pronounced: core-ith
root meaning: cori – ships, vessels; itha – five, for the five harbours
COSACH s’VALERIENT—current Earl of the North and Caithdein of Rathain, husband of Jalienne, father of Esfand and Cordaya.
pronounced: co-sack s-val-er-ee-ent
root meaning: cosak – bluster; val – straight; erient – spear
DACE MARLEY—name of a valet in service to Lysaer s’Ilessid.
pronounced: days mar-lee
root meaning: dace – two; marle – quartz rock
DAELION FATEMASTER—“entity” formed by set of mortal beliefs, which determine the fate of the spirit after death. If Ath is the prime vibration, or life-force, Daelion is what governs the manifestation of free will.
pronounced: day-el-ee-on
root meaning: dael – king, or lord; i’on – of fate
DAELION’S WHEEL—cycle of life and the crossing point that is the transition into death.
pronounced: day-el-ee-on
root meaning: dael – king or lord; i’on – of fate
DAENFAL—town located on the northern lake-shore that bounds the southern edge of Daon Ramon Barrens in Rathain. Site of Arwent ferry, and also the ancient necropolis where Paravians once honoured their dead.
pronounced: dye-en-fall
root meaning: daen – clay; fal – red
DAENFAL LAKE—lake that bounds the southern edge of Daon Ramon Barrens in Rathain.
pronounced: dye-en-fall
root meaning: daen – clay; fal – red
DAKAR THE MAD PROPHET—formerly an apprentice to Fellowship Sorcerer, Asandir, during the Third Age following the Conquest of the Mistwraith. Given to spurious prophecies, it was Dakar who forecast the fall of the Kings of Havish in time for the Fellowship to save the heir. He made the Prophecy of West Gate, which forecast the Mistwraith’s bane, and also, the Black Rose Prophecy, which called for reunification of the Fellowship.
pronounced: dah-kar
root meaning: dakiar – clumsy
DALDARI—surname of an Ettin family.
pronounced: doll-dar-ee
root meaning: dal – fair; diere – life
DALIANA sen EVEND—descendant of Sulfin Evend chosen by Asandir to stand heir to the lineage.
pronounced: dah-lee-ahn-a sen-ev-and
root meaning: dal – fair; lien – harmony; a – feminine diminutive; sen – descended of; eiavend – diamond
DAON RAMON BARRENS—central principality of Rathain, where Riathan Paravians (unicorns) once bred and raised their young. Barrens was not appended to the name until the years following the Mistwraith’s conquest, when the River Severnir was diverted at the source by a task force under Etarran jurisdiction. Site where a combined Sunwheel war host led by Lysaer sought to corner the Master of Shadow, and met defeat against clan war bands under Jieret s’Valerient in Third Age 5670.
pronounced: day-on-rah-mon
root meaning: daon – gold; ramon – hills/downs
DARI s’AHELAS—crown heir of Shand who was sent to safety through West Gate to preserve the royal lineage. Born following the death of the last Crown Prince of Shand, subsequently raised and taught by Sethvir to manage the rogue talent of a dual inheritance. Her mother was Meiglin s’Dieneval, last survivor of the old caithdein’s lineage of Melhalla, which was widely believed to have perished during the massacre at Tirans. However, the pregnant widow of Egan s’Dieneval had escaped the uprising and survived under a false name in a Durn brothel.
pronounced: dar-ee sa-hell-as
root meaning: daer – to cut; ahelas – mage-gifted
DASCEN ELUR—splinter world beyond the western Worldsend Gate, connected to Mearth; primarily ocean with scattered archipelagos, including kingdoms of Amroth, Rauven, and Karthan, birthplace of Lysaer s’Ilessid and Arithon s’Ffalenn.
pronounced: dass-sen ell-ur
root meaning: dacsen – ocean; e’lier – small land
DAVIEN THE BETRAYER—Fellowship Sorcerer responsible for provoking the great uprising in Third Age Year 5018, that resulted in the fall of the High Kings after Desh-thiere’s conquest. Rendered discorporate by Shehane Althain’s defences in Third Age 5129. Exiled since, by personal choice. Davien’s works included the Five Centuries Fountain near Mearth on the splinter world of the Red Desert through West Gate; the shaft at Rockfell Peak, used by the Sorcerers to imprison harmful entities; the Stair on Rockfell Peak; and also, Kewar Tunnel in the Mathorn Mountains. Restored as a corporate being through Asandir’s interaction with the Great Drake, Seshkrozchiel in the banishment of the Scarpdale grimward in Third Age 5671. Bound into the dragon’s service until Luhaine took his place when the drake hibernated in Third Age 5923.
