‘Once Tallistro of Perdruin had been killed by ambush in the first Thrithings War—a treachery made famous in almost as many songs as tell of Camaris’ exploits—it was only John himself who could ever be considered a rival to Camaris for the title of Aedondom’s greatest warrior. Indeed, none would have suggested that even Prester John, as mighty as he was, could have defeated Sir Camaris in an open fight: after Nearulagh, the battle in which they met, Camaris was careful never even to spar with John again, for fear of upsetting the delicate balance of their friendship. But where Camaris’ skills were to him an onerous burden, and the prosecution of war—even those wars that Mother Church sanctioned and, some might say, occasionally encouraged—was for Nabban’s greatest knight a trial and a source of grief, Prester John was a man who never seemed happier than on the battlefield. He was not cruel—no defeated foe was ever shown less than fairness by him, except for the Sithi, against whom John held some private but powerful ill-feelings, and whom he persecuted until they have all but vanished from the sight of mortal men. But since some would argue that the Sithi are not men, and therefore do not have souls—although I myself would not so argue—it could then be said that all John’s enemies were treated in a way that even the most scrupulous churchman would have to call just and merciful. And to his subjects, even the pagan Hernystiri, John was a generous king. It was only in those times when the carpet of war was spread before him that he became a dangerous weapon. Thus it was that Mother Church, in whose name he conquered, named him—in gratitude and perhaps a bit of quiet fear—the Sword of the Lord.
‘So the argument raged, and does to this day: who was the greater? Camaris, the most skillful man to lift a sword in human memory? Or John, only slightly less proficient, but a leader of men, and himself a man who welcomed a just and godly war …?’”
Binabik cleared his throat. “And, as he is telling that the argument went on, so Morgenes himself is going on for several pages more, talking in greater depth of this question, which was of great importantness in its day—or was anyway thought to be of such importantness.”
“So Camaris killed better but liked it less than King John did?” Simon asked. “Why did he do it, then? Why not become a monk, or a hermit?”
“Ah, that is being the nub of what you were earlier wondering, Simon,” Binabik said, his dark eyes intent. “That is why the writing of great thinkers is being such a help to the rest of us in our own thinking. Here Morgenes has put the words and names in a different way, but it is the same questioning as yours: is it right to be killing, even if it is what your master or country or church wishes? Is it better to kill but not to enjoy it, or to not kill at all, and then perhaps be seeing bad things happen to those who you are loving?”
“Does Morgenes give an answer?”
“No.” Binabik shook his head. “As I said, the wise know that these questions have no true answers. Life is made from these wonderings, and from the answers that we each and every one are finding for ourselves.”
“Just for once, Binabik, I want you to tell me there is an answer for something. I’m tired of thinking so much.”
The troll laughed. “The punishment for being born … no, perhaps that is too much to be calling that. The punishment for being truly alive—that is fair to say. Welcome, Simon, to the world of those who are every day condemned to thinking and wondering and never ever knowing with certainness.”
Simon snorted. “Thank you.”
“Yes, Simon,” There was strange, somber earnestness in Strangyeard’s voice. “Welcome. I pray that someday you will be glad that your decisions were not simple ones.”
“How could that be?”
Strangyeard shook his head. “Forgive me for saying the kind of things that old men say, Simon, but … you will see.”
Simon stood up. “Very well. Now that you have made my head spin, I will do as Sludig did: go away in disgust and try to sleep.” He put his hand on Binabik’s shoulder, then turned to the archivist, who was reverently placing Morgenes’ book back in his bag. “Good night, Father Strangyeard. Be well. Good night, Binabik.”
“Good night, friend Simon.”
He heard the troll and the priest talking quietly as he walked back to his sleeping spot. It made him feel a little safer, for some reason, to know that such folk were awake.
In the last moments before dawn, Deornoth had run out of tasks. His sword had been sharpened, then sharpened again. He had reattached several buckles that had been torn from his byrnie, which had required hard, finger-cramping work with a tack-needle, and then laboriously cleaned the mud from his boots. Now he would either have to remain barefoot but for the rags that wrapped his feet—a cold, cold condition—until it was time to move out onto the ice, or put his boots back on and stay where he was. A single step across the muddy ruin that was the encampment would certainly undo his careful work. The footing was going to be bad enough without slick mud on his boot soles to make it worse.
