His hand tightened. “We're going east to look for Walker Boh.”

  6

  Morgan Leah could be very persuasive when he chose, and he proved it that night in the rain-shrouded Highlands to Par and Coll.

  He obviously had given the matter a great deal of thought, just as he claimed he had, and his reasoning was quite thorough. Simply stated, it was all a matter of choices. He took just enough time to strip away his wet clothing and dry off before seating the brothers cross-legged before the warmth of the fireplace with glasses of ale and hot bread in hand to hear his explanation.

  He started with what they knew. They knew they could not go back to Shady Vale—not now and maybe not for a long time. They could not go back to Callahorn either. Matter of fact, they could not go much of anywhere they might be expected to go because, if the Federation had expended this much time and effort to find them so far, they were hardly likely to stop now. Rimmer Dall was known to be a tenacious enforcer. He had personally involved himself in this hunt, and he would not give it up easily. The Seekers would be looking for the brothers everywhere Federation rule extended—and that was a long, long way. Par and Coll could consider themselves, for all intents and purposes, to be outlaws.

  So what were they to do? Since they could not go anyplace where they were expected, they must go someplace they were not expected. The trick, of course, was not to go just anywhere, but to go where they might accomplish something useful.

  “After all, you could stay here if you chose, and you might not be discovered for who-knows-how-long because the Federation wouldn't know enough to look for you in the Highlands.” He shrugged. “It might even be fun for a while. But what would it accomplish? Two months, four months, whatever, you would still be outlaws, you would still be unable to go home, and nothing would have changed. Doesn't make sense, does it? What you need to do is to take control of things. Don't wait for events to catch up with you; go out and meet them head-on!”

  What he meant was that they should attempt to solve the riddle of the dreams. There was nothing they could do about the fact that the Federation was hunting them, that soldiers occupied Shady Vale, or that they were perceived to be outlaws. One day, all that might change—but not in the immediate future. The dreams, on the other hand, were something with which they might be able to come to grips. If the dreams were the real thing, they were worth knowing more about. The old man had told them to come to the Hadeshorn on the first night of the new moon. They hadn't wanted to do that before for two very sound reasons. First, they didn't know enough about the dreams to be certain they were real, and second, there were only the two of them and they might be placing themselves in real danger by going.

  “So why not do something that might ease those concerns,” the Highlander finished. “Why not go east and find Walker Boh. You said the old man told you the dreams had been sent to Walker as well. Doesn't it make sense to find out what he thinks about all this? Is he planning on going? The old man was going to talk to him, too. Whether that's happened or not, Walker is certain to have an opinion on whether the dreams are real or not. I always thought your uncle was a strange bird, I'll admit, but I never thought he was stupid. And we all know the stories about him. If he has the use of any part of the Shannara magic, now might be a good time to find out.”

  He took a long drink and leaned forward, jabbing his finger at them. “If Walker believes in the dreams and decides to go to the Hadeshorn, then you might be more inclined to go as well. There would be four of us then. Anything out there that might cause trouble would have to think twice.”

  He shrugged. “Even if you decide not to go, you'll have satisfied yourselves better than you would have by just hiding out here or somewhere like here. Shades, the Federation won't think to look for you in the Anar! That's just about the last place they'll think to look for you!”

  He took another drink, bit off a piece of fresh bread and sat back, eyes questioning. He had that look on his face again, that expression that suggested he knew something they didn't and it amused him no end. “Well?” he said finally.

  The brothers were silent. Par was thinking about his uncle, remembering the whispered stories about Walker Boh. His uncle was a self-professed student of life who claimed he had visions; he insisted he could see and feel things others could not. There were rumors that he practiced magic of a sort different from any known. Eventually, he had gone away from them, leaving the Vale for the Eastland. That had been almost ten years ago. Par and Coll had been very young, but Par still remembered.

  Coll cleared his throat suddenly, eased himself forward and shook his head. Par was certain his brother was going to tell Morgan how ridiculous his idea was, but instead he asked, “How do we go about finding Walker?”

