Page 32 of Blindsight


  The thing is, humans can look at crosses without going into convulsions. That's evolution for you; one stupid linked mutation and the whole natural order falls apart, intelligence and self-awareness stuck in counterproductive lock-step for half a million years. I think I know what's happening back on Earth, and though some might call it genocide it isn't really. We did it to ourselves. You can't blame predators for being predators. We were the ones who brought them back, after all. Why wouldn't they reclaim their birthright?

  Not genocide. Just the righting of an ancient wrong.

  I've tried to take some comfort in that. It's—difficult. Sometimes it seems as though my whole life's been a struggle to reconnect, to regain whatever got lost when my parents killed their only child. Out in the Oort, I finally won that struggle. Thanks to a vampire and a boatload of freaks and an invading alien horde, I'm Human again. Maybe the last Human. By the time I get home, I could be the only sentient being in the universe.

  If I'm even that much. Because I don't know if there is such a thing as a reliable narrator. And Cunningham said zombies would be pretty good at faking it.

  So I can't really tell you, one way or the other.

  You'll just have to imagine you're Siri Keeton.

  * * *

  Acknowledgments

  Blindsight is my first novel-length foray into deep space—a domain in which I have, shall we say, limited formal education. In that sense this book isn't far removed from my earlier novels: but whereas I may have not known much about deep sea ecology either, most of you knew even less, and a doctorate in marine biology at least let me fake it through the rifters trilogy. Blindsight, however, charts its course through a whole different kind of zero gee; this made a trustworthy guide that much more important. So first let me thank Prof. Jaymie Matthews of the University of British Columbia: astronomer, partygoer, and vital serial sieve for all the ideas I threw at him. Let me also thank Donald Simmons, aerospace engineer and gratifyingly-cheap dinner date, who reviewed my specs for Theseus (especially of the drive and the Drum), and gave me tips on radiation and the shielding therefrom. Both parties patiently filtered out my more egregious boners. (Which is not to say that none remain in this book, only that those which do result from my negligence, not theirs. Or maybe just because the story called for them.)

  David Hartwell, as always, was my editor and main point man at Evil Empire HQ. I suspect Blindsight was a tough haul for both of us: shitloads of essential theory threatened to overwhelm the story, not to mention the problem of generating reader investment in a cast of characters who were less cuddlesome than usual. I still don't know the extent to which I succeeded or failed, but I've never been more grateful that the man riding shotgun had warmed up on everyone from Heinlein to Herbert.

  The usual gang of fellow writers critiqued the first few chapters of this book and sent me whimpering back to the drawing board: Michael Carr, Laurie Channer, Cory Doctorow, Rebecca Maines, David Nickle, John McDaid, Steve Samenski, Rob Stauffer and the late Pat York. All offered valuable insights and criticisms at our annual island getaway; Dave Nickle gets singled out for special mention thanks to additional insights offered throughout the year, generally at ungodly hours. By the same token, Dave is exempted from the familiar any-errors-are-entirely-mine schtick that we authors boilerplate onto our Acknowledgements. At least some of the mistakes contained herein are probably Dave's fault.

  Profs. Dan Brooks and Deborah MacLennan, both of the University of Toronto, provided the intellectual stimulation of an academic environment without any of the political and bureaucratic bullshit that usually goes along with it. I am indebted to them for litres of alcohol and hours of discussion on a number of the issues presented herein, and for other things that are none of your fucking business. Also in the too-diverse-to-itemise category, André Breault provided a west-coast refuge in which I completed the first draft. Isaac Szpindel—the real one— helped out, as usual, with various neurophys details, and Susan James (who also really exists, albeit in a slightly more coherent format) told me how linguists might approach a First Contact scenario. Lisa Beaton pointed me to relevant papers in a forlorn attempt to atone for whoring her soul to Big Pharma. Laurie Channer acted as general sounding board, and, well, put up with me. For a while, anyway. Thanks also to Karl Schroeder, with whom I batted around a number of ideas in the arena of sentience-vs.-intelligence. Parts of Blindsight can be thought of as a rejoinder to arguments presented in Karl's novel Permanence; I disagree with his reasoning at almost every step, and am still trying to figure out how we arrived at the same general endpoint.