pronounced: dah-vee-en
root meaning: dahvi – fool; an – one “mistaken one”
DEAL—trade town known for lumber, located in Gent, Havish.
pronounced: deal
root meaning: dayal –moss grown
DESHIR—north-western principality of Rathain.
pronounced: desh-eer
root meaning: deshir – misty
DESH-THIERE—Mistwraith that invaded Athera from the splinter worlds through South Gate in Third Age 4993. Access cut off by Fellowship Sorcerer, Traithe. Battled and contained in West Shand for twenty-five years, until the rebellion splintered the peace, and the High Kings were forced to withdraw from the defence lines to attend their disrupted kingdoms. Confined through the combined powers of Lysaer s’Ilessid’s gift of light and Arithon s’Ffalenn’s gift of shadow. Currently imprisoned in a warded flask in Rockfell Pit.
pronounced: desh-thee-air-e (last “e” mostly subliminal)
root meaning: desh – mist; thiere – ghost or wraith
DHARKARON AVENGER—called Ath’s Avenging Angel in legend. Drives a chariot drawn by five horses to convey the guilty to Sithaer. Dharkaron as defined by the adepts of Ath’s Brotherhood is that dark thread mortal men weave with Ath, the prime vibration, that creates self-punishment, or the root of guilt.
pronounced dark-air-on
root meaning: dhar – evil; khiaron – one who stands in judgement
DIEGAN—born an Etarran dandy, brother of Princess Talith, commanded Lysaer s’Ilessid’s war host, responsible for the deaths of Arithon’s witnesses after the debacle in the harbour at Werpoint, and again, with the mass slaughter of the twenty-five picked survivors from the Havens, died regretful of his drastic miscalculation on the field at the Battle of Dier Kenton Vale in Third Age 5647.
pronounced: dee-gan
root meaning: diegan – a dandy’s ornament, or trinket
DOLCIE—kitchen scullion in a gentleman’s house in East Bransing.
pronounced: doll-see
DURN—trade town located in Orvandir, Shand. Birthplace of Meiglin s’Dieneval.
pronounced: dern
root meaning: diern – a flat plain
DYSHENT—trade port known for timber on the coast of Instrell Bay, Tysan.
pronounced: dye-shent
root meaning: dyshient – cedar
EAST BRANSING—town located on the coast of Instrell Bay in Tysan.
pronounced: bran-sing
root meaning: brienseng – at the base, at the bottom
EFFLIN—formerly a croft holder near Kelsing, and older brother of Tarens and Kerelie.
pronounced: eff-lin
root meaning: e – prefix for small; ffael – dark; en – suffix for “more”; effaelin – a dark mood
ELAIRA—initiate enchantress of the Koriathain, currently serving the order as a wandering independent. Originally a street child, claimed in Morvain for Koriani rearing. Arithon’s beloved, became handfast to Rathain in Third Age 5672.
pronounced: ee-layer-ah
root meaning: e – prefix, diminutive for small; laere – grace
ELKFOREST—free-wilds forest located in Gent, Havish. Site of the Queen’s Glade.
ELLAINE—daughter of the Lord May
or of Erdane, once Princess of Avenor by marriage to Lysaer s’Ilessid, and mother of Kevor s’Ilessid, who became an adept of Ath’s Brotherhood.
pronounced: el-lane
ELSHIAN—Athlien Paravian bard and master luthier whose prized instrument is held by Athera’s titled Masterbard.
pronounced: el-shee-an
root meaning: e’alshian – small wonder, or miracle
ELTAIR BAY—body of water on the eastshore of Rathain.
pronounced: el-tay-er
root meaning: dascen al’tieri – ocean of steel
ENITHEN TUER—sister of the Koriathain, released by Asandir of the Fellowship, seeress who resided in Erdane and hosted the s’Ilessid and s’Ffalenn princes after their arrival in Third Age Year 5637. Provided the Biedar knife that Sulfin Evend used to free Lysaer s’Ilessid from the influence of necromancy in Third Age 5670, deceased.
pronounced: en-ith-en too-er
root meaning: en-wethen – far-sighted; tuer – crone
ERDANE—originally a Paravian town given over to Mankind’s rule; became the seat of the old Princes of Camris and the s’Gannley blood-line until the uprising that followed Desh-thiere’s conquest in Third Age 5015. Became an iniquitous nest of necromancy in the years following, then the site of the True Sect High Temple of the Light since the Great Schism in 5683, and where the conclave of priests signed the doctrine into the First Book of Canon Law in 5691.