  Par looked at Morgan and Morgan looked at Par, and there was an instant of shared astonishment. Both had anticipated that Coll would prove intractable, that he would set himself squarely in the path of such an outrageous plan, and that he would dismiss it as foolhardy. Neither had expected this.

  Coll caught the look that passed between them and said, “I wouldn't say what I was thinking, if I were you. Neither of you knows me as well as he thinks. Now how about an answer to my question?”

  Morgan quickly masked the flicker of guilt that passed across his eyes. “We'll go first to Culhaven. I have a friend there who will know where Walker is.”

  “Culhaven?” Coll frowned. “Culhaven is Federation-occupied.”

  “But safe enough for us,” Morgan insisted. “The Federation won't be looking for you there, and we need only stay a day or two. Anyway, we won't be out in the open much.”

  “And our families? Won't they wonder what's happened to us?”

  “Not mine. My father is used to not seeing me for weeks at a time. He's already made up his mind that I'm undependable. And Jaralan and Mirianna are better off not knowing what you're about. They're undoubtedly worried enough as it is.”

  “What about Wren?” Par asked.

  Morgan shook his head. “I don't know how to find Wren. If she's still with the Rovers, she could be anywhere.” He paused. “Besides, I don't know how much help Wren would be to us. She was only a girl when she left the Vale, Par. We don't have time to find both. Walker Boh seems a better bet.”

  Par nodded slowly. He looked uncertainly at Coll and Coll looked back. “What do you think?” he asked.

  Coll sighed. “I think we should have stayed in Shady Vale in the first place. I think we should have stayed in bed.”

  “Oh, come now, Coll Ohmsford!” Morgan exclaimed cheerfully. “Think of the adventure! I'll look out for you, I promise!”

  Coll glanced at Par. “Should I feel comforted by that?”

  Par took a deep breath. “I say we go.”

  Coll studied him intently, then nodded. “I say what have we got to lose?”

  So the issue was decided. Thinking it over later, Par guessed he was not surprised. After all, it was indeed a matter of choices, and any way you looked at it the other choices available had little to recommend them.

  They slept that night at the lodge and spent the following morning outfitting themselves with foodstuffs stored in the cold lockers and provisions from the closets. There were weapons, blankets, travel cloaks, and extra clothing (some of it not a bad fit) for the brothers. There were cured meats, vegetables and fruits, and cheese and nuts. There were cooking implements, water pouches, and medications. They took what they needed, since the lodge was well-stocked, and by noon they were ready to set out.

  The day was gray and clouded when they stepped through the front door and secured it behind them; the rain had turned to drizzle, the ground beneath their feet no longer hard and dusty, but as damp and yielding as a sponge. They made their way north again toward the Rainbow Lake, intent on reaching its shores by nightfall. Morgan's plan for making the first leg of their journey was simple. They would retrieve the skiff the brothers had concealed earlier at the mouth of the Rappahalladran and this t
ime follow the southern shoreline, staying well clear of the Lowlands of Clete, the Black Oaks, and the Mist Marsh, all of which were filled with dangers best avoided. When they reached the far shore, they would locate the Silver River and follow it east to Culhaven.

  It was a good plan, but not without its problems. Morgan would have preferred to navigate the Rainbow Lake at night when they would be less conspicuous, using the moon and stars to guide them. But it quickly became apparent as the day drew to a close and the lake came in sight that there would be no moon or stars that night and as a result no light at all to show them the way. If they tried to cross in this weather, there was a very real possibility of them drifting too far south and becoming entangled in the dangers they had hoped to avoid.

  So, after relocating the skiff and assuring themselves that she was still seaworthy, they spent their first night out in a chill, sodden campsite set close back against the shoreline of the lake, dreaming of warmer, more agreeable times. Morning brought a slight change in the weather. It stopped raining entirely and grew warm, but the clouds lingered, mixing with a mist that shrouded everything from one end of the lake to the other.

  Par and Coll studied the morass dubiously.

  “It will burn off,” Morgan assured them, anxious to be off.

