CASTLE POINT - port city at the eastern terminus of the Great West Road, located in the principality of Atai- nia, Tysan.

  CAMRIS - north-central principality of Tysan. Original ruling seat was city of Erdane.

  pronounced: kam-ris, the 'i' as in 'chris'

  root meaning: caim - cross; ris - way 'crossroad'

  CHEIVALT - coastal city south of Ostermere in Car- ithwyr, Havish. Known for its elegance and refined lifestyle.

  pronounced: shay-vault

  root meaning: chiavalden - a rare yellow flower which grows by the seaside

  CILADIS THE LOST - Fellowship Sorcerer who left the continent in Third Age 3462 in search of the Paravian races after their disappearance after the rebellion,

  pronounced: kill-ah-dis

  root meaning: cael - leaf; adeis - whisper, compound; cael'adeis colloquialism for 'gentleness that abides'

  CILDEIN OCEAN - body of water lying off Athera's east coastline.

  pronounced: kill-dine

  root meaning: cailde - salty; an - one

  CILDORN - city famed for carpets and weaving, located in Deshir Rathain. Originally a Paravian holdfast, situated on a node of the third lane,

  pronounced: kill-dorn

  root meaning: deal - thread; dom - net 'tapestry'

  CLAITHEN - an adept of of Ath's Brotherhood in the hostel south of Merior.

  pronounced: clay-then

  root meaning: claithen — garden, earth,'soil

  CORITH - island west of Havish coast, in Westland Sea. First site to see sunlight upon Desh-thiere's defeat,

  pronounced: kor-ith

  root meaning: coii — ships, vessels; itha — five for the five harbours which the old city overlooked

  CRATER LAKE - small body of water with an island at its centre, located in Araethura, Rathain. Where the Fellowship Sorcerers made landfall on Athera.

  CRESCENT ISLE - large island located east of Minderl Bay in Ithilt, Rathain.

  DAEL-FARENN - Kingmaker, name for sword Alithiel; also, one of many Paravian names for the Fellowship Sorcerer, Asandir.

  pronounced: day-el-far-an

  root meaning: dael - king; feion - maker

  DAELION FATEMASTER - 'entity' formed by set of mortal beliefs, which determine the fate of the spirit after death. If Ath is the prime vibration, or life force, Daelion is what governs the manifestation of free will,

  pronounced: day-el-ee-on

  root meaning: dael - king, or lord; i'on - of fate

  DAELION'S WHEEL - cycle of life and the crossing point which is the transition into death,

  pronounced: day-el-ee-on

  root meaning: dael - king or lord; i'on - of fate

  DAENFAL - city located on the northern lake shore that bounds the southern edge of Daon Ramon Barrens in Rathain.

  pronounced: dye-en-fall

  root meaning: daen - clay; fal - red

  DAGRIEN COURT - market in the city of Jaelot, on the coast at the southern border of Rathain.

  pronounced: dag-ree-en

  root meaning: dagrien — variety

  DAKAR THE MAD PROPHET - apprentice to Fellowship Sorcerer, Asandir, during the Third Age following the Conquest of the Mistwraith. Given to spurious prophecies, it was Dakar who forecast the fall of the Kings of Havish in time for the Fellowship to save the heir. He made the Prophecy of West Gate, which forecast the Mistwraith's bane, and also, the Black Rose Prophecy, which called for reunification of the Fellowship. At this time, assigned to defence of Arithon, Prince of Rathain.

  pronounced: dah-kar

  root meaning: dakiai - clumsy

  DALWYN - a clanswoman of Vastmark; aunt to Jilieth and Ghedair; friend of Arithon's.

