Glossary
Alcas bread—a spicy bread made with alcas seeds imported from Midlund.
Artoria—the great western realm. Post-empire now divided into two nations both ruled by monarchies.
Artorian Empire—the second empire(c1300-1700)
Asha—Water father. Elder God.
Azagunta—the isle of thieves in the Sea of Mists. Once a mighty magical nation.
Beeros—demon duchess of insanity and lies. Duchess of the Pale.
Black Brotherhood—Artorian assassins guild based in Belgo.
Burke—a heavy robe favoured by the merchant class in Mirioth.
Coalition—the combined councils of the three Mirioth districts.
Coonor—City of the Mists, capital of Eeria.
Craven—wolf-headed humanoids.
Eeria—the easternmost nation. Ruled by a council of nobles.
Eerian Empire—the first empire (c 860 to 1060).
Egos—God of courage. A younger god.
Engin—God Of Luck. A younger god. Patron of thieves.
Feldor—the southern Trimenal monarchy. Famed for its vineyards and weather.
Ferenge—mages specialising in combat.
Galvorian—the elemental race of earth, from Orio.
Ghasts—the Vampyr-lords. Dark-mages of great power.
Gilibrion—the first high king of Trimena.
Goldoria—pious nation, formerly in Trimena.
The Godsarm—the warrior inquisition of Goldoria.
Gondland—one of the seven tribal nations that united to form Trimena c750am.
Hârdan—the Shorvorian warrior caste.
Hêtar—a Shorvorian warrior without a lord or master.
Imperial—the “common” language, derived from Eerian in the days of the First Empire.
Ingor—Demon duke of pain. Duke of the Pale (called Eht-Raa by lizardmen).
Iyrit Crag—the prison of Coonor.
Jitūn—the noble ruling class of Shorvoria.
Kanshar—the land of the horse lands north of Goldoria.
Karabister—a broker for contracts of servitude.
Kevor—the nation which split in c700pm to become Ssinthor and Mirioth. Ruled ultimately by dark mages.
Kisarti—a warrior caste of ancient Thetoria c. 750am.
Kirit’s eye—a card game from Artoria, originating in the time of the second (Artorian) empire. Suits are named after ancient houses of Artoria: Valgansi, Idriki, Porosti, Holgorki.
Kokis—the gilded city, South Thetoria. Famed for its many theatres.
Magnate—‘God-silver.’ A rare metal able to hold magical power.
Mâlkar—the head of council in one of the three districts of Mirioth
Melange—mages specialising in elemental manipulation.
Midlund—the small nation of brewers between Eeria and Mirioth.
Mirioth—a nation of traders and weavers. It southern lands are threatened by the Lizardmen of Ssinthor.
Moons—four moons. Silver Eerian, Red Pyrian, Green Orion and Blue Aquatonian.
Mortis—god of light. The father of all. God of life.
Miria—goddess of dark. The mother. Goddess of time.
Nekra—goddess of Death and evil. Elder god.
Neobalt—a woman’s dress in Goldoria covering all skin except the face.
Netreptan—elemental race of air. Winged humanoids living in Eeria.
Ni-Faris—festival of choosing in Coonor for the entrance to the Air mages.
Nolir—Earth Mother. Elder god.
Nurolia—‘new place’- the lands inhabited by the five races.
Onor—demon duke of decay. Consort of Nekra. Duke of the pale.
Orio—an island far to the west, home to the Galvorians.
Pale—The Pale: hell, the underworld. Realm of demons.
Paristar—A mage who is on a period of leave from the Order.
Pyrios—The desert lands to the arid south of Nurolia.
The Sacred Knife—a spy network working with the Godsarm in Goldoria.
Shorvor—the small island. Feudal. Similar to medieval Japan.
The Silent Knife—the Azaguntan assassin’s guild.
Shurk—Fire mother. Elder god.
Sirgos—demon duchess of fear and terror. Duchess of the Pale.
Subaquan—the elemental race of water. Mer-men and mermaids.
Sugox—Demon duke of disease & Plague. Duke of the Pale.
Synod—the Gold Synod: the ruling council of Goldoria.
Thetoria—A feudal monarchy renowned for its warring barons. Tindor—God of Pride. A younger god.
Torik—Air Father. Elder God.
Trimena—the nation formed in c750am from the seven tribes. Included modern Thetoria, Goldoria and Feldor.
Unoristara—mage who is absent from the order without leave.
Umar—God of Knowledge. A younger god.
Valia—Goddess of Love. A younger god.
Varistar—a mage who has forsaken his Order and the Codex.
Visaline—mages with administrative and bureaucratic responsibility.
Xirande—mages with academic and research role.
Yarkel—a hairy cattle found in northern Eeria. Famed for its fur and hide.
Yris Tu—the druid ritual of initiation.