Page 7 of Castle


  The Hall of Nightmares was a place where Spiritshadows could enter your dreams and change them into nightmares. It was the place where Chosen who transgressed the Empress's laws were punished. For Milla, who had the Icecarls' loathing of free shadows, it would be absolutely terrifying.

  Tal gasped as a Spiritshadow suddenly wound itself around him, securing his arms and legs, then extending a thin tentacle across his eyes. It felt something like his own shadowguard, but not entirely, like putting on a familiar shirt that was unexpectedly damp. It was also strong enough to completely bind him, and he could see nothing through its shadow-flesh blindfold.

  Only then did he think about what was going to happen to him. Milla was going to the Hall of Nightmares, but he was being taken to the Pit.

  Tal had never even heard of the Pit.

  CHAPTER

  THIRTEEN

  Milla had been blinded and knocked out by the blast from the guard's Sunstone. Only her face mask and armor had saved her from being burned, and they were both charred, the amber lenses of the mask partly melted and the Selski hide black and peeling.

  The guards had quickly stripped the armor and mask off and tied her wrists and ankles. Shrouding her in a tablecloth taken from Ebbitt's hoard, they rushed her away, taking the least-traveled corridors to the Hall of Nightmares.

  Even so, people saw them, and many Chosen would later remark on the four disheveled, bruised, and bleeding guards and the body they carried between them. But all thought they were simply disposing of an Underfolk who had run amok, which was unusual, but not unheard of.

  They did not see Milla's alien white-blond hair, or the strange clothing she wore. The Merwin sword was also wrapped, and could have been any makeshift weapon. One Chosen amused his friends by describing the stupid Underfolk who had gone mad with a table leg.

  The guards were unlucky in one shortcut they chose. The Middle Garden was a large, open chamber of high-vaulted ceilings, restful tree ferns, reflective pools lined with small Sunstones, and crystal fountains that grew of their own accord and then collapsed to grow again.

  It was unusual for more than four moody Chosen to be there. But that particular day, Brightstar Parl of the Blue was re-creating to forty-seven of his closest friends the Achievement of Poetry that had won him the Violet Ray of Attainment.

  Parl was reciting his poem and writing all three hundred and eighty words of it in letters of acrobatic blue light when the guards came running through, completely putting him off. He faltered in midstanza, and the blue-light letters crashed into one another, producing a rather disgusting, lumpy cloud of greenish-brown that hung over the audience.

  The onlookers took a moment to realize what had happened. As they did, they turned their Sunstones on the guards, flashing Red Rays of Dissatisfaction, to show their displeasure at the insult to Parl's work of genius.

  While the Chosen would do no more than this, their Spiritshadows reflected their masters' true feelings, looming up from the floor to make aggressive gestures at the guards.

  The guards did not stop to offer Blue Rays of Respectful Apology. The audience was left to mutter and complain, while Parl collapsed sobbing, adding his tears to one of the Sunstone-filled pools.

  Once clear of the Middle Garden, there were no more obstacles only single Chosen who rapidly got out of their way. The Hall of Nightmares was located on the eastern side of the Castle, in an area of many empty rooms and chambers. Chosen did not go there, unless it was against their will. Most would only reluctantly admit that the Hall of Nightmares even existed.

  Unlike most doors in the Castle, which were marked with the color of the Order and a family sign or official notice, the great gate to the Hall of Nightmares was completely white. It was securely shut, with a single Sunstone where the keyhole would normally be.

  The guards lowered Milla's unconscious body to the floor, then one touched his Sunstone bracelet to the stone in the door. Violet light flashed, and the gate slowly groaned open. There was nothing but darkness beyond.

  "One for you, Fashnek!" shouted a guard nervously. They made no attempt to pass through the gate.

  Footsteps sounded in the hall beyond, and the guards moved back.

  Slow footsteps, as if the walker found moving difficult or struggled with a great weight.

  The guards shuffled even farther back as the yet-unseen Fashnek emerged into the light and the reason for their fear became obvious.