pronounced: er-day-na with the last syllable almost subliminal
root meaning: er’deinia – long walls
ERIEGAL—second youngest of the fourteen child survivors of the Tal Quorin massacre known as Jieret’s Companions. Renowned as a shrewd tactician, he was ordered to serve Jieret’s son Barach as war-captain in the Halwythwood camp rather than fight Lysaer’s war host in Daon Ramon Barrens in Third Age 5670. Tried and executed for crown treason in 5674.
pronounced: air-ee-gall
root meaning: eriegal – snake
ESFAND s’VALERIENT—Caithdein of Rathain’s heir designate in Third Age 5922, son of Cosach s’Valerient and Jalienne and brother of Cordaya.
pronounced: es-fand s’val-er-ee-ent
root meaning: esfan – iron; ‘d – suffix for behind; val – straight; erient – spear
ETARRA—trade city built across the Mathorn Pass by townsfolk after the revolt that cast down Ithamon and the High Kings of Rathain. Nest of corruption and intrigue, and policy-maker for the North. Lysaer s’Ilessid was ratified as mayor upon Morfett’s death in Third Age 5667. Site where Arithon defeated the Kralovir necromancers in Third Age Year 5671. Also the seat of the Alliance armed forces. Ruled by Lysaer s’Ilessid, in residence since the Great Schism in Third Age 5683, until the mayor’s authority was usurped by the True Sect priests in Third Age 5923.
pronounced: ee-tar-ah
root meaning: e – prefix for small; taria – knots
ETTINMERE SETTLEMENT—insular village located in the Storlain Mountains in Gent, Havish.
pronounced: et-tin-meer
root meaning: etennd’miere – a place that parted ways, slowed down and went separate
ETTINVALE—vale that holds Ettinmere Settlement.
pronounced: et-tin vale
root meaning: e’tennd – slow down, be lazy
FAECHAA—Ettin dialect for lying cad.
pronounced: fay-chaa
root meaning: ffaecha – inconstant lover, cad
FALGAIRE—trade port famed for glass-ware, located on the west shore of Instrell Bay, Tysan.
pronounced: fall-gay-er
root meaning: fal’miere – to sparkle or glitter
FALWOOD—free-wilds forest located in West Shand.
pronounced: fall-wood
root meaning: fal – tree
FATE’S WHEEL—see Daelion’s Wheel.
FELLOWSHIP OF SEVEN—sorcerers bound to Athera by the summoning dream of the dragons and charged to secure the mysteries that enable Paravian survival. Achieved their redemption from Cianor Sunlord, under the Law of the Major Balance in Second Age Year One. Originators and keepers of the covenant of the compact, made with the Paravian races, to allow Mankind’s settlement on Athera in Third Age Year One. Their authority backs charter law, upheld by crown justice and clan oversight of the free wilds.
FFERETON s’DARIAN—centaur armourer who forged the twelve Blades of Isaer, including Alithiel, carried by the s’Ffalenn heirs.
pronounced: fer-et-on s’dar-ee-on
root meaning: ffereton—craftsman, maker; s’darian—
FFIATHLI OT SANIENT, DASIL AM’N I’CUEL’IEN LAIRE—Asandir’s call in Paravian to summon his stallion. “True light in darkness, lend me the grace of your choice.”
pronounced: fee-ath-li ot san-ee-ent day-seel am’n i-kew-el-ee-en layer-e
root meaning: fiathli – true light; ot – in; sanient – darkness, emphatic form; dasil – lend; am’n –one’s/me; i’cuel’ien – yours/your actualized form; laire – grace
FIADUWYNNE—site of a Second Age focus circle, and a vast complex of healer’s gardens and telir orchards, located in south Lanshire, Havish at the banks of the River Lithwater.
pronounced: fee-ah-dew-win-e – with the last syllable nearly subliminal
root meaning: ffiadu – to make whole; wynne – orchard
FIONN ARETH CAID’AN—born in Araethura in Third Age 5647, shape-changed as Arithon’s double by Koriathain as bait for an entrapment, rescued from execution for Arithon’s crimes in Jaelot 5660-70, died fighting in the Siege of Alestron in Third Age 5671.
pronounced: fee-on ar-reth cay-dan
root meaning: fionne arith caid an – one who brings choice
FIVE CENTURIES FOUNTAIN—a well in the Red Desert of Rasinne Pasy built and endowed by Davien, as a test of Mankind’s wisdom, specifically to determine whether men were fitted for long-term rule, its properties bestow five hundred years of longevity upon anyone who partakes of the water.