  They shoved the skiff out onto the water, rowed until they found a breeze, and hoisted their makeshift sail. The clouds lifted a few feet and the skies brightened a shade, but the mist continued to cling to the surface of the lake like sheep's wool and blanketed everything in an impenetrable haze. Noon came and went with little change, and finally even Morgan admitted he had no idea where they were.

  By nightfall, they were still on the lake and the light was gone completely. The wind died and they sat unmoving in the stillness. They ate a little food, mostly because it was necessary and not so much because anyone was particularly hungry, then they took turns trying to sleep.

  “Remember the stories about Shea Ohmsford and a thing that lived in the Mist Marsh?” Coll whispered to Par at one point. “I fully expect to discover firsthand whether or not they were true!”

  The night crept by, filled with silence, blackness, and a sense of impending doom. But morning arrived without incident, the mist lifted, the skies brightened, and the friends found that they were safely in the middle of the lake pointing north. Relaxed now, they joked about their own and the others' fears, turned the boat east again, and took turns rowing while they waited for a breeze to come up. After a time, the mist burned away altogether, the clouds broke up, and they caught sight of the south shore. A northeasterly breeze sprang up around noon, and they stowed the oars and set sail.

  Time drifted, and the skiff sped east. Daylight was disappearing into nightfall when they finally reached the far shore and beached their craft in a wooded cove close to the mouth of the Silver River. They shoved the skiff into a reed-choked inlet, carefully secured it with stays, and began their walk inland. It was nearing sunset by now, and the skies turned a peculiar pinkish color as the fading light reflected off a new mix of low-hanging clouds and trailers of mist. It was still quiet in the forest, the night sounds waiting expectantly for the day to end before beginning their symphony. The river churned beside them sluggishly as they walked, choked with rainwater and debris. Shadows reached out to them, the trees seemed to draw closer together and the light faded. Before long, they were enveloped in darkness.

  They talked briefly of the King of the Silver River.

  “Gone like all the rest of the magic,” Par declared, picking his way carefully along the rain-slicked trail. They could see better this night, though not as well as they might have liked; the moon and stars were playing hide-and-seek with the clouds. “Gone like the Druids, the Elves— everything but the stories.”

  “Maybe, maybe not,” Morgan philosophized. “Travelers still claim they see him from time to time, an old man with a lantern, lending guidance and protection. They admit his reach is not what it was, though. He claims only the river and a small part of the land about it. The rest belongs to us.”

  “The rest belongs to the Federation, like everything else!” Coll snorted.

  Morgan kicked at a piece of deadwood and sent it spinning into the dark. “I know a man who claims to have spoken to the King of the Silver River—a drummer who sells fancy goods between the Highlands and the Anar. He comes through this country all the time, and he said that once he lost his way in the Battlemound and this old man appeared with his lantern and took him clear.” Morgan shook his head. “I never knew whether to believe the man or not. Drummers make better storytellers than truth-sayers.”

  “I think he's gone,” Par said, filled with a sense of sadness at his own certainty. “The magic doesn't last when it isn't practiced or believed in. The King of the Silver River hasn't had the benefit of either. He's just a story now, just another legend that no one but you and I and Coll and maybe a handful of others believe was ever real.”

  “We Ohmsfords always believe,” Coll finished softly.

  They walked on in silence, listening to the night sounds, following the trail as it wound eastward. They would not reach Culhaven that night, but they were not yet ready to stop either, so they simply kept on without bothering to discuss it. The woods thickened as they moved farther inland, deeper into the lower Anar, and the pathway narrowed as scrub began to inch closer from the darkness. The river turned angry as it passed through a series of rapids, and the land grew rough, a maze of gullies and hillocks peppered with stray boulders and stumps.

  “The road to Culhaven isn't what it once was,” Morgan muttered at one point. Par and Coll had no idea if that was so or not since neither had ever been to the Anar. They glanced at each other, but gave no reply.