  pronounced: doll-win

  root meaning: diilnwyn - a specific aspect of misfortune, to be childless

  DANIA - wife of Rathain's Regent, Steiven s'Valerient. Died by the hand of Pesquil's headhunters in the battle of Strakewood. Jieret Red-beard's mother,

  pronounced: dan-ee-ah

  root meaning: deinia - sparrow

  DAON RAMON BARRENS - central principality of Rathain. Site where Riathan Paravians (unicorns) bred and raised their young. Barrens was not appended to the name until the years following the Mistwraith's conquest, when the River Sevemir was diverted at the source by a task force under Etarran jurisdiction,

  pronounced: day-on-rah-mon

  root meaning: daon - gold; lamon - hills,'downs

  DASCEN ELUR - splinter world off West Gate; primarily ocean with isolated archipelagoes. Includes kingdoms of Rauven, Amroth, and Karthan. Where three exiled high kings' heirs took refuge in the years following the great uprising. Birthplace of Lysaer and Arithon.

  pronounced: das-en el-ur

  root meaning: dascen - ocean; e'liei - small land

  DAVIEN THE BETRAYER - Fellowship Sorcerer responsible for provoking the great uprising that resulted in the fall of the high kings after Desh-thiere's conquest. Rendered discorporate by the Fellowship's judgment in Third Age 5129. Exiled since, by personal choice. Davien's works included the Five Centuries Fountain near Mearth on the splinter world of the Red Desert, through West Gate; the shaft at Rockfell Pit, used by the Sorcerers to imprison harmful entities; the Stair on Rockfell Peak, and also, Kewar Tunnel in the Mathorn Mountains.

  pronounced: dah-vee-en

  root meaning: dahvi - fool, mistake, an - one 'mistaken one'

  DEARTHA - wife of Halliron, Masterbard of Athera; resident in Innish.

  pronounced: dee-ar-the

  root meaning: deoiethan - sour-tempered

  DESHANS - barbarian clans who inhabit Strakewood Forest, principality of Deshir, Rathian.

  pronounced: desh-ans

  root meaning: deshir - misty

  DESH-THIERE - Mistwraith that invaded Athera from the splinter worlds through South Gate in Third Age 4993. Access cut off by Fellowship Sorcerer, Traithe. Battled and contained in West Shand for twenty-five years, until the rebellion splintered the peace, and the high kings were forced to withdraw from the defence lines to attend their disrupted kingdoms.

  pronounced: desh-thee -air-e (last 'e' mostly subliminal)

  root meaning: desh - mist; thiere - ghost or wraith

  DESHIR - northwestern principality of Rathain,

  pronounced: desh-eer

  root meaning: deshii - misty

  DHARKARON AVENGER - called Ath's Avenging Angel in legend. Drives a chariot drawn by five horses to convey the guilty to Sithaer. Dharkaron as defined by the adepts of Ath's Brotherhood is that dark thread mortal men weave with Ath, the prime vibration, that creates self-punishment, or the

  root of guilt,

  pronounced dark-air-on

  root meaning: dhai- evil; khiaron - one who stands in judgment

  DHIRKEN - lady captain of the contraband runner, Black Drake. Reputed to have taken over the brig's command by right of arms following her father's death at sea.

  pronounced: dur-kin

  root meaning: dierk - tough; an - one

  DIEGAN - once Lord Commander of Etarra's garrison; given over by his governor to serve as Lysaer s'Ilessid's Lord Commander at Avenor. Titular commander of the warhost sent against the Deshans to defeat the Master of Shadow at Tal Quorin; high commander of the warhost mustered at Werpoint. Also brother of Lady Talith.

  pronounced: dee-gan

  root meaning: diegan - trinket a dandy might wear,' ornament

  DIER KENTON VALE - a valley located in the principality of Vastmark, Shand.

  pronounced: deer ken-ton

  root meaning: dien'kendion — a jewel with a severe flaw that may result in shearing or cracking.

  DRUAITHE - Vastmark shepherds' dialect. An epithet applied to emphasize stupidity.

  pronounced: drew-ate-the

  root meaning: Vastmark dialect for idiot

  DURN - city located in Orvandir, Shand.

  pronounced: dern

  root meaning: diem - plain,'flat

  DYSHENT - city on t
he coast of Instrell Bay in Tysan; renowned for timber.

  pronounced: die-shent

  root meaning: dyshient - cedar

  EARLE - Second Age ruin, once a Paravian stronghold, located on the southern tip of the peninsula in West Shand. Site of the defences that contained the Mistwraith's invasion prior to the uprising incited by Davien the Betrayer.

  pronounced: earl

  root meaning: erli - long light

  EAST BRANSING - city located on the shore of Instrell Bay at the south border of Tysan.

  pronounced: east bran-sing

  root meaning: brienseng - at the base, at the bottom

  EAST HALLA - principality located in the Kingdom of Melhalla

  pronounced: hall-ah

  root meaning: bal'lia - white light

  EASTWALL - city located in the Skyshiel Mountains, Rathain.