  Fashnek was a tall, very thin man with long black hair tied back behind his head. His most distinctive feature should have been his broad nose, with its widely flared nostrils, as if he smelled his way through life.

  But when he stepped out into the light, all eyes were drawn to the left side of his body, because most of it was missing. Something had chewed on him from hip to shoulder, and his left arm was not human.

  The missing flesh had been replaced by shadow.

  Night-dark pincers flexed at the end of his new left arm. It, too, was made of shadow, and jointed in three places.

  Even worse than the shadow filling in missing flesh, the rest of the Spiritshadow was joined to Fashnek like a bonded twin. It had filled Fashnek's missing body where it could, but was unable to significantly alter its own shape.

  It had an insectoid form, with six multijointed limbs, a bulbous body, and a head with a long mouth like the neck of a bottle. The end of this hideous mouth was completely ringed with tiny curved teeth, disturbingly like a grossly enlarged leech. To keep Fashnek's appearance as human as it could, the Spiritshadow clung to his side and back, hiding as much as possible behind him.

  Kept alive in such an appalling way, Fashnek was repulsive to other Chosen. He could never be welcomed to any Attainment, entertainment, or event. He could never be seen at the Empress's court, or in the Assembly.

  But he had found his place in the Hall of Nightmares.

  And now the others feared him. Reaching down with human hand and shadow-flesh pincer, he gripped the tablecloth and slowly pulled Milla's unconscious body into the Hall.

  As Milla's heels passed the gate, it slowly ground shut. The guards, who had watched in silence, didn't move until a loud click pronounced the doors locked once more.

  CHAPTER

  FOURTEEN

  Milla regained consciousness, instantly appraising her situation as she had been trained to do. This was not easy, since she was in total darkness. But she could still hear and smell. So she lay where she was, reaching out with senses made sharper without sight, while she went over what had happened.

  She remembered Tal shouting at her to run. Then she had wounded one of the enemy in the arm. She wasn't sure what happened after that.

  Clearly she had been captured. But she was not tied up, as she would have been by an enemy Icecarl clan. The Chosen might have other ways to restrain her.

  Moving slowly and surreptitiously, Milla touched the floor. It was some sort of smooth, cool material, not stone or bone. The only things she could compare it to were the crystal ladder in the heating tunnels or the pyramid of Imrir.

  Milla extended her arms, feeling with her fingertips. The floor started to curve up not very far out. It took Milla only a few seconds to work out that she was contained inside a globe. A crystal globe.

  It was large enough for her to sit up, but she couldn't stand. And despite the absence of holes, fresh air somehow got in.

  The situation appeared even worse than the plight of the legendary Ulla Strong-Arm, who had been swallowed by an ancient, broken-jawed Selski and had to cut her way free from its stomach. She had supposedly never eaten Selski meat again after that.

  Crouching, Milla sniffed the air once more. As she thought, there was the hint of fresh air and the faintest draft. The globe must have tiny holes. She could smell dust, too, and at least one person. Sweat hung rank in the air. "So you have woken, Underfolk," said a voice in the darkness.

  Milla moved to face the voice, calmly and slowly, as befitted a Shield Maiden. She had already begun the Rovk
ir-breathing, the steady intake and exhalation of breath that helped keep her fear under control.

  A Shield Maiden should fear, for fear is human, she recited mentally.

  But a Shield Maiden must not show fear, nor let it rule her.

  "I am not an Underfolk," she said aloud. "I am an Icecarl. Free me from this cage, and I will fight you."

  "An Icecarl?" asked the voice. "You have an imagination. That is rare in Underfolk."

  Milla did not answer. She closed her fists instead, and pushed them together. Breath came and went, and she slowly tensed and relaxed every muscle in her body, starting from her toes. Breathing caused a surprising amount of pain due to the bruises, burns, and dull ache in her side where the Merwin had struck her.

  "Is that what you dream of?" asked the voice. "You invent yourself another life, where you are not just an Underfolk of the Castle. Well, let us see."

  A faint hissing sound came from near Milla's feet. Instantly she jumped up, pressing her hands and feet against the globe to lift herself off the floor. It was not some sort of shadow coming in, as she'd feared. A sickly sweet smell attacked her nostrils.