  * * *

  Notes and References

  References and remarks, to try and convince you all I'm not crazy (or, failing that, to simply intimidate you into shutting up about it). Read for extra credit.

  A Brief Primer on Vampire Biology

  I'm hardly the first author to take a stab at rationalising vampirism in purely biological terms. Richard Matheson did it before I was born, and if the grapevine's right that damn Butler woman's latest novel will be all over the same territory before you even read this. I bet I'm the first to come up with the Crucifix Glitch to explain the aversion to crosses, though— and once struck by that bit of inspiration, everything else followed.

  Vampires were accidentally rediscovered when a form of experimental gene therapy went curiously awry, kick-starting long-dormant genes in an autistic child and provoking a series of (ultimately fatal) physical and neurological changes. The company responsible for this discovery presented its findings after extensive follow-up studies on inmates of the Texas penal system; a recording of that talk, complete with visual aids, is available online1; curious readers with half an hour to kill are refered there for details not only on vampire biology, but on the research, funding, and "ethical and political concerns" regarding vampire domestication (not to mention the ill-fated "Taming Yesterday's Nightmares For A Brighter Tomorrow" campaign). The following (much briefer) synopsis restricts itself to a few biological characteristics of the ancestral organism:

  Homo sapiens vampiris was a short-lived Human subspecies which diverged from the ancestral line between 800,000 and 500,000 year BP. More gracile than either neandertal or sapiens, gross physical divergence from sapiens included slight elongation of canines, mandibles, and long bones in service of an increasingly predatory lifestyle. Due to the relatively brief lifespan of this lineage, these changes were not extensive and overlapped considerably with conspecific allometries; differences become diagnostically significant only at large sample sizes (N>130).

  However, while virtually identical to modern humans in terms of gross physical morphology, vampiris was radically divergent from sapiens on the biochemical, neurological, and soft-tissue levels. The GI tract was foreshortened and secreted a distinct range of enzymes more suited to a carnivorous diet. Since cannibalism carries with it a high risk of prionic infection2, the vampire immune system displayed great resistance to prion diseases3, as well as to a variety of helminth and anasakid parasites. Vampiris hearing and vision were superior to that of sapiens; vampire retinas were quadrochromatic (containing four types of cones, compared to only three among baseline humans); the fourth cone type, common to nocturnal predators ranging from cats to snakes, was tuned to near-infrared. Vampire grey matter was "underconnected" compared to Human norms due to a relative lack of interstitial white matter; this forced isolated cortical modules to become self-contained and hypereffective, leading to omnisavantic pattern-matching and analytical skills4.

  Virtually all of these adaptations are cascade effects that— while resulting from a variety of proximate causes— can ultimately be traced back to a paracentric inversion mutation on the Xq21.3 block of the X-chromosome5. This resulted in functional changes to genes coding for protocadherins (proteins that play a critical role in brain and central nervous system development). While this provoked radical neurological and behavioral changes, significant physical changes were limited to soft tissue and m
icrostructures that do not fossilise. This, coupled with extremely low numbers of vampire even at peak population levels (existing as they did at the tip of the trophic pyramid) explains their virtual absence from the fossil record.

  Significant deleterious effects also resulted from this cascade. For example, vampires lost the ability to code for -Protocadherin Y, whose genes are found exclusively on the hominid Y chromosome6. Unable to synthesise this vital protein themselves, vampires had to obtain it from their food. Human prey thus comprised an essential component of their diet, but a relatively slow-breeding one (a unique situation, since prey usually outproduce their predators by at least an order of magnitude). Normally this dynamic would be utterly unsustainable: vampires would predate humans to extinction, and then die off themselves for lack of essential nutrients.