FORTHMARK—city in Vastmark, Shand. Once the site of a hostel of Ath’s Brotherhood. By Third Age 5320, the site was abandoned and taken over by the Koriani Order as a healers’ hospice.
GAEMAR—craftsman from Daenfal, employed by the rich to engineer clever fancies.
pronounced: gay-mar
GALLEY-MEN’S REST—a disreputable port dive on Instrell Bay in East Bransing, Tysan.
GESTRY s’LORNMEIN—heir designate of Havish, crowned High King of Havish in Third Age 5922. Died on the field at Lithmarin, wielding the crown jewels in defence of the kingdom during The Hatchet’s invasion in Third Age 5923.
pronounced: guess-tree slorn-main
root meaning: geies – obligated duty; tieri – steel; liernmein – to centre or bring into balance
GLENDIEN—a Shandian clanswoman, wife to Kyrialt s’Taleyn, formerly the heir designate of the High Earl of Alland; mother to Arithon’s bastard daughter, Teylia, conceived in the confluence at Athir in Third Age 5672.
pronounced: glen-dee-en
root meaning: glyen – sultry; dien – object of beauty
GREY KRALOVIR—see Kralovir.
GREAT WAYSTONE—see entry for Waystone.
GRIMWARD—a circle of Paravian spells that seal and isolate the dire dreams of dragon haunts, a force with the potential for mass destruction. Since disappearance of the old races, the defences are maintained by embodied Sorcerers of the Fellowship of Seven. Of seventeen separate sites listed at Althain Tower, thirteen are still active.
HALDUIN s’ILESSID—founder of the s’Ilessid royal lineage in First Age Year One, bearing the attribute of justice.
pronounced: hal-dwin sill-ess-id
root meaning: hal – white; duinne – hand; liessiad – balance
HALWYTHWOOD—forest located in Araethura, Rathain. Current clan lodge of High Earl Cosach’s band.
pronounced: hall-with-wood
root meaning: hal – white; wythe – vista
HANATHA—a matron from Ettinmere Settlement.
pro
nounced: ha-nay-tha
root meaning: hani-atha – busybody
HANSHIRE—port town on the Westland Sea, Tysan; birthplace of Sulfin Evend; mayors historically opposed to royal rule made it a hotbed of unrest in the rebellion, in an ancient alliance with the Koriathain.
pronounced: han-sheer
root meaning: hansh – sand; era – place
HASPASTION—ghost of the dragon contained in the grimward in Radmoore.
pronounced: has-pass-tee-on
root meaning: hashpashdion – Drakish for black thunder
HASIDII—ancient lineage of the Biedar tribes.
pronounced: has-sid-ee
root meaning: hai shidi – stigma, Biedar dialect
HAVISH—one of the Five High Kingdoms of Athera as defined by the charters of the Fellowship of Seven. Ruled by a queen apparent, after the death of Gestry s’Lornmein. Crown heritage: temperance. Device: gold hawk on red field.
pronounced: hav-ish
root meaning: havieshe – hawk
HAVKIEL HALTFOOT—Ilitharis Paravian mason whose wrath threw down the Arch of Tolgrath in the First Age, when Seardluin invaded from the east and attacked and killed his kin in Lithmere.
pronounced: have-kee-el
root meaning: hav – centre; kiel – pity
HERTHOV—Vivet’s ugly suitor, from Ettinmere.
pronounced: herth-off
root meaning: hierthov – toad
HIGHSCARP—city sited near the stone quarries on the coast of the Bay of Eltair, located in Daon Ramon, Rathain. Also contains a sisterhouse of the Koriani Order.
IAMINE s’GANNLEY—woman who founded the caithdein’s lineage for Tysan.
pronounced: ee-ahm-meen-e sgan-lee
root meaning: iamine – amethyst; gaen – guide; li – exalted or in harmony
ICUELAN AM-JIASK EDAEL I’TIER—your feal prince attends you.
pronounced: ee-kway-lan am-jee-ask ee-dah-el it-ee-er
root meaning: i’cuelan – your, with prefix for “light”/focused intent; am-jiask – state of being bound by faith; edael – prince; i’itier – one who holds the light, attends
ILITHARIS PARAVIANS—centaurs, one of three semi-mortal old races; disappeared after the Mistwraith’s conquest, the last known departure by Third Age 5100. They were the guardians of the earth’s mysteries.