  Bad air, thought Milla, and she held her breath. But not bad air like in the heating tunnels. This smelled of cooking and metal. Instinctively she knew people had made it.

  Light was beginning to blossom around the globe. Sunstones were sparking into life. Different-colored stones shone focused rays into the globe rather than diffusing light all around.

  In the light of seven different colors, Milla could see that the crystal of the globe contained thousands of thin silver wires. The rays from the Sunstones hit these wires and sent light shooting through them, making a complex pattern whirl around and around the globe.

  She also saw a colored mist slowly rising from the base of the globe, so she kept holding her breath. The colored lights were doing something to her, though. She could feel them as well as see them, even with her eyes closed. It felt as if they touched nerves under her skin. Her teeth ached, and it felt as if thousands of sharp needles were pricking all over her legs and arms.

  She saw the Spiritshadow, and the man it was connected to. They were approaching the globe, hobbling together. It was as if the worst of the Mother Crones' cautionary tales had come alive in front of her. A shadow had overcome a man and absorbed him.

  Shocked, she took a sudden, short breath. Even as she realized her mistake, the sweet smoke was entering her lungs. Milla felt dizzy and very, very tired. She slid slowly down the globe until she was once more resting on the bottom.

  Her eyes closed, and she drifted into sleep.

  Fashnek touched the globe. His Spiritshadow arm slowly pushed through the crystal. The pincer opened and extended itself around Milla's head. But the pincer did not close.

  Fashnek smiled. Using his human hand, he raised a Sunstone. He concentrated on it, and it flashed with light. The other Sunstones all around flashed, too, filling the globe with swirling colors.

  Fashnek shut his eyes, and entered Milla's dreams.

  CHAPTER

  FIFTEEN

  Tal's first reaction to the Pit was relief that it wasn't the Hall of Nightmares. As he'd been carried through the back corridors of the Castle, he'd had plenty of time to imagine what the Pit might be like. His mind had flooded with possibilities, like a pit filled with water, where he'd have to swim constantly to avoid drowning.

  But that would probably have been called the Pool. So he started to think of things that might be kept in pits. A rogue Spiritshadow, perhaps? The Pit would have to be kept in total darkness or lined with mirrors to hold the Spiritshadow in there, but it was certainly possible.

  It was only since he had met the Icecarls that Tal had even considered the concept of a rogue Spiritshadow. The idea had lingered like a dark seed in his brain, and it was now in full flower. He could imagine something uncurling in a dark corner, slowly reaching out to grab him while he lay tied up and unable to move. It would speak to him constantly, in a voice that would be the voice of the Keeper from the Red Tower, high and horrible…

  By the time they actually got to the Pit, Tal was sick with fear. He could barely breathe, and he had cramps in his stomach. His hands were twitching uncontrollably, like a light-puppet performance gone wrong.

  When the Spiritshadow unpeeled itself from his eyes, Tal had to call on all his courage to look at what was awaiting him. But the Pit was just a pit. A circular shaft about fifteen stretches in diameter and maybe thirty stretches deep. There was no sign of anything waiting in it.

  But as the Spiritshadow stepped back from him, Tal had another awful second in which he imagined a previously unconsidered possibility: They were going to push him in, and he would break his legs and lie there in agony until he died. Instinctively he looked for his shadowguard. It was still in the grip of the Spiritshadow.

  The guards took a step forward. Tal gulped out of nervousness, stopping himself just in time to avoid swallowing the Sunstone.

  But they didn't push him in. They stopped a few paces from him, with their Spiritshadows between them, and raised their Sunstones. Violet rays rushed out, forming one broad beam that wrapped itself around Tal. His own Sunstone answered, so he had to quickly turn his head away from the guards to hide the light shining through his cheek and leaking through his tightly closed lips.

  The Violet beam slowly took on a shape, turning into an enormous hand of light. It closed its fingers around Tal, and suddenly he was lifted into the air, his head almost smacking into the ceiling.