  Extended periods of lungfish-like dormancy7 (the so-called "undead" state)—and the consequent drastic reduction in vampire energetic needs— developed as a means of redressing this imbalance. To this end vampires produced elevated levels of endogenous Ala-(D) Leuenkephalin (a mammalian hibernation-inducing peptide8) and dobutamine, which strengthens the heart muscle during periods on inactivity9.

  Another deleterious cascade effect was the so-called "Crucifix Glitch"— a cross-wiring of normally-distinct receptor arrays in the visual cortex10, resulting in grand mal-like feedback siezures whenever the arrays processing vertical and horizontal stimuli fired simultaneously across a sufficiently large arc of the visual field. Since intersecting right angles are virtually nonexistent in nature, natural selection did not weed out the Glitch until H. sapiens sapiens developed Euclidean architecture; by then, the trait had become fixed across H. sapiens vampiris via genetic drift, and—suddenly denied access to its prey—the entire subspecies went extinct shortly after the dawn of recorded history.

  You'll have noticed that Jukka Sarasti, like all reconstructed vampires, sometimes clicked to himself when thinking. This is thought to hail from an ancestral language, which was hardwired into a click-speech mode more than 50,000 years BP. Click-based speech is especially suited to predators stalking prey on savannah grasslands (the clicks mimic the rustling of grasses, allowing communication without spooking quarry)11. The Human language most closely akin to Old Vampire is Hadzane12.

  Sleight of Mind

  The Human sensorium is remarkably easy to hack; our visual system has been described as an improvised "bag of tricks"13 at best. Our sense organs acquire such fragmentary, imperfect input that the brain has to interpret their data using rules of probability rather than direct perception14. It doesn't so much see the world as make an educated guess about it. As a result, "improbable" stimuli tends to go unprocessed at the conscious level, no matter how strong the input. We tend to simply ignore sights and sound that don't fit with our worldview.

  Sarasti was right: Rorschach wouldn't do anything to you that you don't already do to yourself.

  For example, the invisibility trick of that young, dumb scrambler— the one who restricted its movement to the gaps in Human vision— occured to me while reading about something called inattentional blindness. A Russian guy called Yarbus was the first to figure out the whole saccadal glitch in Human vision, back in the nineteen sixties15. Since then, a variety of researchers have made objects pop in and out of the visual field unnoticed, conducted conversations with hapless subjects who never realised that their conversational partner had changed halfway through the interview, and generally proven that the Human brain just fails to notice an awful lot of what's going on around it16,17,18. Check out the demos at the website of the Visual Cognition Lab at the University of Illinois19 and you'll see what I mean. This really is rather mind-blowing, people. There could be Scientologists walking among us right now and if they moved just right, we'd never even see them.

  Most of the psychoses, syndromes, and hallucinations described herein are real, and are described in detail by Metzinger20, Wegner21, and/or Saks22 (see also Sentience/Intelligence, below). Others (e.g. Grey Syndrome) have not yet made their way into the DSM23—truth be told, I invented a couple— but are nonetheless based on actual experimental evidence. Depending upon whom you believe, the judicious application of magnetic fields to the brain can provoke everything from religious rapture24 to a sense of being abducted by aliens25. Transcranial magnetic stimulation can change mood, induce blindness26, or target the speech centers (making one unable to pronounce verbs, for example, while leaving the nouns unimpaired)27. Memory and learning can be enhanced (or impaired), and the US Government is presently funding research into wearable TMS gear for—you guessed it— military purposes28.

  Sometimes electrical stimulation of the brain induces "alien hand syndrome"— the involuntary movement of the body against the will of the "person" allegedly in control29. Other times it provokes equally involuntary movements, which subjects nonetheless insist they "chose" to perform despite overwhelming empirical evidence to the contrary30. Put all this together with the fact that the body begins to act before the brain even "decides" to move31 (but see32,33), and the whole concept of free will—despite the undeniable subjective feeling that it's real—begins to look a teeny bit silly, even outside the influence of alien artefacts.