  EAST WARD - city in Fallowmere, Rathain, renowned as a port that served the trade route to Etarra from the Cildein Ocean.

  pronounced: ward no Paravian

  root meaning as this city was man's creation

  ELAIRA - initiate enchantress of the Koriathain. Originally a street child, taken on in Morvain for Koriani rearing.

  pronounced: ee-layer-ah

  root meaning: e'- prefix, diminutive for small; laeie - grace

  ELDIR s'LORNMEIN - King of Havish and last surviving scion of s'Lornmein royal line. Raised as a wool-dyer until the Fellowship Sorcerers crowned him at Ostermere in Third Age 5643, following the defeat of the Mistwraith.

  pronounced: el-deer

  root meaning: eldii - to ponder, to consider, to weigh

  ELIE - name of a newlywed woman in Merior. Short for Elidie, which is a common southcoast girl's name.

  pronounced: ellie (long form, el-ed-ee)

  root meaning: eledie - night-singing bird

  ELKFOREST - wood located in Ghent, Havish; home of Machiel, steward and caithdein of the realm.

  ELSHIAN - Athlien Paravian bard and instrument maker. Crafted the lyranthe that is held in trust by Athera's Masterbard.

  pronounced: el-shee-an

  root meaning: e'alshian - small wonder, or miracle

  ELSSINE - city located on the coast of Alland, Shand, famed for stone quarries used for ships' ballast,

  pronounced: el-seen

  root meaning: elssien - small pit

  ELTAIR BAY - large bay off Cildein Ocean and east coast of Rathain; where River Severnir was diverted following the Mistwraith's conquest,

  pronounced: el-tay-er

  root meaning: al'tieri - of steel,'a shortening of original Paravian name, dascen al'tieri - which meant 'ocean of steel' referring to the colour of the waves

  ERDANE - old Paravian city, later taken over by Men. Seat of old Princes of Camris until Desh-thiere's conquest and rebellion.

  pronounced: er-day-na with the last syllable almost subliminal

  root meaning: ei'deinia - long walls

  ERLIEN s'TALEYN - High Earl of Alland; caithdein of Shand, chieftain of the forest clansmen of Selkwood.

  pronounced: er-lee-an stall-ay-en

  root meaning: aieilyan - bear; tal - branch; an - one,'first 'of first one branch'

  ETARRA - trade city built across the Mathorn Pass by townsfolk after the revolt that cast down Ithamon and the High Kings of Rathain. Nest of corruption and intrigue, and policy maker for the North,

  pronounced: ee-tar-ah

  root meaning: e' - prefix for small; taiia - knots

  FAERY-TOES - a brown gelding Dakar won dicing with mercenaries.

  FALGAIRE - coastal city on Instrell Bay, located in Arae- thura, Rathain, famed for its crystal and glassworks,

  pronounced: fall-gair, to rhyme with 'air'

  root meaning: fal'miei - to sparkle or glitter

  FALLOWMERE - northeastern principality of Rathain.

  pronounced: fal-oh-meer

  root meaning: fal'ei'miere - literally, tree self- reflection, colloquialism for 'place of perfect trees'

  FARL ROCKS - standing stones located in Daon Ramon Barrens, Rathain, site of a rendezvous between Jieret Red-beard and Caolle. These markers once channelled the earthforces for the Paravian dances at solstice and equinox.

  pronounced: far(l)

  root meaning: ffael - dark

  FARSEE - coastal harbour on the Bay of Eltair, located in East Halla, Melhalla.

  pronounced: far-see

  root meaning: faeisi - sheltered,'muffled

  FATE'S WHEEL - see Daelion's Wheel.