As the sky began to pale, Deornoth listened to some of his men singing quietly. He had never fought beside any of them before yesterday. They were a tattish army, no doubt: many of them had never wielded a sword before, and of those who had, more than a few were so old that back in their shareholdings they had not come to the seasonal muster for years. But fighting in defense of home could turn even the mildest farmer into an enemy to be reckoned with, and this bare stone was home now to many. Deornoth’s men, under the leadership of those few of their number who had actually served under arms, had acquitted themselves bravely—very bravely indeed. He only wished he had something better to offer them in the way of reward than this coming day’s slaughter.
He heard the sucking noise of horses’ hooves in mud; the quiet murmur of the men around him died away. He turned to see a small group of riders winding their way down the trail that ran through the camp. Foremost among them was a tall, slender figure mounted on a chestnut stallion, his cloak rippling in the strong wind. Josua was ready at last. Deornoth sighed and stood up, waving for the rest of his troops as he grabbed his boots. The time for woolgathering was past. Still unshod, still postponing that inevitable moment, he went to join his prince.
At first there were few surprises in the second day’s fighting. It was bloody work, as Sludig had prophesied, breast to breast, blade against blade; by mid-morning the ice was washed in red and ravens were feasting on the outskirts of combat.
Those who survived this battle would call it by many names: to Josua and his closest company, it was the Siege of Sesuad’ra. For the captains of Fengbald’s Erkynlandish troops, it was Stefflod Valley; to the mercenary Thrithings-men, the Battle of the Stone. But for most who remembered it, and few did without a shudder, the name that was most evocative was the Lake of Glass.
War surged back and forth across Sesuad’ra’s icy moat all morning long as first one side and then the other gained a momentary advantage. At first the Erkynguard, embarrassed by their showing the day before, pressed the attack so strongly that the Stone’s defenders were driven back against their own barricades. They might have been cut down then, overwhelmed by superior numbers, but Josua rode forth on fiery Vinyafod, leading a small mounted group of Hotvig’s Thrithings-men, and caused enough dismay in the flanks of the king’s soldiers that they could not push their advantage to its fullest extent. The arrows that Freosel and the other defenders had scavenged flew down from the hillside, and the green-liveried Erkynguard were forced to draw back out of range, waiting until the missiles were spent. Red-cloaked Duke Fengbald rode back and forth in a clear section of ice at mid-lake, waving his sword and gesticulating.
His troops attacked again, but this time the defenders were ready and the wave of mounted Erkynguard broke against the great log walls. A sallying force from the hillside then pierced the green line and stabbed deep into the middle of Fengbald’s forces. They were not strong enough to split the duke’s army, or the battle might have gone very differently, but even when they were thrown back with heavy losses, it
was clear that Deornoth’s farmer-soldiers had found a renewed determination. They knew they could fight on this field as near-equals; it was clear that they would not give up their home to the king’s swords without exacting a bloody price.
The sun reached the tips of the treeline, morning light just spilling onto the far side of the valley. The ice was again thick with mist. Down in the murk, the fighting grew desperate as men struggled not just with each other but with the treacherous battlefield as well. Both sides seemed determined that things would be finished by nightfall, the issue settled forever. From the number of unmoving shapes that already lay sprawled across the frozen lake, there seemed little doubt that by afternoon, there would be few of Sesuad’ra’s defenders left to contest the matter.
Within the first hour after dawn, Simon had forgotten about Camaris, about Prester John, even about God. He felt like a boat caught in a terrible storm, but the waves that threatened to drown him had faces and carried sharp blades. There was no attempt today to hold the trolls in reserve. Josua had felt sure that Fengbald would simply throw his men against Sesuad’ra’s defenders until they were beaten down, so there was little point in trying to surprise anyone. There was no order of battle, only a skeleton of battlefield command, tattered banners and distant horns. The opposing armies rushed together, hit, and clung to each other like drowning men, then withdrew again to rest before the next surge, leaving the bodies of the fallen splayed across the misty lake.