  While electromagnetic stimulation is currently the most trendy approach to hacking the brain, it's hardly the only one. Gross physical disturbances ranging from tumors34 to tamping irons35 can turn normal people into psychopaths and pedophiles (hence that new persona sprouting in Susan James's head). Spirit possession and rapture can be induced through the sheer emotional bump-and-grind of religious rituals, using no invasive neurological tools at all (and not even necessarily any pharmacological ones)21. People can even develop a sense of ownership of body parts that aren't theirs, can be convinced that a rubber hand is their real one36. Vision trumps propioreception: a prop limb, subtly manipulated, is enough to convince us that we're doing one thing while in fact we're doing something else entirely37,38.

  The latest tool in this arsenal is ultrasound: less invasive than electromagnetics, more precise than charismatic revival, it can be used to boot up brain activity39 without any of those pesky electrodes or magnetic hairnets. In Blindsight it serves as a convenient back door to explain why Rorschach's hallucinations persist even in the presence of Faraday shielding— but in the here and now, Sony has been renewing an annual patent for a machine which uses ultrasonics to implant "sensory experiences" directly into the brain40. They're calling it an entertainment device with massive applications for online gaming. Uh huh. And if you can implant sights and sounds into someone's head from a distance, why not implant political beliefs and the irresistable desire for a certain brand of beer while you're at it?

  Are We There Yet?

  The "telematter" drive that gets our characters to the story is based on teleportation studies reported in Nature41, Science,42,43Physical Review Letters44, and (more recently) everyone and their doge.g.,45. The idea of transmitting antimatter specs as a fuel template is, so far as I know, all mine. To derive plausible guesses for Theseus's fuel mass, accelleration, and travel time I resorted to The Relativistic Rocket46, maintained by the mathematical physicist John Baez at UC Riverside. Theseus' use of magnetic fields as radiation shielding is based on research out of MIT47. I parked the (solar powered) Icarus Array right next to the sun because the production of antimatter is likely to remain an extremely energy-expensive process for the near future48, 49.

  The undead state in which Theseus carries her crew is, of course, another iteration of the venerable suspended animation riff (although I'd like to think I've broken new ground by invoking vampire physiology as the mechanism). Two recent studies have put the prospect of induced hibernation closer to realization. Blackstone et al. have induced hibernation in mice by the astonishingly-simple expedient of exposing them to hydrogen sulfide50; this gums up their cellular machinery enough to reduce metabolism by 90%. More dramatically (and invasively), researchers at Safar Center for Resuscitation Resear
ch in Pittsburgh claim51 to have resurrected a dog three hours after clinical death, via a technique in which the animal's blood supply was replaced by an ice-cold saline solution52. Of these techniques, the first is probably closer to what I envisioned, although I'd finished the first draft before either headline broke. I considered rejigging my crypt scenes to include mention of hydrogen sulfide, but ultimately decided that fart jokes would have ruined the mood.

  The Game Board

  Blindsight describes Big Ben as an "Oasa Emitter". Officially there's no such label, but Yumiko Oasa has reported finding hitherto-undocumented infrared emitters53,54 — dimmer than brown dwarves, but possibly more common55,56— ranging in mass from three to thirteen Jovian masses. My story needed something relatively local, large enough to sustain a superJovian magnetic field, but small and dim enough to plausibly avoid discovery for the next seventy or eighty years. Oasa's emitters suit my needs reasonably well (notwithstanding some evident skepticism over whether they actually exist57).

  Of course I had to extrapolate on the details, given how little is actually known about these beasts. To this end I pilfered data from a variety of sources on gas giants58,59,60,61,62,63,64 and/or brown dwarves65,66,67,68,69,70,71,72, ,73,74,75, scaling up or down as appropriate. From a distance, the firing of Rorschach's ultimate weapon looks an awful lot like the supermassive x-ray and radio flare recently seen erupting from a brown dwarf that should have been way too small to pull off such a trick76. That flare lasted twelve hours, was a good billions times as strong as anything Jupiter ever put out, and is thought to have resulted from a twisted magnetic field77.