  Then the trail ended abruptly, blocked by a series of fallen trees. A secondary pathway swung away from the river and ran off into the deep woods. Morgan hesitated, then took it. The trees closed about overhead, their branches shutting out all but a trickle of moonlight, and the three friends were forced to grope their way ahead. Morgan was muttering again, inaudibly this time, although the tone of his voice was unmistakable. Vines and overhanging brush were slapping at them as they passed, and they were forced to duck their heads. The woods began to smell oddly fetid, as if the undergrowth was decaying. Par tried to hold his breath against the stench, irritated by its pervasiveness. He wanted to move faster, but Morgan was in the lead and already moving as fast as he could.

  “It's as if something died in here,” Coll whispered from behind him.

  Something triggered in Par's memory. He remembered the smell that had emanated from the cottage of the woodswoman the old man had warned them was a Shadowen. The smell here was exactly the same.

  In the next instant, they emerged from the tangle of the forest into a clearing that was ringed by the lifeless husks of trees and carpeted with mulch, deadwood, and scattered bones. A single stagnant pool of water bubbled at its center in the fashion of a cauldron heated by fire. Gimlet-eyed scavengers peered out at them from the shadows.

  The companions came to an uncertain halt. “Morgan, this is just like it was …” Par began and then stopped.

  The Shadowen stepped noiselessly from the trees and faced them. Par never questioned what it was; he knew instinctively. Skepticism and disbelief were erased in an instant's time, the discarded trappings of years of certainty that Shadowen were what practical men said they were— rumors and fireside tales. Perhaps it was the old man's warning whispering in his ear that triggered his conversion. Perhaps it was simply the look of the thing. Whatever it was, the truth that was left him was chilling and unforgettable.

  This Shadowen was entirely different than the last. It was a huge, shambling thing, manlike but twice the size of a normal man, its body covered in coarse, shaggy hair, its massive limbs ending in paws that were splayed and clawed, its body hunched over at the shoulders like a gorilla. There was a face amid all that hair, but it could scarcely be called human. It was wrinkled
and twisted about a mouth from which teeth protruded like stunted bones, and it hid within leathery folds eyes that peered out with insistent dislike and burned like fire. It stood looking at them, studying them in the manner of a slow-witted brute.

  “Oh-oh,” Morgan said softly.

  The Shadowen came forward a step, a hitching movement that suggested a stalking cat. “Why are you here?” it rasped from some deep, empty well within.

  “We took a wrong …” Morgan began.

  “You trespass on what is mine!” the other cut him short, teeth snapping wickedly. “You cause me to be angered!”

  Morgan glanced back at Par and the Valeman quickly mouthed the word “Shadowen” and glanced in turn at Coll. Coll was pale and tense. Like Par, he was no longer questioning.

  “I will have one of you in payment!” the Shadowen growled. “Give me one of you! Give me!”

  The three friends looked at each other once more. They knew there was only one way out of this. There was no old man to come to their aid this time. There was no one but themselves.

  Morgan reached back and slid the Sword of Leah from its scabbard. The blade reflected brightly in the eyes of the monster. “Either you let us pass safely …” he began.

  He never finished. The Shadowen launched itself at him with a shriek, bounding across the little clearing with frightening swiftness. He was on top of Morgan almost at once, claws ripping. Even so, the Highlander managed to bring the flat of the blade about in time to deflect the blow and knock the creature off-balance, driving it sideways so that its attack missed. Coll slashed at it with the short sword he was carrying as he leaped past toward the pool, and Par struck at it with the magic of the wishsong, clouding its vision with a swarm of buzzing insects.

  The Shadowen surged back to its feet with a roar of anger, flailed madly at the air, then rushed them once more. It caught Morgan a stinging blow as the Highlander jumped aside and knocked him sprawling. The Shadowen turned, and Coll struck it so hard with the short sword that he severed one arm above the elbow. The Shadowen reeled away, then darted back, snatched up its severed limb and retreated again. Carefully, it placed its arm back against its shoulder. There was sudden movement, an entwining of sinew and muscle and bone, like snakes moving. The limb had reattached itself.