smiled since I walked in. Maybe I really am too underdressed for him. “Miss Che
n and I are going to indulge in a chat.”

  A chat. A one-on-one. I feel the heat rising in my cheeks. Hideo doesn’t seem to notice, though, and instead nods for me to follow him out of the room. Behind us, the others return to their conversation. Only Kenn meets my gaze as I look over my shoulder at them.

  “He doesn’t mean to be intimidating,” he calls out cheerfully as the doors close.

  “So,” Hideo says as we head down the hall to the main atrium, “your first time in Japan, isn’t it?”

  I nod. “It’s nice.” Why does everything I say suddenly sound stupid?

  More and more employees are slowing down to watch us as we pass. “Thank you for coming all this way,” he says.

  “Thank you,” I answer. “I’ve been watching your career ever since the beginning, when you first hit it big. This is a huge honor.”

  Hideo gives me a half-interested nod, and I realize he must be tired of hearing that from everyone he meets. “I apologize for interrupting your week, but I hope your trip went well enough.”

  Is he serious? “That’s kind of an understatement,” I reply. “Thank you, Mr. Tanaka—Hideo—for paying off my debts. You didn’t have to do that.”

  Hideo waves a nonchalant hand. “Don’t thank me. Consider it a small advance payment. Frankly, I’m surprised you were in debt at all. Surely some tech company has noticed your skills by now.”

  A needle of irritation pricks me at Hideo’s easy dismissal of my debt. I guess six thousand dollars—to me, an unconquerable mountain—isn’t even worth a second thought when you’re a billionaire. “I have a couple of things on my record,” I reply, trying to keep the annoyance out of my voice. “My criminal record, I mean. They’re nothing that serious, but I wasn’t allowed to touch a computer for two years.” I decide to not mention my father’s death and my time in foster care.

  To my surprise, Hideo doesn’t press me further. “I’ve employed enough hackers to know a good one when I see one. You would’ve been discovered sooner or later.” He gives me a sidelong look. “And, well, here you are.”

  He leads us around a corner and toward another set of sliding doors. We enter an empty office. Windows go from ceiling to floor. A bright mural is painted along one corner, a colorful swirl of stylized game levels. Sleek couches are in another corner. The doors slide closed behind us, and we’re alone.

  Hideo turns to me. “I know you’ve seen yourself mentioned everywhere online,” he says. “But can you guess why you’re here?”

  By mistake? But instead I respond, “On the flight, Mr. Edon said that I was going to be entered into the Wardraft.”

  Hideo nods. “You are, unless you don’t want to be.”

  “Does that mean you want me to compete in this year’s Warcross championships?”

  “Yes.”

  I suck in my breath. Hearing this from Hideo himself, from the creator of Warcross, finally makes it real. “Why?” I say. “I mean, I’m a pretty good player, but I’m not ranked in the international lists or anything. Are you putting me in for the ratings? As some marketing ploy?”

  “Do you have any idea what you actually did when you hopped into the opening game?”

  “I ruined the biggest game of the year?” I venture a guess.

  “You managed to hack through a shield that has almost never been breached.”

  “Sorry. I’d never tried that hack before.”

  “I thought you said it was an accident.”

  I meet his penetrating stare. Now he’s taunting me for my stuttering apology during our first phone call. “I’d never accidentally tried that hack before,” I rephrase.

  “I’m not telling you this because I’m upset that you broke in.” He lifts an eyebrow at me. “Although I’d prefer that you not do it again. I’m telling you this because I need your help.”

  Something in his earlier words triggers my interest. “You said that security shield had almost never been breached. Who else got in?”

  Hideo walks over to the couches, sits down, and leans back. He gestures for me to take a seat across from him. “That’s why I need your help.”

  In a flash, I understand. “You’re trying to catch someone. And the best way to do it is for you to enter me in this year’s games.”

  Hideo tilts his head at me. “I heard that you’re a bounty hunter.”

  “Yes,” I reply. “I catch Warcross players who owe large gambling debts, and anyone else the police don’t have time to get.”

  “So you must be familiar with the underworld that has popped up since my glasses first came on the market.”

  I nod. “Of course.”