As the Erkynguard’s assault pressed the defenders back against the barricades, Simon saw the troll-herder Snenneq skewered by an Erkynguardsman’s lance, lifted completely out of his ram-saddle and pinned against one of the barricade tree trunks. Although the troll was undoubtedly dead or dying, the armored guardsman jerked his weapon free and pierced the small body again as it slid down the wall, twisting the lance as though killing an insect. Simon, maddened, spurred Homefinder through a gap in the crush of men and brought his sword around with all the strength he could muster, nearly beheading the guardsman, who crashed off his horse and fell to the frozen lake, fountaining blood. Simon bent and caught at Snenneq’s hide jacket, pulling him up from the ground with one hand without even feeling the weight. The troll’s head bobbed; his brown eyes stared sightlessly. Simon cradled the small, stocky form against his own body, heedless of the blood that soaked his breeches and saddle.
Sometime later he found himself on the edge of the battle. Snenneq’s body was gone. Simon did not know if he had put it down or dropped it; he did not remember anything but the dead troll’s astonished, frightened face. There had been blood on the little man’s lips and between his teeth.
It was easy to hate if he did not think, Simon discovered. If he saw the faces of enemies only as pale smears within their helmets, if he saw their open mouths as horrid black holes, it was easy to ride at them and smash them with all his strength, to try and separate the knobby heads and flailing limbs from the bodies until the hated things were dead. He also found that if he was not afraid of dying—and at this moment he was not: he felt as though all his fear had been charred away—it was easy to survive. The men against whom he rode, even though they were trained fighting men, many of them veterans of several battles, seemed frightened by Simon’s single-minded assaults. He swung and swung, each blow as hard or harder than the last. When they lifted their own weapons, he swung at their arms and hands. If they fell back to try to lure him off-balance, he rode Homefinder full into their sides and battered away as Ruben the Bear had once pounded red-hot metal in the Hayholt’s stables. Sooner or later, Simon discovered, the look of fear would creep into their eyes, the whites flashing in the depths of their helmets. Sooner or later they would shy back, but Simon would hammer on, slashing and hewing, until they fled or fell. Then he would suck air deep into his lungs, hearing little but the impossibly fast drumbeat of his own heart, until anger rebirthed his strength and he went riding on in search of something else to hack.
Blood spurted, hovering for long moments like a red mist. Horses fell, legs kicking convulsively. The noise of battle was so loud as to be virtually unhearable. As he pushed through the carnage, Simon felt his arms turn to iron—rigid, hard as the blade he held in his hand; he had no horse, but rather four strong legs that took him where he wished to go. He was spattered in red, some of it his own, but he felt nothing but fire inside his chest and a spastic need to beat down the things that had come to steal his new home and slaughter his friends.
Simon did not know it, but beneath his helm, his face was wet with tears.
A curtain seemed to draw away at last, letting light into the dark room of Simon’s bestial thoughts. He was somewhere near the middle of the lake and someone was calling his name.
“Simon!” It was a high voice, yet strange. For a moment he was not quite sure where he was. “Simon!” the voice called again.
He looked down, searching for the one who had spoken, but the foot-soldier who lay crumpled there would never call to anyone again. Simon’s horrifying numbness melted a little further. The corpse belonged to one of Fengbald’s soldiers. Simon turned away, unwilling to look at the man’s slack face.
“Simon, come!” It was Sisqi, followed by two of her troll-kin, riding toward him. Even as he brought Homefinder around to face the new arrivals, he could not help looking at the yellow slot-eyes of their saddle-rams. What were they thinking? What could animals think of such a thing as this?
“Sisqi.” He blinked. “What …?”
“Come, come fast!” She gestured with her spear toward a place closer to the barricades. The battle was still swirling, and although Simon stared hard, he knew it would take someone like old Jarnauga to make any sense out of such chaos.
“What is it?”