  FELLOWSHIP OF SEVEN - sorcerers sworn to uphold the Law of the Major Balance, and to foster enlightened thought in Athera. Originators of the compact with the Paravian races that allowed Men to settle in Athera.

  FEYLIND - daughter of Jinesse; twin sister of Fiark; inhabitant of Merior.

  pronounced: fay-lind

  root meaning: faelind'an - outspoken one,'noisy one

  FIARK - son of Jinesse; twin brother of Feylind; inhabitant of Merior.

  pronounced: fee-ark

  root meaning: fyerk - to throw or toss

  FIRST AGE - marked by the arrival of the Paravian Races as Ath's gift to heal the marring of creation by the great drakes.

  FORTHMARK - city in Vastmark, Shand. Once the site of a hostel of Ath's Brotherhood. By Third Age 5320, the site was abandoned and taken over by the Koriani Order as a healer's hospice.

  root meaning not from the Paravian

  GANISH - trade city located south of Methlas Lake in Orvandir, Shand.

  pronounced: rhymes with 'mannish'

  root meaning: gianish - a halfway point, a stopping place

  GARTH'S POND - small brackish pond in Merior by the Sea, on the Scimlade peninsula off Alland, Shand.

  pronounced: garth to rhyme with 'hearth'

  root meaning not from the Paravian

  GHARMAG - one of the senior captains in Etarra's garrison.

  pronounced: gar-mag

  root meaning not from the Paravian

  GHEDAIR - Vastmark shepherd boy who stands off an attack by wyverns.

  pronounced: sounds like 'dead air'

  root meaning: ghediai - to persist

  GHENT - mountainous principality in Kingdom of Havish; where Prince Eldir was raised in hiding,

  pronounced: gent, hard 'g'

  root meaning: ghent - harsh

  GNUDSOG - Etarra's field-captain of the garrison under Lord Commander Diegan, acting first officer in the battle of Strakewood Forest; died in the flooding at the River Tal Quorin.

  pronounced: nud-sog to rhyme with 'wood log'

  root meaning: gianud - tough; sog - ugly

  GREAT WAYSTONE - amethyst crystal, spherical in shape, once the grand power focus of the Koriani Order; reputed to be lost since the uprising.

  GREAT WEST ROAD - trade route which crosses Tysan from Karfael on the west coast, to Castle Point on Instrell Bay.

  GUNDRIG - a mercenary in Alestron's field army, best known for his womanizing,

  pronounced: gun-drig

  root meaning: giunud-erig - a coarse suitor

  HALDUIN s'Ilessid - founder of the line that became High Kings of Tysan since Third Age Year One. The attribute he passed on, by means of the Fellowship's geas, was justice.

  pronounced: hal-dwin

  root meaning: hal - white; duiime - hand

  HALLIRON MASTERBARD - native of Innish, Shand. Masterbard of Athera during the Third Age; inherited the accolade from his teacher Murchiel in the year 5597. Son of Al'Duin. Husband of Deartha. Arithon's master and mentor.

  pronounced: hal-eer-on

  root meaning: hal - white; lyion - singer

  HALTHA - Senior enchantress of the Koriani Order; assigned to keep watch on Avenor at the time of the city's restoration. prounounced: hal-the

  root meaning: halthien - white aged

  HALWYTHWOOD - forest located in Araethura, Rathain.

  pronounced: hall-with-wood

  root meaning: hal - white; wythe - vista

&nbs
p; HANSHIRE - port city on Westland Sea, coast of Korias, Tysan; reigning official Lord Mayor Garde; opposed to royal rule at the time of Avenor's restoration,

  pronounced: han-sheer

  root meaning: hansh - sand; era - place

  HARRADENE - Lord Commander of Etarra's army at the time of the muster at Werpoint.

  pronounced: har-a-deen

  root meaning: hanadien - large mule

  HAVENS - an inlet on the northeastern shore of Vastmark, Shand.

  HAVISH - one of the Five High Kingdoms of Athera, as defined by the charters of the Fellowship of Seven. Ruled by Eldir s'Lornmein. Sigil: gold hawk on red field,