  The guards had created a Hand of Light. Tal knew it was possible, but he had never seen it in practice. It took several Chosen of great skill and powerful Sunstones acting together. Of course, the guards were all members of the Violet Order, and were therefore among the most proficient users of Light magic in the Castle.

  "Time for a little dance?" asked one guard, and the others laughed. The Hand immediately shook Tal from side to side, and then up and down, until he felt sick.

  Because he had the Sunstone in his mouth, Tal couldn't scream or beg for mercy. This made the game boring for the guards, who soon lost interest. The Hand stopped its wild movements, and quickly lowered Tal down to the bottom of the Pit.

  It let him go there, hovered just above his head, and waved its luminous fingers in farewell, accompanied by more laughter from the guards. Then it shrank away into nothing, as the four Chosen ceased concentrating on their Sunstones.

  As the Hand disappeared, so did the light. Tal was left in semidarkness. The room above the Pit was lit by Sunstones, but very little of their light came down the deep hole to Tal. He was tempted to use his own stone, but there was a chance the guards hadn't gone very far. They would take it from him if it was discovered.

  He could still see enough to explore what little there was at the bottom of the Pit. He was glad to see a moldy but serviceable mattress against one wall, and even more pleased to find that there was a small pool of water, fed by a pipe. On the other side of the Pit, there was a primitive toilet, just a narrow sewer that went straight down. It was too narrow to escape through, even if he could stand it.

  There was also a basket in the corner, with half of a very stale loaf of bread in it. Tal took this as sign that food would probably be provided.

  He sat down on the mattress and spat the Sunstone into his hand. Then he slipped it into his sleeve pocket. He was still wearing his Icecarl furs, though his big outer coat had been left at the entrance to the heatway tunnels. Even the inner furs were too warm, quite smelly, and uncomfortable.

  As his eyes adjusted to the dim light, Tal sat and thought about his situation. He was well aware that he had done things that were not the actions of a proper Chosen. But even though he had probably broken a dozen laws, he wasn't supposed to be punished like this.

  According to what he'd learned in the Lectorium, a Chosen couldn't be taken to a place like the Hall of Nightmares until they'd had a trial, and even after that, they could appeal to the Assembly
of the Chosen, or to the Empress.

  He should have been brought before the Lumenor of the Orange Order first and then been tried in the Old Court. He should have a Speaker for the Accused, an older Chosen with an interest in law, to represent him.

  What was going on?

  Tal sighed and bent his head. There were too many problems confronting him. He still hadn't seen his mother, let alone helped her. Gref was lost. Kusi was in the clutches of the ghastly cousins.

  And Milla was in the Hall of Nightmares. She wouldn't even know what was going to happen to her there. Unlike Tal, who had heard awful stories about the Hall of Nightmares all his life. It was the worst punishment he could imagine.

  Spiritshadows would enter Milla's dreams. They would change them into nightmares, nightmares that she would be unable to escape. She wouldn't be able to wake up until they let her.

  Tal had seen what the Hall of Nightmares did to rebellious Underfolk. For years the same man had worked in the main passage outside Tal's family chambers. He was a sweeper and cleaner. One day he started throwing soapy water at passing Chosen, then the actual buckets, and a Half-Bright was knocked unconscious. The Underfolk was taken away to the Hall of Nightmares. When he came back, he shook and shivered for weeks and no longer smiled as the Chosen children played their games with light and shadow in the hallways.

  He was one of the lucky ones.

  Some never came back at all.

  Tal didn't want to see Milla like that. Which meant that he had to rescue her. Then find the Codex, so he could find Gref. Then get his mother to Aenir so she could be cured.

  Then clear his name so he could become a proper Chosen. And then find a Sunstone for the Far Raiders, as he'd promised.

  "One step at a time," Tal whispered. His father had always said that, when Tal complained about everything he had to do.

  He suddenly remembered his father and mother helping Kusi to walk for the first time. They had stood on either side of the smiling baby, holding her hands, with Gref and Tal walking backward in front of her. "One step at a time," they'd all chanted, and Kusi had taken her first step, and then another and another…