“Help your friend! Your Croohok! Come!”
Simon kicked his heels against Homefinder’s ribs and followed the trolls as they neatly wheeled their rams about. Homefinder lurched as she struggled across the slippery lake surface after them. Simon could tell that the horse was tired, dreadfully tired. Poor Homefinder! He should stop and give her water … let her sleep … sleep … Simon’s own head was pounding, and his right arm felt as though it had been beaten with clubs.
Aedon’s mercy, what have I done? What have I done today?
The trolls led him back into the knot of battle. The men he saw around him were exhausted almost to heedlessness, like South Islander slaves sent to fight in the old Nabbanai arenas. Foes seemed to hold each other up as they struck, and the clang of weaponry had a dolorous, off-key sound, like a hundred cracked bells pealing.
Sludig and a knot of defenders were surrounded by Thrithings mercenaries. The Rimmersman had an ax in each hand. He had been unhorsed, but even as he struggled to keep his footing on the ice he held two scarfaced Thrithings-men at bay. Simon and the trolls came on as swiftly as the footing would allow, falling on Sludig’s attackers from behind. Although Simon’s cramping arm failed to strike a clean blow, his blade struck near the unprotected tail of one of the Thrithings-men’s horses, making the creature rear suddenly. Its rider crashed to the ice, where he was quickly savaged by Sludig’s companions. The Rimmersman used the skidding, riderless horse as a shield against his other enemy, then was able to get a foot into the stirrup and clamber into the saddle, bringing one of his axes up just in time to ward a blow from the Thrithingsman’s curved sword. Their weapons clanked together twice more, then Sludig, roaring wordlessly, hooked the man’s blade from his grip with one ax and buried the other in the mercenary’s head, smashing down through the stiff leather helmet as though it were an eggshell. He put his boot in the man’s chest and wrenched the ax free; the mercenary flopped over his horse’s neck, then slid heavily to the ground.
Simon shouted to Sludig, then turned quickly as another surge of the struggle pushed a riderless horse heavily against Homefinder’s shoulder, almost jarring him out of his seat. He clutched at the reins, then righted himself and kicked at the panicking creature, which whinnied and scra
mbled for purchase on the ice before scrambling away.
The Rimmersman stared at Simon for a moment as though he did not recognize him. His yellow beard was spattered with drops of blood, and his chain mail was broken and torn in several places. “Where is Deornoth?”
“I don’t know! I just got here!” Simon lifted himself higher in the saddle to look around, clutching Homefinder with his knees.
“He was cut off.” Sludig stood in his own stirrups. “There! I see his cloak!” He pointed into a clot of Thrithings-men nearby, in whose midst there was a flash of blue. “Come!” Sludig spurred the mercenary’s horse ahead. The beast, fitted with no special iron spikes, slipped and skidded.
Simon called for Sisqi and her friends, who were calmly spearing wounded Thrithings-men. The daughter of the Herder and Huntress barked something to her companions in the Qanuc tongue and they all cantered after Simon and Sludig.
The sky had grown darker overhead as clouds had covered the sun. Now a flurry of tiny snowflakes began to fill the air. The mist seemed to be growing thicker, too. Simon thought he saw a flash of crimson moving in the dark sea of struggling men not far beyond Sludig. Could it be Fengbald? Here, in the middle of things? It seemed impossible the duke would take such a risk when numbers and experience were on his side.
Simon had less than a moment to ponder this unlikely possibility before Sludig had crashed into the clump of Thrithings-men, laying about indiscriminately with his axes. Although two men fell wounded before the Rimmersman, opening his way, Simon saw that others were moving into the gap, several of them still on horseback: Sludig would be surrounded. Simon’s sense of unreality became even stronger. What was he doing here? He was no soldier! This was madness. Yet what else could he do? His friends were being hurt and killed. He spurred forward, slashing at the bearded mercenaries. Each blow now leapt up his arm, a pain like a tongue of fire that he felt through his shoulders into the base of his skull. He heard the strange yipping cries of Sisqi and her Qanuc behind him, then suddenly he was through.