  A thriving underworld has always existed underneath the regular internet. It’s the part of the online world you don’t see, that no search engine will ever show you. That you cannot even enter unless you know what you’re doing. The dark web is where hackers congregate, drugs are trafficked, sex is sold, and assassins are hired. That has only increased with the popularity of Warcross and the NeuroLink glasses. The same underworld exists now in virtual reality, except it’s called the Dark World—a dangerous virtual place where I frequently wander, searching for the criminals who like to hang out there.

  “And you’re comfortable there?” Hideo asks, regarding me.

  I bristle at his condescension. “If I weren’t, I wouldn’t be much use in catching a hacker, now would I?”

  Hideo doesn’t react to my sarcasm. “You’ll be one of several bounty hunters I’m hiring for this job.” He reaches toward the coffee table separating us and picks up a small black box resting on top of a stack of game magazines. He holds it out to me. “This is for you. The others will be receiving them, too.”

  Other bounty hunters. Like my past hunts, I’ll be competing against others. I hesitate, then take the box from him. It’s light as air. I glance at Hideo before opening the box. Inside is a small, plastic container with two round compartments. I twist one of them open.

  “Contact lenses,” I say, staring down at a clear disc floating in liquid.

  “Beta versions. We’re releasing them to the public later this week.”

  I look back up at Hideo in anticipation. “The next generation of NeuroLink glasses?”

  His lips tilt up into the smallest hint of a smile, the first I’ve seen. “Yes.”

  My eyes turn down again. They look like any contact lenses would, except that on the rims, in tiny, translucent, repeated lettering, are the words Henka Games. All that’s needed to identify them as different from a regular pair of lenses. When I shift a little, the lenses glitter in the light, suggesting that their surface is probably coated with a fine web of microscopic circuits. For a second, I forget about my annoyance with Hideo’s replies. Instead I feel like I’m back in my group foster home, listening to the radio, hearing about his earthshaking invention for the first time. “How . . . ,” I start to say, my fascination coming out as a hoarse croak. “How did you do this? How do you even power them? It’s not like you can plug them into a wall.”

  “The human body produces at least one hundred watts of electricity a day,” Hideo replies. “The average smartphone only uses two to seven watts to fully charge. These lenses need less than one watt.”

  I look sharply at him. “Are you saying that it can be charged just by the electricity in my body?”

  He nods. “The lenses leave behind a harmless film against the eye surface that is only one atom thick. This film acts as a conduit between the lenses and your body.”

  “Using the body as a charger,” I say. There’d been plenty of movies made about that, and yet here I am, staring down at it right in my hands. “I thought that was just some science fiction myth.”

  “Everything’s science fiction until someone makes it science fact,” Hideo says. There’s a specific intensity in his gaze now, a glow that brightens his entire expression. I remember seeing it the first time I caught him on TV, and I recognize it now. This is the Hideo that draws me in.

  He gestures towar
d a door at the far end of the office. “Give it a try.”

  I take the lenses and head over to the door, which opens into a private bathroom. There, I wash my hands and hold up one of the lenses. It takes me at least a dozen tries, but finally I manage to put both of them in, blinking away a few tears as I do. They feel ice-cold.

  As I return to the couch, I study the room. At first glance, everything seems the same. But then I notice that the brightly colored mural behind Hideo is moving, as if the painting were alive, the colors swirling and shifting in a spectacular display.

  My gaze continues to wander. I notice more and more things. Layers of virtual reality, freed from the boundaries of glasses. An old Warcross game plays across another white wall in the room, covering it from top to bottom. The ceiling isn’t a ceiling anymore. Instead, I can see a dark blue night and the glittering sheet of the Milky Way. Planets—Mars and Jupiter and Saturn—are magnified and exaggerated in color, hanging orb-like in the sky. Around the room, objects have labels hovering over them. Potted Ficus floats above a green plant, along with the words, Water | +1, hinting that I would earn a point if I watered it. Couch floats above our couches, and Hideo Tanaka | Level ∞ hovers above Hideo himself. I probably have Emika Chen | Level 26 hanging over my own head.

  A few translucent words appear in the center of my view.

  Play Warcross

  Hideo gets up and walks over to sit beside me. Now I notice that he’s wearing contacts, too—with mine on, I can see a faint, glittering sheet of colors against his pupils. “Join a session of Warcross with me,” he says. A hovering button appears between us. “And I’ll show you who I’m after.”

  I take a deep breath and stare at the button before me for a few seconds. The contacts detect my lingering look, and the real world around us—the office, the couches, the walls—darkens and disappears.